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Apotheosis is an upcoming DLC sized expansion set across multiple fully realized realms of Oblivion.
Awakened in the TES purgatory, you are tasked by an ominous presence to track down and defeat the 16 Daedric Lords, and assemble the Heart of Lorkhan.


Links

Playable Demo (Legacy/ SSE)
Youtube


Features

  • A dark, epic storyline set across multiple worlds.
    Awakened in the TES purgatory, you are tasked by a Primordial being to scour the realms of Oblivion to destroy the 16 Daedric Lords, and assemble the Heart of Lorkhan. What you choose to do and how you do it is up to you.
  • Multiple, fully realized, hand crafted worlds to explore. Scour the Oblivion realms, the remnants of Battlespire, and the Dreamsleeve, the home of the abandoned dead in an epic dark tale that will challenge you at every step.
  • Unique and memorable boss encounters with challenging mechanics. Engage in one-on-one combat with the 16 Daedric Lords. An encounter with a Daedric lord is a grueling but rewarding experience. But they are not the only threat, other powerful beings will inhabit these worlds.
  • Fully voice acted quests and side quests with memorable NPC's and storylines.
  • Unique artifacts, spells and weapons. An arsenal of artifacts with special effects, abilities, creature summons and transformations awaits you. Employ these to your advantage as the world may prove to be an unforgiving place.

Platforms

  • PC for Skyrim Legendary Edition (LE/32) and Skyrim Special Edition (SSE/64)
  • XBOX One for Skyrim Special Edition (SSE/64)

Trailers and Video Material


Apotheosis (2018) | TES 5: Skyrim Expansion Mod | [Announce Trailer] | 4k

Apotheosis (2018) | TES 5: Skyrim Expansion Mod | [Story Trailer]

Apotheosis (2018) | TES 5: Skyrim Expansion Mod | [Bossfight Previews]


Apo5 Res

(Concept by Melanie Mathiews)

Team Apotheosis

Created & Developed/ Core
Di0

Art
Di0
DixiePig

Kelretu

TheRottenCore

Music

Cristian Lincu: SoundCloud

Di0: SoundCloud

StanL: Bandcamp - SoundCloud

Tekkera: SoundCloud



Contributors

Concept Art

Melanie Mathiews


Writing

Alastar

Necrolifer

Neversleeps

Sam Croy
WalkinRazor

Additional Writing
Mlee3141

Nikorasu

SkinnyTecboy



Voiceover Cast

(In Alphabetical Order)

DarkRogue21

Dagamerian

Daniel Humpage
DatGreyMind
DelightfullyShadyBalloon

ElementXStyle
GigaRat

LadyBurlesque
Naoree
Rachiedian
Remearus
RiverK
Robberfox
RyconRoleplays

Phizzer
StringStorm

Saenokda
SirBrox
StarKK
SkinnyTechboy



(Concept by Melanie Mathiews)

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RSS Articles

Greetings!
Apotheosis has rapidly progressed since our last update. The following trailer showcases completed environments in the Dreamsleeve, Battlespire, and many realms of Oblivion as well convey the general mood we're going for. We've also included a teaser of a few of the bossfights that await you in Apotheosis. We're nearing completion in the level design front, and will moving on to quest and NPC implementation soon.


- RELEASE DATE -
Apotheosis is expected to launch in 2019 on Nexusmods, Moddb and Bethesda.net for Legendary Edition (PC) and later that year for Skyrim Special Edition (PC/Xbox).


Current Status
13/16 realms of Oblivion are complete, the hub world of Dreamsleeve roughly twice the size of Solstheim from the Dragonborn DLC, and parts of Battlespire.

Many of the realms of Oblivion are large exploratory levels involving overworlds and a plethora of things to discover, while others focused unique experiences that are more experimental.

Ashpits, Hunting Grounds, Attribution Share, Chimera of Desolation (Deadlands), Coldharbor, Moonshadow and Apocrypha are on the larger side and rival the size of a few Skyrim holds each. Smaller realms offer a focused, unique and more experimental approach.

These levels are complete; this means landscaping, points of interest, enemy encounters and bosses, gameplay logic and scripting, new art assets and models, navmesh, lod, traps, and interiors all done within these locations. On top of that, we have developed a lot of new assets, armors, weapons, spells, creatures, an original soundtrack and high quality recorded NPC dialogue.

What Remains

  • Completing Vaermina's Quagmire, the Realm of Clavicus Vile and Namira's Scuttling Void.
  • Finalizing quest and NPC implementation.
  • QA.

Design and Vision
Apotheosis leaves progression to the player. You are given the ultimate goal of assembling the Heart of Lorkhan, but the means in which you do it, and where you go is left to the player to decide.

You awaken in the Dreamsleeve, home of the souls of the dead, recycled into new life. The Dreamsleeve slowly feeds on it's inhabitants being; their memories and sense of self are slowly drained till all is left is a husk of their former selves. Gradually, the soul goes hollow.

The Dreamsleeve functions as the hub world in Apotheosis.

At the center of the Dreamsleeve is the Cathedral of the Final Hour, a mecca where the souls of the dead congregate to preserve their memories. The Cathedral acts as the player's homebase, much in the same way as Firelink Shrine operates in the Souls games. From here, you embark in all directions in search of Oblivion Gates into the realms of the Daedra.

You can tackle any of the 16 Oblivion gates in any order, at your leisure, encountering people with their own stories, quests and motivations along the way, discovering ruined cities, villages, artifacts and more. You will need to explore, optimize the use of abilities, weaknesses and resistances against the various creations of Oblivion, in the ultimate purpose of obtaining the Heart of Lorkhan. Achieving this goal may entail defeating the 16 Lords of Oblivion, but there are other ways.


You can follow Apotheosis on Moddb for news and updates.

Apotheosis: Story Trailer

Apotheosis: Story Trailer

Feature 13 comments

Apotheosis is a massive, DLC sized mod for The Elder Scrolls V: Skyrim set across the 16 realms of the Daedra, with a focus on exploration, challenging...

Apotheosis Dev Diary: Status Update & Gameplay Teaser

Apotheosis Dev Diary: Status Update & Gameplay Teaser

News 6 comments

An update on the status of Apotheosis, an upcoming DLC-sized addon for Skyrim set in the 16 Daedric realms, and a Gameplay Teaser.

The Worlds of Apotheosis

The Worlds of Apotheosis

Feature 6 comments

How Apotheosis is creating the realms of Oblivion in the Skyrim Engine.

Comments  (0 - 10 of 1,628)
ShadeTheSilent
ShadeTheSilent

Time for a question for the community in general, lol.

Hey, guys. Mind telling me what house mod in Skyrim you would personally deem worthy of being the home of a God/Goddess for when I return after completing this mod? ...I'll be a vampire Goddess, but it's okay if the house doesn't have the vampiric vibe. I'm a civilized bloodsucker. XD As long as the home fits the godliness, I'll be happy.

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Omega404
Omega404

Well, there is the "aetherial palace" mod. It allows you to build a palace in your own plane of aetherius. It has a lot of features, too many to list.

Personally i find it to be the most useful player home mod i have seen so far. Not only is it the most beautiful home i ever seen, it has some unique & useful features. One of which allows me to create dwemmer automoton.

There is also another feature which allows you to be safely transported back to your own plane of aetherius and recover instantly when your on low health. So in a sense its kind of "semi immortality" similar to the undeath mod.

The difference is you can still be killed if your enemy one shots you, but obviously being one shoted is rare if your powerful enough.

This feature has to be manually turned on, so it doesn't really conflict with undeath thankfully.

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rammaq
rammaq

This isn't quite a new home and I don't know if you already know about it, for my vampire character I use Throne Room from Royal Bloodline mod. Also if you like dwemer like me you could use Clockwor Manor. Lastly Hel Rising if you don't mind another goddess roommate. :)

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ShadeTheSilent
ShadeTheSilent

Oh, Royal Bloodline comes with a player home? I've had it installed for quite some time and I didn't even know. XD

True, Clockwork Manor is a very much Goddess worthy home, good point.

Hel Rising I didn't know about, but whether I can share my home will depend on how well we can get along. :P

Aetherial Palace I didn't know either, will certainly look it up.

Thanks guys! :D

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generalpickleton
generalpickleton

This is awesome! Could we get a progress update or something similar? It's been nearly a year since the last one, and a lot of people are wondering. Thanks for this, keep it up!

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ShadeTheSilent
ShadeTheSilent

Well, we do get the pictures updated at the top of the page every couple of weeks, along with some lore for each, thus giving us quite a bit of info as to how the Daedric Princes' realms will look like. One could argue that it qualifies as 'or something similar', lol.

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fallen_angel32
fallen_angel32

I am very much looking forward to this mod, I just tend to come check in once in a while how its progressing.

To the people relentlessly asking when its going to be done, please guys, be patient, I bet Dio is doing their very very best to get this finished and ready for us to play :)

When you deem it to be ready, we'll be waiting.

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Guest
Guest

I guess this will come out on Nov to 2019? (Don't mind waiting 'cause this'll be worth it!!)

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Di0nysys Creator
Di0nysys

2019 is a more realistic scenario atm. I've went ahead and updated the page.

Reply Good karma+3 votes
El-Muerto
El-Muerto

Take as much time as you need Di0, better to have it delayed then rushed.

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gking1996
gking1996

It's starting to irritate Di0 being asked about the release date, can you please refrain from asking about the release date, it'll be released when it's ready.

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Di0nysys Creator
Di0nysys

Not at all. Questions is one of the main reasons this page exists after all :)

Reply Good karma+2 votes
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