You are a bounty hunter sent to Na Pali by Inuit corporation to find the crashed ship, Vortex Rikers and termine surviving prisoners and recapture three rogue AIs that were on board and then get to gravity lift taking you to planet moon where you will call for dropship to pick you up. This is a rework of a cancelled Playstation port of Unreal by Pterodactyl Software Ltd, which had all exclusive content. About 75 percent of content was recovered. This project wants to achieve finishing up of the content, retexturing the maps, making them 100 percent coop playable, fixing scripts, finishing them up and filling up holes of not salvaged content.

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Several "split-screen" comparison screenshots have been posted now in the images section.

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Several "split-screen" comparison screenshots have been posted now in the images section.

These are meant to show how much progress was made by JackHonda since the original versions (retextured with the regular textures by me).

E2L9A combined2

The part above shows the original retextured version from Unreal PSX and below is the improved one.

The original retextured files will be eventually released (renamed too, so they don't cause file conflicts).

E2L9B combined4

Follow the link below for more:

Moddb.com

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sungjem_jamir
sungjem_jamir - - 182 comments

Would be nice to have friendly npc. Alive ones, and yes that guest writing above is me. I forgot to login

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Leo(T.C.K.) Author
Leo(T.C.K.) - - 90 comments

There were some friendly ones already in the previous releases of this project. Either way the story does take some unexpected turns. But yea most of the alive prisoners just escaped and aren't featured in practice but there are other characters such as "juarez" that kind of take that role and can be considered prisoner given what happened to him. But this story is kind of like Half Life Opposing Force, there you also go to the game expecting to be like the bad guys but the story gets different and more complex, you are alive thanks to the scientists there after all, etc.
And it becomes obvious that the reason Jack went to VR was primarily because of the AIs and the prisoner stuff was just secondary. We're not changing the premise here of the upsx story. Even though few details were incomplete originally and the detailed scenarios were only avaiable for certain levels because we never got the full one recovered.

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Leo(T.C.K.) Author
Leo(T.C.K.) - - 90 comments

Now that you mention, also, I believe the character of "Pariah", well the original character we turned into Pariah and that was one of the missing bits of the story, he was supposed to be the prisoner of VR originally I think. But I didn't have the full picture yet. Either way he was also kind of a friendly character, even though unlike fay he doesn't play much active role.

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mekida
mekida - - 32 comments

say is this still being worked on? i really love it so far and i hope it can maybe someday reach completion, all these of effort is amazing to see and i hope it continues.

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Leo(T.C.K.) Author
Leo(T.C.K.) - - 90 comments

Yes, but a lot of things took toll IRL, sometimes not just for me. I'll post few "new" screenshots from E2L8C, the map with the JRath confrontation. This can still change shape, a lot of things were done from scratch there.

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