It says Unique artifacts, spells and weapons. Nothing about silly "godhood".
Unless you have info unavailable on this page :p
It says Unique artifacts, spells and weapons. Nothing about silly "godhood".
Unless you have info unavailable on this page :p
Dragonborn channeling Kratos with this mod haha.
Well just in case it does, I hope you guys instead do a project that expands on the base game much like Far harbor and nuka world.
So we are going to travel to Minnesota, or is Boston going to become Minnesota?
Great to see post apocalyptic Philly being made. I'm disappointed that this is an overhaul, and not an expansion. I would have loved to travel to Liberty Hell, much like Far Harbor and Nuka-World that broadens the game overall.
That trailer is top quality for a mod. This mod is top quality for a mod actually. There must be Bethesda dev secretly working on this.
One doesn't stop playing games until children enter your equation my friend. College won't stop you. You aren't foolin no one. lol
The fact that you even know about this mod says a lot.
This is funny because every mod author suddenly wants to lower standards before release of a big mod, but while hype was building they thanked everyone who said this is the greatest thing since a slice of bread.
haha I'm teasing. You guys are doing great obviously. No one is setting you up for failure. You are free of demand and AAA quality expectations. Did you forget the modding community is the same old modding community? People are just really excited to play another huge mod. (that happens to be teased for a long while).
Public Beta will be as is, and then you guys can fix whatever may need some fixing, and then relax. Many will say it's better than Fallout 4. There is no need to be defensive about that, and think the mod is being set up for failure.
come on, come on , COME ON!!!
"Bearclaw_Berserker level 50->45"
Why? They are already arrow fodder. Complete trash. No need to make them more garbage troops.
Please add NPCs that give us the ability to recruit other minor faction troops. Noldor is cool and all, but other factions are cooler. I would like to recruit elite troops from the MistMountain faction.
How come I can't capture or recruit Dreaded Doomguard,Fiends,Ghouls, and Fallen?
It's a shame.
Also will the Giants ever get anything interesting like household troops and a mercenary company?
There is a mod with actual tanks.
Don't know how they did it though.
There are way too many Imperial Fanboys. lol
So, how involved is the DragonBorn in this story? I remember Falskaar had us slaving away for the main characters as they told their story. And the Dragonborn gets a pat on the back for helping and that was a wrap. Not even the bad guy of the story was any significance to me. It felt like you where just there observing ,and then doing everything your told to do.Still a fantastic mod in it's scale though.
With Helgon Reborn, I felt more involved, more important to the story. You develop a brief but meaningful relationship with many characters. And by the end, you feel like you've been through something.
So I'm wondering, what is your ideal way to involve players in your mod. It may not be what I exampled, it could be different. I've read "An Iterative Approach to Quest Design" and it was very cool to see how he goes about making side quests. To me, I feel like this mod takes the approach of decision making. It seems to be a common theme. Which side do you choose.
:)
That's disrespectful. You probably don't mean to be, but try to discern what's the best way to ask such a question.
No frequent updates is the sign of a mod author who's not in good modding spirits or is too busy to work on this project. It takes no time to let people know what's going on but there has been nothing here for a while. The mod is dead.
It's probably overly ambitious to do a mod such as this. There are really bad factors to it''s development. Such as language barriers, lack of endorsement from media modding community, and no influx of modder help. Not to mention the scale and apparent goals of the mod would take long term commitment.
Find someone who actually is amused by your insults.
Modding is a hobby. A mod is a user creation or modification. Simple as that. People who want money off of that need to get over it. Needless to mention that modding is about learning, sharing, and community. When money enters the equation, it will ruin everything.
(buried)
Ok thanks for the answer. Didn't want to waste my time looking for an answer or downloading this mod. ;p
(buried)
Does it work on the campaign? I heard CA won't let modders modify the map, but I don't know if you guys integrated it on the European map.
I wouldn't mind by the way.
Start over. If that does not work, reinstall.
Having fun with this mod!
Questions
Do NPCs receive wounds too and have to pay for treatment?
Is there a way to get to essos without buying your own ship?
Can I execute lords? And does their bodyguard take over?
Will more generic forts and villages be added?
I really like it too.
Static wars or normal?
anyone? :p
Don't know if this got through to the author, but I would like there to be more forts and villages.
I'm not asking to clutter the map or make more scenes, but could you do more villages in general? With the bounty hunter quests,all the armies, and lords there really is a lack of villages and forts.
This is probably my only problem apart from the quests not being done. So thank you.
hmm, well Persino has it so you can only join the armies of your own race. Such as Giant players can only enlist in giant faction armies, and humans in humans armies. That may work here as well.
There is going to be mods that convert the game into a different universe such as the witcher, LOTR,and so on, but what about the base game itself?
Make quests and new companions.
Make cool custom armors and weapons.
Create more gameplay options and immersion features.
Stuff like that for Calradia. The base game. Why dip the game in a new world when you can vastly improve the enjoyment of the base game? Anyone agree?
LordPotatoSalad
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