Seven Kingdoms is a free total conversion mod for Attila: Total War based on and inspired by Game of Thrones.
IMPORTANT -- PLEASE READ
Using Seven Kingdoms content in your own public projects (e.g. submods) or hosting this mod elsewhere (e.g. Steam) is NOT permitted without permission. Send me a message if you have any questions or would like to request permission.
I'm in the process of revamping the oldest units in the mod, most of which were made several years ago when I had little knowledge or experience creating 3d assets. There's always a demand for new content, but considering this is the final update of the mod, it's worth overhauling the most commonly played units important to the TV series.
You can find screenshots of the updated units in the media section of this page. The Golden Company, House Lannister, Stark, Tarly, Tyrell, and Karstark are already complete and in-game.
I'm also in the process of finishing the high poly 3d models of House Bolton. This is the first step in creating assets for Attila, and also the most time consuming -- creating detailed 3d replicas of the units before they're retopologized, uvwrapped, textured, rigged, and imported into the game. The model below took roughly 10-12 hours:
Q: How do I install the mod? Can you please help me?
A: Please view the detailed installation instructions included in the release notes. These articles are displayed along with each update. I'm unable to respond to individual PMs with questions and can't provide any information not already contained in the instructions. It's an extremely simple installation process.
Q: Why isn't this mod hosted on Steam?
A: There are file size restrictions on the Steam workshop. There are also legal issues hosting third-party intellectual property on a monetized platform, so I'm unlikely to risk the project's future by hosting it there. You are NOT allowed to host it there on your own!
Q: Where is the "Battle of the Bastards" file? I can't find it!
A: It was removed from Steam several years ago when the project stopped and I no longer have any of the source files. It won't be available again. Sorry!
Q: Does this mod work on Mac?
A: Don't have a clue, never tried. Some people are saying it does work but there's a different installation process. Try YouTubing videos on how other Mac users got mods to work, I can't help you!
Q: Is there a campaign mode? Can you make one?
A: No, there is not a campaign mode and never will be one. There are limitations to the Attila development toolkit that have been discussed here for years.
Q: Will you add book content?
A: No, this is a TV show mod. Any characters in the books but not the show (e.g. Young Griff) will not be added.
Q: Will you add units from Robert's Rebellion? Or any other era outside the TV show?
A: No, this is a TV show mod.
Q: Will you add a faction with all units available?
Q: Will you add other units from Essos that appeared in the show, like the slaver soldiers and Sons of the Harpy?
A: Yes, but this is very low priority. Only when the existing units are updated and improved will I consider adding new ones.
Q: Will you add White Walkers?
A: No, the focus is on updating standard units and armies. White Walkers would be vulnerable to regular swords, arrows, etc. which would also break immersion.
Q: Will the Golden Company have elephants?
A: Yes. They weren't shown in the TV show but we know they exist in the universe, only being omitted due to budget restrictions and CGI costs.
Q: When will the update be released?
A: Probably not for 2-3 more months. The reason I stopped development on this project for nearly two years was because of limited time and real life constraints. This is a one-man job, I'm doing what I can with the time I have, please be patient.
Q: What other Houses do you plan on updating?
A: Probably Mormont, Frey, Bolton, Manderly (they look cartoonish) and House Arryn. These are all very old and outdated. If there are others you'd like to see overhauled, let me know in the comments section so I can prioritize based on community feedback.
The following units, armies, features etc. will NOT be added to the game. Please read this carefully!
- Telltale content (e.g. House Forrester, House Whitehill)
- Anything from Robert's Rebellion or eras prior to the TV show. This is a TV show mod only!
- Content from books that wasn't featured in the TV show (e.g. Young Griff)
- A campaign mode or the Battle of the Bastards map (explained above)
"Iron Throne" adds Wights, the Crownlands (Kingsguard, Goldcloaks, Faith Militant), House Manderly, House Royce, House Mallister, House Dayne, and over...
"Fire & Blood" adds the Unsullied, Dothraki, Second Sons, House Brax, House Hightower, and 7 new characters to Seven Kingdoms: Total War.
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"Fire & Blood" adds the Unsullied, Dothraki, Second Sons, House Brax, House Hightower, an overhauled House Baratheon, and 7 new characters to Seven Kingdoms...
"Beyond the Wall" adds the Free Folk, Night's Watch, House Hornwood, and 15 new characters to Seven Kingdoms: Total War.
Alpha 1.01 features overhauled unit balancing, new weapons, a new character, and many other improvements based on community feedback.
After an exciting six months of development, we are proud to present the first public alpha release of Seven Kingdoms: Total War.
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