Europe is in turmoil. The lands are fragmented into petty fiefs, the emperor struggles with the Pope, and the Holy Father declares that all those who go to liberate the Holy Land will be freed of their sins. Now is the time for greatness.
Increase your lands and fill your coffers, appoint vassals, battle traitors, introduce laws while interacting with hundreds of nobles, and create the most powerful dynasty of medieval Europe.
A beleaguered king will always have friends to support him. But beware, as your rule and realm may find trouble when a loyal vassal becomes a bitter rival. Stand ready, increase your prestige, and listen to the world whisper your name in awe.
Do you have what it takes to become a Crusader King?
So currently as the mod Evolving Sharingan is incredibly new not much content has actually been added, what I've currently been working on recently was fixing the few bugs and making a few traits as for future events I will be making.
Soon enough I will be implementing a feature to be able to steal other Sharingan holders eyes, as well as being able to Implant them into yourself or someone else respectively. though I thought it would be incredibly bland if it simply was just a generic trait everyone could get as well as when Mangekyo Sharingans are transplanted how un-fun that could be for the user to always know or expect what you're getting, and there not being any variety like in the regular Naruto-verse.
So I thought, "Why not have differentiating eyes and qualities". What this would/will do is provide different traits when your Sharingan progresses as to make them more unique to the person and more fun to actually develop and see what you'll recieve as well as making each person more distinct in what they have.
Currently i've made three new traits that Mangekyo sharingan soon enough once they're implemented to branch off from.
These three traits are Three-Tomoe Sharingan the completed stage of a sharingan. Though not implemented as of yet the three traits have been finished as my next focus is Events, be it interactive turn by turn, narrative or simple random character events or decisions to actually progress.
Each being distinctly different yet very similar and instead of me simply telling you what each trait does i'll show you.
Their modifiers are subject to change as of now.
These three traits are currently in-game/mod though have yet to be fully implemented via events or regular progression but are accessible in console, any feedback is gladly appreciated.
Though finally in conclusion this is simply a statement alerting everyone to the plans ahead I have as well as a heads-up as to what's to come and currently in.
Lastly if you want too, please help with the mod in any way you want as it's gladly appreciated. As it may be small I am very happy to hear any sort of feedback you all wish to state.
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This mod allow you to create slavic union with most of middle european kingdoms under your de jure realm, and expand history of Rurikid and Piast dynasty...
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