The ultimate and the last iteration of the long surviving Heretic mod which will try to rise to the same standard as the final version of it's Hexen counterpart - Legend FW. The design will be taken more or less after Legend FW and all the lapses, glitches, under-developments and other flaws of the version 2007Final.3 (which was the last) will be addressed. Expect the darkest, most gothic and polished to the max version of Wrath of Magic to date. My Farewell Bow to the realms of Heretic. Old school. New style. Aggressive, pull-no-punches classic FPS action.

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Friends, fans, travelers through the classic gameworld and other warriors of Hexen, - it is time to bring all of you up to speed with everything that is happening with the HexenMageTower mods. It's been a while since i posted this type of update, even though i've been supplying other material, like screens and videos, - but now, there finally is enough to say for a full-fledged news post.

And so without any further ado, first things first:

There seems to be a new Hexen mod idea that i have been talked into, aided by my disappointment in the recently appearing so-called "classic" FPS games. Thus, as the old saying goes - if you want something done right, you've got to do it yourself. And so, one of my friends hinted at an idea that i've been toying with a long while ago: an upgrade for Deathkings of the Dark Citadel. Legend 8.33 style.

Deathkings return

Generally, even though i've praised Deathkings for certain level design features - and even recreated a good number of its sections in Legend 8.33 - but as a game, i always ended up dismissing Deathkings, and always for the same two reasons: one, its annoying trait of respawning entire armies of the already slain creatures; and two - awful lackluster styling and even worse mess of the all-around detail / decor design.

But, as my friend told me, - Legend's gameplay mechanics are way different than Hexen, and dealing with the "respawned armies" might turn into a fun challenge, - if played by Legend rules. And as for detail / decor and overall design - what could go wrong, - if i take the mantle and stand at the stylistic helm of it...So, It definitely picked my attention and curiosity, and thus an idea for a new Hexen (or rather Legend 8.33) mod was born: Deathkings: The Return. So right now i am intensely working on a 6-map demo, which i WILL complete in the nearest 2-3 months. As for the mod itself, and the ultimate verdict as whether to complete the remaining 14 Deathkings maps - will be reached after i thouroughly and extensively test the demo gameplay for it's fun-factor by myself. If i like the results - then we'll have a further expansion of the Hexen / Legend universe - with new challenges, levels, custom story and artworks, - and a few surprises along the way. Also, a good chance that it won't even require
Deathkings WAD itself, but function just as an add-on for Legend 8.33. I am sharing some screenshots from the development progress. The mod has not been announced yet, - but it will be, very soon.

demo1 machine room1

demo1 forest portal

demo1 cliffs passage

demo1 swamp passage

demo1 stairway1

demo1 sewer1

And, as for the status updates regarding other projects:

- Marine Mod 2.1 - was ready to be released, but needed further test runs due to a strange script glitch in the Dungeons level. Testing is under way, though it is being addressed slower, - in favor of sharing time with the development of other mods / projects.

- Legend 8.33 - i am completing a series of full walkthrough videos for several selected levels, - to further showcase the mod and to provide gameplay insights. Currently 2 levels are remaining, after which - i will be posting all the videos here, on Moddb, with a corresponding article.

- Wrath of Magic: Farewell Edition - progress paused 2 levels short of entering the testing stage. Once i get rid of the Marine Mod 2.1 tests and Legend 8.33 walkthrough videos - we'll be back on track.
Deathkings: The Return mod - will not affect progress speed.

port upgrade1

port upgrade4 all aboard2

- Mercenary: Dark Power - might get an update for harder balance and various small aesthetic fixes in the levels. But that is for much later.

- And as for things "much later" - those who keep up with the HMT website, know that i have finally started to upload Hexen-2 expert guide pages; so these will also be added and updated, step by step.

Stay tuned, more is coming... and it looks like my retirement is not quite yet there :-)

Although, the projects that have reached their final stage, - like Legend 8.33 and the Cleric mod, - have definitely crossed the finish line for good.

Wrath of Magic: Farewell Edition - returns at last!!!

Wrath of Magic: Farewell Edition - returns at last!!!

News 3 comments

After more than a year of being suspended in favor of Hexen-based projects, the ultimate redesign mod for Heretic is back to active development.

Legend 8.3: grinding their bones into the dust of the past!

Legend 8.3: grinding their bones into the dust of the past!

News 6 comments

Legend Farewell Edition - on the way to the saga's conclusion (version 8.3) After an unsuccessful previous release, HMT Studios are adamant regarding...

Hexen : Legend - Farewell Edition post-release mega-trailer launched

Hexen : Legend - Farewell Edition post-release mega-trailer launched

News 2 comments

Finally, there is a presentation which does justice to the most ambitious Hexen tribute to date.

Comments  (0 - 10 of 14)
MrNeigh
MrNeigh

This mod is dead? I really want it! :o

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hexenstar Creator
hexenstar

Not dead. Definitely not dead. Just taking a few detours, -
due to other concurrent projects. If you follow different info that i post, either here in articles, blogs, or other mod updates, including those at my homepage, (or the youtube channel every now and then) - then you'll be able to keep up to speed and know exactly what takes precedence and toward what the efforts are being redirected. There are many things to do, but rest assured - no one will be "edge-of-chaos-ed" :-) lol
The mod will be completed. Currently though, other mods and projects take priority.

Cheers.

Reply Good karma+2 votes
Guest
Guest

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Guest
Guest

Any updates?

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hexenstar Creator
hexenstar

Blog, screenshots and videos...
Youtu.be
How's that for ya?

Reply Good karma+1 vote
anxiouskiller
anxiouskiller

Always great to see some love for Heretic/Hexen! Can't wait to play the release...

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Soupcanharrytheordin
Soupcanharrytheordin

when will it come out

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hexenstar Creator
hexenstar

Hey,
The mod will come out somewhere in the 2nd half of 2019. I am very much looking forward to continue it's development, but i cannot work on all the mods at the same time. Right now i am working as much as i can to conclude the Hexen:Legend saga. That means to finish the final DLC "Mercenary: Dark Power" and Legend 8.33 update, which is the final finishing touch. I planned to release the Mercenary earlier, but the balance came out wrong, and i had to start from scratch. I can't resume working on Heretic and still be busy with Hexen, but trust me, i am doing everything possible to get to that point as fast as i can.
My ETA on resuming the work on Wrath of Magic: Farewell Edition is end of January 2019. In about a month, tops. Sorry for the delays, but i am doing my best.

Regards,
~HexenStar

Reply Good karma+1 vote
Ront1980
Ront1980

Voted for mod of the month. You deserve it. Regards

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hexenstar Creator
hexenstar

Thanks, i'm honored!
One thing for sure, i dare to say that it is
going to outshine any other Heretic mod, hands down.

And I'd vote for it myself, if it was completed ;-)
Well, either this one, or Legend 8.3 (lol)

On that positive note, i will reveal that most likely
Gothic Chapter mod will (reluctantly, but still) be
canceled, due to the increasingly high standards in
design, established by Legend FW/WOM FW. Such mod
for Doom will take forever to make. So, alas, no go.

However, "Marine Mod 2" will be developed instead -
and this time it will bring all the guns and glory
into the world of Heretic: Wrath of Magic FW.

Reply Good karma+1 vote
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