I'm Chris. I've been working primarily with the Source Engine but have also began general hard-surface 3D Art. I'm currently working as an environment and 3D artist at PSR.
Yo yo yo, and ho ho ho, bros, non-bros and occasional bros! How’s it goes? Hopefully you lovelies have all been great, because holy whoa, have we. We...
It's been a biiit since we've checked in, huh? Let's rap about that.
We’ve somehow all survived yet another quarter, which means it’s time for you to hear about how great we’re doing!
It’s time for us to come barging into your notes with a quarterly update once again, so we hope that’s alright.
It’s that time of the year again. We know you’re hungry for an update, and this one’s quite a doozy, so strap in!
It's been a wild last quarter, but we're here once again to (narrowly) squeeze in our promised quarterly update.
We're back again for our regularly-scheduled quarterly update to let you all know that we haven't succumbed to the whole “another dead mod” thing.
We're currently on track to hit Alpha 1 Phase 2, and while we've reached most of our requirements, this last stretch is gonna be a bit of a squeeze to...
Hey, guys! Ho, ho, holy friggin’ cow, that year, am I right? As we close this chapter of history (that should have been multiple chapters actually...
Without further ado, we're happy to finally release Hazard Course on the Workshop!
Further Data is out now and available on Black Mesa's Steam Workshop!
We think it’s about time we give you some more solid answers about the upcoming re-release of Hazard Course.
We previously told you about the Workshop issues that still existed that prevented Hazard Course from landing on Black Mesa’s Workshop. We’d like...
In the interest of minimizing the amount of times we’re asked the question, we just thought we’d give you a quick update regarding Black Mesa’s...
Welcome to the third quarterly update of Hell Year 2020! We’ve been hacking away as usual and progress this quarter has been quite nice.
For some of you this information isn’t going to be new, but we notice a lot of confusion or general lack of clarity around the Black Mesa areas, be...
We promised quarterly updates, and we wanted the Q2 update to be earlier, but after posting our Q1 update, the following quarter promptly exploded. We're...
Nobody likes silence, so our aim now is to start being more consistent and give you guys more regular updates. Starting now we're going to attempt to...
New media, new members, and we're on track for our internal deadlines and are very close to hitting an important internal milestone.
Heya, guys, Chris here! We know it's been a while, so I just want to drop you a quick message so you all know we're not intentionally keeping you out...
Today we've got some information on our own special little place in Purgatory.
Black Mesa: Hazard Course is officially released and can be downloaded for the mod version of Black Mesa.
Now these points of data make a beautiful line, and you know the rest!
Hey, guys! I'm here to give you a quick update, since we're nearing the end of our "2015" window, and know you're waiting for more info.
It hasn't been too long since our last update, but we're making a lot of progress!
Hellloooo, ModDB. We've got a bit of an important update regarding the status of the mod, so strap in!
Happy holidays from the Hazard Dev Team! As much as we hate to keep you from your candy-cane shanks, we've got some paragraphs and goodies for you.
Over the last few months we've been working our way out of this Alpha phase and into Beta, and while we're not quite there yet, it's certainly in sight...
Hello again, ModDB. It's been a few months since our last big update. We're happy to say that Hazard Course has entered its third and final Alpha phase!
We left off last time on a pretty bad note, but we're here to make things right.
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