Heretic was the first game to use the Doom engine outside of id. Produced by John Romero in cooperation of Raven Software, Heretic promises to be a great fantasy blastfest in a package! Fight off Gargoyles, Golems, Wraiths and Weredragons with your Dragonclaw, Phoenix rod, Hellstaff and Firemace! This game also introduces a new item system that's become a general must for most games, using with the familiar bracket keys. Items include Wings of Wrath, Polymorph Egg, Chaos Device, Disc of Repulsion, and everyone's favorite Tome of Power, that supercharges your weapons!
After a year of intermittant developing in my spare time, the 2.4 version it's finally out!
As always I want to dedicate a few lines to thanks eviltechno, who helped me a lot, from suggesting new features (most of them comes from his ideas) to testing DML 2.X inside out.
Without his help this project would not be the same.
(This is only the latest version changelog, you can find the full DML version history here)
As for this version, the only tested sourceport are:
(As long as it follows the zdoom command line standard, any engine should work fine)
The .zip folder contains also a readme file which should answer most of your question on DML 2.X, if not feel free to contact me.
If you're upgrading from a previous version (v2.1 or more recent) you can just replace the old .exe with the new one. This way you'll keep all your settings and presets.
This is an open source project, licensed under the BSD 3 Clause License.
The sourcecode can be found on github at Github.com
As I said before, this project is no longer actively developed, so do not expect any new update in the near future, maybe this will be the last version, who knows? (I will do at least one last bugfix update, if any new bugs are found)
On github you can find the beta release, which I do update much more often then the stable releases (The first 2.4 beta was released back in June 2020!).
The beta release have the latest and greatest features and bugfixes, but they come with a catch: (potentially) new unknown bugs and generally a (potentially) less stable software.
You will find all 2.4b/2.5 beta releases (if any) here Github.com
Thanks for all your support! <3
If you're interested in my softwares, games, open source projects or just want to contact me, you can find me here:
🔗 Website: P36software.net
✉ Support e-mail: firstname.lastname@example.org (for reporting bug/give feedback/ask for help)
✉ Info e-mail: email@example.com (for anything else)
🐦 Twitter: Twitter.com (@p36software, gets updated more often)
📄 Github: Github.com
🔧 ModDB: Moddb.com
🎮 IndieDB: Indiedb.com
🎥 Youtube: Youtube.com
Progress, status, developer's comments and the events that led to various priority decisions regarding the current mods-in-development, as well as the...
DML 2.X source code is now available on Github! Version 2.2b is out!
Deathkings of the Dark Citadel - picks designer's interest for expanding Legend-8.33-based Hexen mod universe, - and the gears start grinding! While other...
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
This is not a full fledged demo, merely some code and a few sprites for a weapon that I am working on.
AUTHOR NOTE: --- My Advice: This mod has a custom difficulty settings. It is HARD from Normal on up even to me as it's creator. If you want the most balanced...
No files were found matching the criteria specified. We suggest you try the file list with no filter applied, to browse all available. Add file and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.