Aliens: Colonial Marines is a squad-based first-person shooter in which the player controls four Colonial Marines, each with a different personality and primary weapon. Each player character can carry additional weapons including a flamethrower, pulse rifle, smartgun, pistol, RPG, and many types of grenades. The player controls one marine at a time, issues orders to the others using context-sensitive commands, and may switch between characters at any time.

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Some Examples of ACM Overhaul V5 running with an upgraded Master Effects using a newer build of Reshade

Most notable effects :
Global Illumination
Ambient Occlusion
Adaptive Sharpening
SMAA/FXAA Combo

ACM V5 - Without Master EffectsACM V5 - With Master Effects

ACM V5 - Without Master EffectsACM V5 - With Master Effects

ACM V5 - Without Master EffectsACM V5 - With Master Effects

ACM V5 - Without Master EffectsACM V5 - With Master Effects

ACM V5 - Without Master EffectsACM V5 - With Master Effects

ThisNthaT - Manual Installation

ThisNthaT - Manual Installation

TemplarGFX's ACM Overhaul 3 comments

More great how-to's from ThisNthaT! This time, manual installation for those so inclined.

ACM Overhaul V5 Internal Test

ACM Overhaul V5 Internal Test

TemplarGFX's ACM Overhaul 6 comments

Fantastic youtuber ThisNthaT has created a very detailed and thorough installation guide for ACM Overhaul including where to get and how to install the...

Version 4 - Hadley's Hope

Version 4 - Hadley's Hope

TemplarGFX's ACM Overhaul 35 comments

Improved installation, better Xeno balance, better weapon balance, more MP support and Hadley's Hope!

Mission Time HUD

Mission Time HUD

News 1 comment

It´s coming next...stay frosty Mission Time HUD for Aliens:Colonial Marines | plus: DOF HBAO Lensdirt Gaussians and many more

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ACM Overhaul V6.2 Patch

ACM Overhaul V6.2 Patch

TemplarGFX's ACM Overhaul Patch 64 comments

Patch for ACM Overhaul V6 which fixed the following : Crash in Hadleys Hope when cutting through ops door. Super Fast Shotgun, WY SMG does very little...

ACM Overhaul V6.1 Patch

ACM Overhaul V6.1 Patch

TemplarGFX's ACM Overhaul Patch 4 comments

This a patch for V6 of the ACM Overhaul to fix the following issues : Crash when cutting open the door in Hadleys Hope, Shotgun rapid fire, WY SMG does...

ACMO V6 ADDONS

ACMO V6 ADDONS

TemplarGFX's ACM Overhaul Patch 1 comment

Addons to allow greater customisation of game difficulty and special features

ACMO V6 MODDB SEP2020

ACMO V6 MODDB SEP2020

TemplarGFX's ACM Overhaul Full Version 39 comments

Aliens Colonial Marines Overhaul (ACMO for short) has always been about getting the best out of every aspect of the game wherever possible. There is no...

TemplarGFX's ACM Overhaul V5 - Game Over Man!

TemplarGFX's ACM Overhaul V5 - Game Over Man!

TemplarGFX's ACM Overhaul Full Version 208 comments

Version 5 is finally here, adding new graphical overhauls to all levels plus reworks and fixes to a number of other features.

"Building Better Worlds" v. 1.0

"Building Better Worlds" v. 1.0

"Building Better Worlds" Demo 13 comments

“Building Better Worlds” is a texture overhaul mod for Aliens: Colonial Marines using the TexMod program. Currently a work in progress, the mod is...

Comments  (0 - 10 of 116)
[id]Angel
[id]Angel

Is there any way to play this thing in coop LAN without having to waste money for legitimate copies? Whenever my buddies try to connect my lobby closes for some reason.

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Guest
Guest

First of all, I'd like to say thank you to the creator, this mod has made the game tolerable, something I thought was practically impossible.

I do however have one issue, and it is not regarding the mod specifically, but a particular aspect of the aiming mechanic which I find truly infuriating, to the point where even after installing the mod, I still don't want to play until I can find a fix.

The issue I'm talking about is the point-of-aim being completely unaffected by weapon sway. It is most noticeable with the more precision weapons but is true for all of them. When your sights bob around, the bullets still go to the center of the screen - this is extremely frustrating when in a high-intensity scenario and trying to hit enemies, but your sights don't point where your bullets go!

I have in the past(and may again) taped a chopstick to the bottom of my TV with the point directly on the ACTUAL hit location, but this severely reduces immersion and shouldn't be necessary in the first place.

Now, here's my question: Where in the config files can I find the weapon sway value, true aiming location, or some other means by which to correct this problem? If the weapon didn't sway, even if the POA isn't exactly centered on the sights, at least I'd have a constant reference point, also known as "Kentucky Windage" - rather than adjusting your sights, you just point them a little off target to get your aim right. Alternatively, if the POA were to move with the sights, that would work equally well.

All I want is for the sights to actually point on-target. I'm looking through config files now to see if I can find the sway mechanic, but I have not done these things regularly for about 15 years and don't really know what to look for unless it's glaringly obvious.

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Jup_Kozlowski
Jup_Kozlowski

Well, it´s A:CM and not Sniper Elite. ;-)

You can´t disable the sway. If you wanna have a "frozen point on target" without recoil, play it without the Templar Mod.

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Guest
Guest

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TheEnglishBloke
TheEnglishBloke

Post SSAO Patch mods?

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Jup_Kozlowski
Jup_Kozlowski

Sure....Survival xp v.2, No mercs (for Bug Hunt), DOF / HBAO, VHS or Helmet Cam vision, etc...

It´s all in the download section. ;-)

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TheEnglishBloke
TheEnglishBloke

Thanks! , actually , i wanted a real pulse rifle mod , you know 99 rounds and everything :P

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Jup_Kozlowski
Jup_Kozlowski

Try the survival xp v2! You got a better balance and the 95 rounds pulse rifle

Moddb.com

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TheEnglishBloke
TheEnglishBloke

I did! , thanks dude! :D

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General_Bradly
General_Bradly

I think I found the answer to my own question.
It is pretty much Game Over Man, Game Over! There is however a sliver of hope.
First off let me say, I did really enjoy the 'final' version of the PC game, after the huge patch and DLC were added, especially the Bug Hunt maps.
There is a petition out there for more Bug Hunt type supported maps to be released. I know its a long shot but its something. If you are an Aliens fan and enjoyed the game please sign the petition. They even got cast members from the 1986 Aliens film to sign, Awesome!!! See link below.

Avpgalaxy.net

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Aliens: Colonial Marines
Platforms
Windows, X360, PS3
Developer
Gearbox Software
Publisher
Sega
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Highest Rated (3 agree) 9/10

Graphics looks much much better than console version. Sometimes there are very nice lighting and shadows. Story is good, First time since 1986 we can play proper story in this franchise, Most of all I like multiplayer It is much better than AVP2010, it has nice dynamic and tension, many upgrades and other combination stuff, you can build your own soldier and xenomorph, and it is much better than Natural Selection 2 also, not boring( to me NS2 became boring very soon), it has nice graphics, many…

Feb 20 2013 by Jaer

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