The ultimate and the last iteration of the long surviving Heretic mod which will try to rise to the same standard as the final version of it's Hexen counterpart - Legend FW. The design will be taken more or less after Legend FW and all the lapses, glitches, under-developments and other flaws of the version 2007Final.3 (which was the last) will be addressed. Expect the darkest, most gothic and polished to the max version of Wrath of Magic to date. My Farewell Bow to the realms of Heretic. Old school. New style. Aggressive, pull-no-punches classic FPS action.

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Friends and fans,

as Hexen's flagship mod forms into its last iteration, - i feel i must clarify the status
of all projects involved, as some things seem to have been consistently confusing on the drawing board.
And without further ado, i'll start with...

Wrath of Magic: Farewell Edition V1.0

E3M9 - the work is paused, NOT cancelled!

First of all, to remove all doubt from the occasional wonderings - the mod is not dead. It is not abandoned or anything like that. But even the mods have priority. Wrath of Magic has been planned for an ETA several times, yet there often was something that would intervene and postpone the progress, usually in favor of Hexen-related projects, as with me - these take priority, and i guess they always will.
Even despite delays, originally, the work on WOM-FW was planned to resume some time during 2020, with most logical point being summer. That was thus planned because at that time, the 8.33 version of Legend was deemed complete, and i even announced that i will not be developing the mod any further. Also, there were no further plans to work on a Deathkings-based mod.

But during the early 2020, i have started to get increasingly dissatisfied with the concept of calling Legend 8.33 - my Hexen-retirement project, and guess what, - that was DUE to Wrath of Magic development. How so? Well, during the significant chunk of work, which included the most of the third episode of WOM, i managed to come up with numerous design patterns, concepts and signature techniques - which i later formulated into roughly 40 decorative design principles that would characterize my best efforts. Examining Legend 8.33 through this new filter of design quality made me reconsider calling the 8.33 version "the ultimate", as even in that version - there were quite a things that i was sort of avoiding to work with...
Around the same time, impressed with my new design formulas, a friend suggested that i take a second look at Deathkings, (a game that i always have repeatedly dismissed), - as a grounds for a completely fresh Hexen mod, with more promising possibilities. I gave that a try, for one level - and i saw that there is indeed a vast potential here. And that was it. The idea for a new mod was born, and Legend 8.33 was announced to be not final, as the considerably superior version 8.43 was named to be the final piece
of the puzzle for the original Hexen.

Developing two highly complex and demanding mods at the same time - simply left no chance to include Wrath of Magic and make it three. After all, i am just one man, and i have to work for a living.
As much as it is mundane to admit, but life is more than just making mods, lol. More so, at some point, albeit very close to completion - i had to put aside Deathkings: The Return, and focus entirely on Legend 8.43, cause working on designs of such mind-numbing intricacy with two mods in parallel - simply became impossible. And i managed to squeeze in an unrelated (yet the work of love nonetheless) - a Quake II mod.

And now that you know the way of events, this brings us to today:
the part where i explain the order that all of the HMT projects
are to be completed, and their ETA's.

1) Legend: Farewell Edition v.8.43 - all efforts are currently directed solely to this mod, and i am adamant on finishing it by the end of February 2021. So yes, it is in a little over 2 months from now. I would most definitely and confidently call that an ETA. More details will follow.

Tomb of Zedek remade

Legend 8.43's ultra-ambitious upgrades in action:

2) Legend DLC's: Cleric mod, The Marine mod and Mercenary: Dark Power - all use several custom maps and standalone settings, which means that they automatically downgrade any new version to their own
presets, unless made compatible. Which is what i intend to do right after. I was conflicted if this, or finalizing Deathkings:the Return should come next. Eventually, realizing that the DLC characters are
rather popular - so they got priority over Deathkings. ETA should be 3 weeks from the 8.43 launch - with additional 3 weeks for EACH extra character. If i am particularly swift - i may release the 8.43 version together with the fully updated Cleric DLC.

3) Next on schedule - Finalizing and releasing Deathkings:The Return. Yes, i had some brainstorming to do regarding if that or Wrath of Magic should take the lead at this point. Deathkings wins, because
there is much less work needed to complete the mod, and it is way closer to the design mindset of the current projects, than the radically different Wrath of MAgic. ETA - late May or late June 2021.

Castle Brakenwood2

4) Last but not least - Wrath of Magic: Farewell Edition v1.0 I have reviewed the mod's current progress last week, and i can see that quite a lot of work remains, even though it is roughly 2 levels short of completing the design phase. Yet there is also testing and gameplay adjustments as well. This mod, while sharing conceptual design similarities with my Hexen-based projects - is often quite far from what can be seen
in Deathkings: The Return, or Legend 8.43, due to the limitations of Heretic resources that i can work with. Even though i tried, i could not successfully extend this, numerically. The additions may have made it to Doombuilder, but crashed in-game. So i am forced to work with a limited set.
Last note on that front, - i confirm that i do not intend to work on episodes 4 and 5, as well as i will not be elevating the mod's decorative design to the level of Deathkings:The Return or Legend 8.43
And while Wrath of Magic has quite a bit of its own stuff to show for, - yet these mods are nowhere near the same level. ETA: Fall 2021, most likely.

After that, i will solely focus on Deathkings: The Return, episodes II and III, and its compatibility with the DLC characters. No further projects, fixes or upgrades of any kind for any of the projects. There is even a rumor that i might get into Hexen II level making instead, but that is just a rumor, and is highly
uncertain.

Stay tuned,

~Hexen Star

New Hexen Mod on the horizon....that, and other updates

New Hexen Mod on the horizon....that, and other updates

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Finally, there is a presentation which does justice to the most ambitious Hexen tribute to date.

Comments  (0 - 10 of 14)
teztez
teztez

Is this mode dead?

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MrNeigh
MrNeigh

This mod is dead? I really want it! :o

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hexenstar Creator
hexenstar

Not dead. Definitely not dead. Just taking a few detours, -
due to other concurrent projects. If you follow different info that i post, either here in articles, blogs, or other mod updates, including those at my homepage, (or the youtube channel every now and then) - then you'll be able to keep up to speed and know exactly what takes precedence and toward what the efforts are being redirected. There are many things to do, but rest assured - no one will be "edge-of-chaos-ed" :-) lol
The mod will be completed. Currently though, other mods and projects take priority.

Cheers.

Reply Good karma+2 votes
Guest
Guest

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Guest
Guest

Any updates?

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hexenstar Creator
hexenstar

Blog, screenshots and videos...
Youtu.be
How's that for ya?

Reply Good karma+1 vote
anxiouskiller
anxiouskiller

Always great to see some love for Heretic/Hexen! Can't wait to play the release...

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Soupcanharrytheordin
Soupcanharrytheordin

when will it come out

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hexenstar Creator
hexenstar

Hey,
The mod will come out somewhere in the 2nd half of 2019. I am very much looking forward to continue it's development, but i cannot work on all the mods at the same time. Right now i am working as much as i can to conclude the Hexen:Legend saga. That means to finish the final DLC "Mercenary: Dark Power" and Legend 8.33 update, which is the final finishing touch. I planned to release the Mercenary earlier, but the balance came out wrong, and i had to start from scratch. I can't resume working on Heretic and still be busy with Hexen, but trust me, i am doing everything possible to get to that point as fast as i can.
My ETA on resuming the work on Wrath of Magic: Farewell Edition is end of January 2019. In about a month, tops. Sorry for the delays, but i am doing my best.

Regards,
~HexenStar

Reply Good karma+1 vote
Ront1980
Ront1980

Voted for mod of the month. You deserve it. Regards

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hexenstar Creator
hexenstar

Thanks, i'm honored!
One thing for sure, i dare to say that it is
going to outshine any other Heretic mod, hands down.

And I'd vote for it myself, if it was completed ;-)
Well, either this one, or Legend 8.3 (lol)

On that positive note, i will reveal that most likely
Gothic Chapter mod will (reluctantly, but still) be
canceled, due to the increasingly high standards in
design, established by Legend FW/WOM FW. Such mod
for Doom will take forever to make. So, alas, no go.

However, "Marine Mod 2" will be developed instead -
and this time it will bring all the guns and glory
into the world of Heretic: Wrath of Magic FW.

Reply Good karma+1 vote
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