Dead Cells is a roguelike, Castlevania-inspired action-platformer, allowing you to explore a sprawling, ever-changing castle… assuming you’re able to fight your way past its keepers. To beat the game, you’ll have to master 2D souls-like like combat with the ever-present threat of permadeath looming. No checkpoints. Kill, die, learn, repeat.

Post feature Report RSS This Week In Mods: June 22 2018

The biggest mod stories for the week of June 22 2018.

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For this recurring segment, we will be highlighting the five biggest stories on ModDB for the prior week. Whether it's new mod announcements, major mod releases, or important stories that affect the mod scene as a whole, you'll find them rounded up here each week.

The Week of June 22 2018

In a nutshell, IE is a mission based GZDOOM TC for DOOM II. Take doom, mix in a dose of unreal and turok, add a splash of metroid and maybe a little bit of system shock 2 and you'll not be far from the target. You play as an officer of the Interstellar Enforcement Patrol, tasked with policing the obscure fringes of humanities bustling space empire in the future of the DOOM II timeline. You generally do this by shooting things.

Prepare to enter a storm of role play and international politics. Play a part in the complex affairs of the Witcher world. Engage in warfare, intrigue, and diplomacy on a massive scale! Tons of characters from the games and books are included in the game, along with lore accurate locations and factions. Experience many of the events of the Witcher 2 storyline as the game begins in the year 1274 during the siege of La Valette and the assault on Vergen.

In an announcement posted to the game’s official Steam news feed, the developers of Dead Cells have announced that they plan on adding mod support to the indie pixel art roguelike.

QuakeIIxp is a multi-platform (windows, linux and freeBSD (experemental)) graphics port of the game Quake II developed by Id Software. Completely updated rendering takes full advantage of the latest graphics cards to get the perfect picture, preserving the original style of the game.

Dead Air is a full-scale S.T.A.L.K.E.R. modification based on Call of Chernobyl. It changes all aspects of the game, from graphics, audio, and special effects to various gameplay and AI features. The modification evolves from the ideas started in Call of Misery, a previous project from the mod’s author.

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Dead Cells
Windows, Mac, Linux
Developer & Publisher
Motion Twin
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