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Apotheosis is an upcoming DLC sized expansion set across multiple fully realized realms of Oblivion.
Reawakened after years of slumber, you are tasked by a primordial being to track down and defeat the 16 Daedric Lords, and assemble the Heart of Lorkhan.


Links

Playable Demo (Legacy/ SSE)
Youtube


Features

  • A dark, epic storyline set across multiple, hand crafted worlds. Scour the Oblivion realms, the remnants of Battlespire, and the Dreamsleeve, the home of the abandoned dead on an epic journey that will challenge you at every step.
  • Unique and memorable boss encounters with challenging mechanics. Engage in one-on-one combat with the 16 Daedric Lords. An encounter with a Daedric lord is a grueling but rewarding experience. But they are not the only threat, other powerful beings will inhabit these worlds.
  • Fully voice acted quests and side quests with memorable NPC's and storylines.
  • Unique artifacts, spells and weapons. An arsenal of artifacts with special effects, abilities, creature summons and transformations awaits you. Employ these to your advantage as the world may prove to be an unforgiving place.

Platforms

  • PC for Skyrim Legendary Edition (LE/32) and Skyrim Special Edition (SSE/64)
  • XBOX One for Skyrim Special Edition (SSE/64)

Trailers and Video Material


Apotheosis (2018) | TES 5: Skyrim Expansion Mod | [Announce Trailer] | 4k

Apotheosis (2018) | TES 5: Skyrim Expansion Mod | [Story Trailer]

Apotheosis (2018) | TES 5: Skyrim Expansion Mod | [Bossfight Previews]


Apo5 Res

(Concept by Melanie Mathiews)

Team Apotheosis

Created & Developed/ Core
Di0

Art
Di0
DixiePig

Kelretu

TheRottenCore

Music

Cristian Lincu: SoundCloud

Di0: SoundCloud

StanL: Bandcamp - SoundCloud

Tekkera: SoundCloud



Contributors

Concept Art

Melanie Mathiews


Writing

Alastar

Necrolifer

Neversleeps

Sam Croy
WalkinRazor

Additional Writing
Mlee3141

Nikorasu

SkinnyTecboy



Voiceover Cast

(In Alphabetical Order)

DarkRogue21

Dagamerian

Daniel Humpage
DatGreyMind
DelightfullyShadyBalloon

ElementXStyle
GigaRat

LadyBurlesque
Naoree
Rachiedian
Remearus
RiverK
Robberfox
RyconRoleplays

Phizzer
StringStorm

Saenokda
SirBrox
StarKK
SkinnyTechboy



(Concept by Melanie Mathiews)

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RSS Articles

Greetings!
Apotheosis has rapidly progressed since our last update. The following trailer showcases completed environments in the Dreamsleeve, Battlespire, and many realms of Oblivion as well convey the general mood we're going for. We've also included a teaser of a few of the bossfights that await you in Apotheosis. We're nearing completion in the level design front, and will moving on to quest and NPC implementation soon.


- RELEASE DATE -
Apotheosis is expected to launch in 2019 on Nexusmods, Moddb and Bethesda.net for Legendary Edition (PC) and later that year for Skyrim Special Edition (PC/Xbox).


Current Status
13/16 realms of Oblivion are complete, the hub world of Dreamsleeve roughly twice the size of Solstheim from the Dragonborn DLC, and parts of Battlespire.

Many of the realms of Oblivion are large exploratory levels involving overworlds and a plethora of things to discover, while others focused unique experiences that are more experimental.

Ashpits, Hunting Grounds, Attribution Share, Chimera of Desolation (Deadlands), Coldharbor, Moonshadow and Apocrypha are on the larger side and rival the size of a few Skyrim holds each. Smaller realms offer a focused, unique and more experimental approach.

These levels are complete; this means landscaping, points of interest, enemy encounters and bosses, gameplay logic and scripting, new art assets and models, navmesh, lod, traps, and interiors all done within these locations. On top of that, we have developed a lot of new assets, armors, weapons, spells, creatures, an original soundtrack and high quality recorded NPC dialogue.

What Remains

  • Completing Vaermina's Quagmire, the Realm of Clavicus Vile and Namira's Scuttling Void.
  • Finalizing quest and NPC implementation.
  • QA.

Design and Vision
Apotheosis leaves progression to the player. You are given the ultimate goal of assembling the Heart of Lorkhan, but the means in which you do it, and where you go is left to the player to decide.

You awaken in the Dreamsleeve, home of the souls of the dead, recycled into new life. The Dreamsleeve slowly feeds on it's inhabitants being; their memories and sense of self are slowly drained till all is left is a husk of their former selves. Gradually, the soul goes hollow.

The Dreamsleeve functions as the hub world in Apotheosis.

At the center of the Dreamsleeve is the Cathedral of the Final Hour, a mecca where the souls of the dead congregate to preserve their memories. The Cathedral acts as the player's homebase, much in the same way as Firelink Shrine operates in the Souls games. From here, you embark in all directions in search of Oblivion Gates into the realms of the Daedra.

You can tackle any of the 16 Oblivion gates in any order, at your leisure, encountering people with their own stories, quests and motivations along the way, discovering ruined cities, villages, artifacts and more. You will need to explore, optimize the use of abilities, weaknesses and resistances against the various creations of Oblivion, in the ultimate purpose of obtaining the Heart of Lorkhan. Achieving this goal may entail defeating the 16 Lords of Oblivion, but there are other ways.


You can follow Apotheosis on Moddb for news and updates.

Apotheosis: Story Trailer

Apotheosis: Story Trailer

Feature 14 comments

Apotheosis is a massive, DLC sized mod for The Elder Scrolls V: Skyrim set across the 16 realms of the Daedra, with a focus on exploration, challenging...

Apotheosis Dev Diary: Status Update & Gameplay Teaser

Apotheosis Dev Diary: Status Update & Gameplay Teaser

News 6 comments

An update on the status of Apotheosis, an upcoming DLC-sized addon for Skyrim set in the 16 Daedric realms, and a Gameplay Teaser.

The Worlds of Apotheosis

The Worlds of Apotheosis

Feature 7 comments

How Apotheosis is creating the realms of Oblivion in the Skyrim Engine.

Comments  (0 - 10 of 1,979)
LiamRoku
LiamRoku

I know this a bit early but what will you do once apotheosis is done. I would take huge was break.

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Killberman
Killberman

Quick question for DiO or other developers. Will the player be able to return to Skyrim after entering Oblivion?

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Guest
Guest

It was said before that you can, yes.

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rammaq
rammaq

If I recall correctly some time ago Di0 said that it will be possible pretty early.

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ShadeTheSilent
ShadeTheSilent

I recall the same, yeah.

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gking1996
gking1996

A Question with Gregory Time:

Alright due to some lore, each plane of Oblivion is a manifestation of that Daedric Prince, some people say in some way, that plane is the Daedric Prince itself. Now with this being said, would you not really be able to destroy a Daedric Prince without destroying that realm of Oblivion?

If you really think about it, Nirn is a manifestation of Lorkhan, which I know sounds a bit weird due to him being a child of Sithis, but this does explain why Ari-el couldn't destroy the heart without destroying Nirn. So what happens when you destroy a Daedric Prince? I would think their realm of Oblivion would fall out of existence due to their extension.

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Guest
Guest

excuse me. who are you? are you working with Di0 or fan? :)

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gking1996
gking1996

I'm a fan, but what does that have to do with my question?

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Guest
Guest

The realm is a part of the daedric prince. However, until we actually play the mod we won't know if we're truly killing the princes. even lesser daedra can reform if "killed" even if it takes aeons. Wouldn't the daedric princes in most cases simply regenerate in their respective realms? Mortals could create their own realms which would collapse if they die, but that would be because of how weak they are.

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gking1996
gking1996

Only if a mortal "kills" a Daedric Prince, but beings like the Aedra and Daedric Princes can truly harm one another. Meaning they could end up killing each other, which is why it's expressed that when Akatosh tried to kill Lorkhan by smashing his heart, it would've destroyed Mundus.

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ShadeTheSilent
ShadeTheSilent

It is, however, funny to think that we 'just' kill them normally (as in, they do can regenerate) just to let them know 'here, look. Mess with me, and I will kill you for real. And to prove to you that I can... well, I'm going to kick your sorry arse right here and right now'. :P

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