Peer Review Logo

After a routine experiment goes catastrophically wrong, Dr. Gina Cross and Dr. Colette Green must fight to survive the aftermath of the Black Mesa Incident.

Peer Review is a reimagining of Half-Life's third and final expansion, Half-Life: Decay. Return to the Black Mesa Research Facility and relive the chaos from the perspectives of Dr. Cross and Dr. Green. With all missions from the original game and fully functional co-op, Peer Review aims to give a fresh take on classic Half-Life that you can enjoy with a friend.


https://twitter.com/PSRDigitalhttps://www.facebook.com/Peer-Review-1293925427427343

Peer Review and PSR Digital have no affiliation with Valve Software, Crowbar Collective, or Tripmine Studios.
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Yo yo, what's up, Gs? And Ls, Bs, Ts, and the rest of ya. Happy pride month! Yeah, it's a bit late, but can ya blame us? We promised quarterly updates, and we wanted the Q2 update to be earlier, but after posting our Q1 update, the following quarter promptly exploded. We're sure you've noticed.

Needless to say, our team isn't immune to the world descending into madness, given that we're some of the idiots that live in it. Usually madness is our forte but things have been next-level.

Progress the last few months has been on the slower side, what with the free sample apocalypse. There were even some signs of team-wide burnout, so we took a "break," from our usual development cycle, something we do whenever we notice overall productivity is down. That said, internal deadlines have been adjusted and we've resumed development as usual. Back to the old grind!

It hasn't been all breaks and masks, however! Things are still happening and we've still got stuff to show you. As per usual, our small but productive 3D art department has been busy. Have a peek into these retinal scanners for proof!

Retinal Scanner


Unfortunately, we still don’t have a strong character art department, however that hasn’t stopped us from having a look at eyes! None of us are immune to proper ganders, so here’s some assorted eyeballs for your viewing pleasure. It’s a small touch, but at least irises aren’t a blurry mess as they are in stock Source.

Eyes


Additionally, last update we showed off the HEV suit charger, so it’s only reasonable that now you get to see its companion, the health charger!

Health Charger


Remember our talk about Art Studies last update? Well we’ve been at work on others, as well. Have a look at this art study for Crossfire!

Crossfire - Art Study


Finally, Jupiter’s been whacking away at his midi keys and DAWs and MP3s and NWAs as usual. Have another track, there’s plenty more where it came from!


Venturing towards the more personal area, we have a community Discord server because it's 2020 and you haven't joined enough servers yet! Over here we talk about development, both for Peer Review and in general, as well as random chatter. A community member recently got new kittens. Jupiter made a Minecraft bunny farm. You're missing out on so much. Talk with the devs, talk with other Half-Life/Decay lovers, and have a nice time!

Another avenue we've got is Twitter. Here we post updates, sometimes share content that doesn't make it to ModDB, and share neato fan art!

Remember when we mentioned we don’t have a full character art department? Moments ago? Well, that’s still true. Perhaps you’re a character artist or know one? Or heck, maybe you’re not a character artist, but are a pretty decent level designer, 3D artist, programmer, whathaveyou. We’re in super desperate need of character and concept artists, but we’ve got space for pretty much every department except audio-based and writing. If you love Half-Life: Decay (doubtful) or hate it enough to wanna make it better like us, feel free to check out the application form and give the team a shot!

As a side note, if you’ve applied in the past and haven’t heard from us, our bad! We’ve got a small little backlog during our break. There may be a slight delay in hearing back from us if you’re a new applicant, but rest assured we’ll try to keep it timely!

Finally, we feed off hearing your thoughts. If you've got any comments, questions or cries of outrage, either against us or your local virus or police force, feel free to post them below! Hearing you guys' feedback helps give us motivation to keep going and go faster.

See you all next quarter!

Quarterly Updates Begin

Quarterly Updates Begin

News 9 comments

Nobody likes silence, so our aim now is to start being more consistent and give you guys more regular updates. Starting now we're going to attempt to...

Alpha 1 Phase 1 Update

Alpha 1 Phase 1 Update

News 9 comments

New media, new members, and we're on track for our internal deadlines and are very close to hitting an important internal milestone.

... For April Brings Fools

... For April Brings Fools

News 10 comments

Now that we’ve gotten the industry-mandated April Fools’ Day shenanigans out of our system, we at PSR would like to offer you guys a bit of a consolation...

Beware the Ends of March...

Beware the Ends of March...

News 6 comments

We've got some exciting news for you all! You may have noticed we've been eerily silent since first announcing the mod - that time has been well spent...

Comments  (0 - 10 of 177)
Taras_F97
Taras_F97

Are you gonna use Black Mesa materials/assets in your remake?

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ChrisBryant CreatorSubscriber
ChrisBryant

Not at all. We'll be *recreating* some to replace in Hazardous Course since we'll be reusing our old work, but other than some exceptions in those areas everything will be created by our team.

Reply Good karma+1 vote
__Poof__
__Poof__

Yo any update

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ChrisBryant CreatorSubscriber
ChrisBryant

As stated in the last two updates, we do quarterly updates, so the next one SHOULD come by the end of next month at the latest.

That said, yeah, lots has been happening behind the scenes and we're making good progress! For more info, you'll have to wait until the official update. That, or ask really good questions ^~^

Reply Good karma+4 votes
wolfprince1
wolfprince1

Will this game have a single-player option where you don't have to keep switching between Gina and Colette?

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dky.tehkingd.u Creator
dky.tehkingd.u

It is planned. We don't yet know if it will happen though. The scope of the project is not currently set in stone.

Reply Good karma+2 votes
LeoJFC
LeoJFC

If you are going to try to add an AI' for the single player mode.

It would be interesting to see a combination of these NPC's combat AI's:
- Combine Assassins (Half-Life 2 BETA)
- Alyx Vance (Half-Life 2 - Episode One & Two)
- Barney Calhoun (Half-Life 2)

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dky.tehkingd.u Creator
dky.tehkingd.u

How we will be handling Dr. Green in Singleplayer mode has not yet been set in stone. We have explored a large number of options (some of which you listed), but are not yet ready to commit to a particular strategy.

For now, the first and only priority for our team is the co-op mode. The entire game is being designed from the ground-up first and foremost for the co-op mode, and it is currently the only mode that we are focusing our efforts on. Once the co-op mode is in a good place, the team will evaluate our situation and determine how to handle Singleplayer then, assuming we decide not to drop the idea.

Reply Good karma+3 votes
LeoJFC
LeoJFC

Ok!
Will they implement the "left 4 dead" system to connect the maps in specific areas and make the story continuous? Youtu.be
After the two players reach a specific zone, there could be a loading screen and displaying a scoreboard after surviving an environment.

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dky.tehkingd.u Creator
dky.tehkingd.u

The missions will not be made continuous. Doing so would be impractical since the story involves multiple large time skips and spatial gaps. Many levels take place multiple hours after the previous level, in a completely different part of the facility.

Reply Good karma+3 votes
☢AlieN☢
☢AlieN☢

If it won't be possible to make them AI (although i hope you will be able to do it), atleast make it possible to switch between Gina and Collete if you are playing alone, like in original game.

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