You are a bounty hunter sent to Na Pali by Inuit corporation to find the crashed ship, Vortex Rikers and termine surviving prisoners and recapture three rogue AIs that were on board and then get to gravity lift taking you to planet moon where you will call for dropship to pick you up. This is a rework of a cancelled Playstation port of Unreal by Pterodactyl Software Ltd, which had all exclusive content. About 75 percent of content was recovered. This project wants to achieve finishing up of the content, retexturing the maps, making them 100 percent coop playable, fixing scripts, finishing them up and filling up holes of not salvaged content.
There are unfortunate delays on the project, mostly caused by my absence and IRL situation.
Since February I haven't been able to do any work and became homeless twice over. I am not going to describe my situation here in detail but it is very unfortunate. If anyone could help with getting my posessions back from a storage that I didn't agree they would get stored in. I couldn't even check if they got everything there intact so it could be a theft. It was related to the owner and his issues, not me, but they were making the wrong procedures empying the place and I was directly threatened.
The problems that followed me afterwards are just results of this.
Right now I am only on the project as a director and have been trying to guide JackHonda, but any help is appreciated and will help the project get on track and faster in my absence. Mostly coding help is required but even other tidbits. Please contact JackHonda or me, but in my full absence contact him.
JackHonda has been working on updating several Episode 2 parts of the Technical Complex level. I am quite satisfied with his work so far and I also posted...
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Updated DM-CampersParadise map. Fixes BSP hole present in original release.
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