What minimum distance and maximum distance do you use for voice sound files?
I can never get it right with my mods. It always sounds either too quiet or as if they are too close.
ive came to realise this addon is quite restricting in terms in compatability, but what is the reason that exoseva mod is required ? I switched to helmetless suits now and i no longer need the mod.
I have your version before the latest one, i see the installation is a bit different now, I just enable all three boxes and play, like your older version?
That's right, but I recommend that you directly enter the audio file. I separated it because it takes a lot of time to enable it with the MOD management tool.
This is an addon for the Vanilla model, but should I also create an HD Model patch?It takes up a lot of space, so I don't really want to include it just for testing.
Do you mean Resident Evil ORC? I don't have that game. Also, since it's a Japanese game, if I were to extract it and upload it, I would be arrested or sued by CAPCOM. But I think your suggestion is great.
You can find those voices in youtube
USS Wolfpack Youtube.com
HUNK Youtube.com
These are being used as voice packs in no more room in hell steam workshop so I don't think you won't be arrested.
Also can you do a patch for KVMAS And Azetrix Model Merge Project 1.9 UPDATE? Some models there are changed to default because some of your .xml files are overwriting the HD .xml ones and the difference is probably just a few lines of code from yours
Спасибо автор, я давно хотел что бы такой аддон сделали, спасибо вам!
Does this only replace combat lines? and will these sound bits be used by mercs?
Yes, that's right. Also, it does not apply to Mercs.
This is awesome! Thanks SHREDDER, wish I'd come to this addon sooner as I'd seen it before. Love this many thanks!
Are you have english voice mod for Mercenary faction??
No
Im downloading just for the Trepang2 voicelines alone.
Lmfao I did this for myself but only for the voiced actor mod and also used HECU voice lines.
What minimum distance and maximum distance do you use for voice sound files?
I can never get it right with my mods. It always sounds either too quiet or as if they are too close.
ive came to realise this addon is quite restricting in terms in compatability, but what is the reason that exoseva mod is required ? I switched to helmetless suits now and i no longer need the mod.
If you have a model called "stalker_isg_exoseva", you don't need that MOD.
Ok. i have installed the meshes and textures folder and it seems to be working. thx
Hey! Your newest version is very confusing for me to install. I only am interested in the voice. Can i install without STORY and UNISG item 7 ?
I have your version before the latest one, i see the installation is a bit different now, I just enable all three boxes and play, like your older version?
That's right, but I recommend that you directly enter the audio file. I separated it because it takes a lot of time to enable it with the MOD management tool.
Can you just give a changelog for every mod you post here? I don't wanna be an *******, but i also don't want to be like a caveman
A changelog would be nice.
This is an addon for the Vanilla model, but should I also create an HD Model patch?It takes up a lot of space, so I don't really want to include it just for testing.
How about USS Alpha or Wolfpack Voice sets from resident evil for both mercs and UNISG?
Do you mean Resident Evil ORC? I don't have that game. Also, since it's a Japanese game, if I were to extract it and upload it, I would be arrested or sued by CAPCOM. But I think your suggestion is great.
You can find those voices in youtube
USS Wolfpack
Youtube.com
HUNK
Youtube.com
These are being used as voice packs in no more room in hell steam workshop so I don't think you won't be arrested.
Also can you do a patch for KVMAS And Azetrix Model Merge Project 1.9 UPDATE? Some models there are changed to default because some of your .xml files are overwriting the HD .xml ones and the difference is probably just a few lines of code from yours
Regarding the USS, I think it will be difficult as long as I live in Japan.
But, I will try making a patch for KVMA´S HD MODELS.
Oh, sorry I didn't know that.
Can you also do patch for kvmas and azetrix model merge project? It can be found on EFP discord.