QuakeIIxp is a multi-platform (windows, linux and freeBSD (experemental)) graphics port of the game Quake II developed by Id Software. Completely updated rendering takes full advantage of the latest graphics cards to get the perfect picture, preserving the original style of the game.

Installation under Linux here

Discord

Russian FAQ here

Features:

  • Real time per-pixel lighting and shadowing (like DooM3) with hi quality parallax mapping (relief mapping technology) with self-shadowing
  • PBR and blinn-phong lighting models
  • HDR render and HDR sky boxes
  • Cubemaps and caustic light filters
  • Light coronas
  • Editable GLSL shaders
  • 2d lighting for hud digits, console background and menu tags
  • In-game light editor
  • Advanced decal and particle system (infinity decals and soft particles)
  • Md3 model format support (with out tags, no q3 player models support!!!)
  • Reflection (screen space local reflection) and refraction surfaces
  • Radiosity normal mapping and high resolution lightmaps
  • Antialiasing - MSAA and FXAA 3.11
  • Postrocessing effects -Glare, Depth of Field, Radial Blur, Thermal Vision, Filmic chromatic aberration lens distortion and vigneting, Gamma/Brightness/Contrast/Saturation/Vibration, Motion Blur, SSAO, Scanline and median cinematic filters
  • Raw mouse input (windows only)
  • xBox360 controller support (windows only)
  • OpenAL 3d audio engine with EFX (high-quality environmental audio sound effects both win and linux)
  • Playing OGG and WAV music tracks from the hdd
  • Native support for the Reckoning mp. All other addons and mods supported in compatibility mode

Minimum System Requirements:

  • Windows 7 or higher, ubuntu 10 or higher, freeBSD (experemental)
  • 2 core cpu with sse2 1.8ghz
  • 4Gb system RAM
  • 5Gb on Hdd with The Reckoning mission pack
  • Installed Quake2 v3.20
  • Full openGL 4.5 compatible 4GB video card AMD RX series or NVIDIA GF 6XX.
  • Integrated sound card with openAL drivers

Installation:

  • Install quake2 from Steam, GOG or from original CD-ROM.
  • For cd version install 3.20 patch.
  • Unzip q2xp in to quake2 folder.
  • Install openAL drivers for your audio card.
  • Remove previous version of xpconfig.cfg and CACHEXP folder.
  • Play it.

About compatibility with the original game (original multiplayer servers, old demos) and mods:

  • By default, the engine uses gamex86xp.dll (q2xp net protocol)
  • If engine can't find gamex86xp.dll it try load original q2 game dll and set original net protocol version
  • If you have booth game dlls you can use +set net_compatibility 1 for select net protocol version (like dm game on original q2 servers)

Recommended System Requirements:

  • windows 7 or higher, ubuntu 10 or higher, freeBSD (experemental)
  • 4 core cpu with sse2 3.4ghz
  • 8Gb system RAM
  • 5Gb on Hdd with The Reckoning mission pack
  • Full openGL 4.5 compatible geforce 980ti or better
  • Creative X-Fi sound card or better

How to run any other mods - mission packs or run old demos:

  • Install mod
  • Run quake2xp as - quake2xp.exe +set net_compatibility 1 +set game MyModFolder

Crash? How to create log file:

  • quake2xp.exe +set developer 1 +set logfile 2
  • Find qconsole.log in baseq2 folder
  • Place content of the file to www.pastebin.com
  • View media
  • View media
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download here

Features:


  • hdr render
  • hdr glare
  • hdr sky boxes (use 32bit hdr file format)
  • async frame rendering
  • new filmic effects - chromatic aberration, lens deform, vigneting
  • better thermal vision for ik glasses (rogue)
  • full dynamic lighting for glass surfaces
  • improved self shadowing for parallax
  • player weapon collision
  • two sided decals
  • vertex lighting for alpha and water surfaces
  • improved caustics
  • massive media update
  • refraction particles support (look railgun fire effect)
  • lava heathaze effect
  • new security shield effects
  • dynamic screen resolution list (windows only)
  • update loading screen
  • fast curl http downloading for multiplayer
  • the strength of the controller vibration depends on the amount of health and armor (windows only)
  • game controller charging icon (windows only)
  • better linux support with amd cards
  • better zaero support +relight

Be careful - to run you need a video card with full OpenGL 4.5 support and 4 gigabytes of video memory! To run on 2GB cards, set in console:
r_maxTextureSize 512
r_textureCompression 1
vid_restart

Do a clean install. I highly recommend not mixing with a previous version of q2xp or any other ports. It is not advisable to use long paths to the game or containing non-English characters.

Install:

  • unpack archive in to you fresh quake2 3.20 folder
  • if you have a creative audio card you can delete openal32.dll from game folder
q2xp 1.27.0 features part 2 - hdr rendering

q2xp 1.27.0 features part 2 - hdr rendering

News 30 comments

HDR rendering with uncharted2 tonemapping.

q2xp 1.27.0 features preview

q2xp 1.27.0 features preview

News 13 comments

Some q2xp 1.27.0 features.

q2xp 1.26.9 "COVID Edition"

q2xp 1.26.9 "COVID Edition"

News 12 comments

New version of quake2xp engine.

Adjusted metalness materials

Adjusted metalness materials

News 2 comments

Testing metallness masks. Not so bad but....

Add file RSS Files
quake2xp 1.27 beta 1

quake2xp 1.27 beta 1

Full Version 75 comments

This beta version works well for the author, but will not necessarily work well for you. There may be errors with a lack of RAM on win 10 (win 11 has...

q2xp 1.26.9 update 1

q2xp 1.26.9 update 1

Patch 115 comments

!!!! Attention !!!! This patch is installed over q2xp 1.26.9 Covid Edition !!!!

q2xp 1.26.9 Covid Edition

q2xp 1.26.9 Covid Edition

Full Version 129 comments

This is new version of quake2xp engine.

Q2 RTX Models for Q2XP

Q2 RTX Models for Q2XP

Models Pack 12 comments

This adds nVidia's Q2 RTX models to Q2XP. Ported from the files.

steamLauncher

steamLauncher

Patch

Steam launcher for quake2xp

Comments  (0 - 10 of 1,305)
SolidBeezl
SolidBeezl

The mod absolutely rocks. If you are going to play Quake 2, it should be while using this. So true to the original, but such an improvement in so many ways.

Thank you for all of the time and dedication!

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wiseman-timelord
wiseman-timelord

GLimp_CheckWindowsVersion() - Unsupported windows version.
Windows 7 and above required

Need fix detection Windows 8.1 OS, tried compatibility mode Windows 7/8, it failed.

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KirkBarnes Creator
KirkBarnes

im test compatibility mode 7-8 - all work fine

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KirkBarnes Creator
KirkBarnes

interesting)

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Guest
Guest

Hi the mod is great but for some reason the music don't work no matter if i change the music source any fix ? and thanks for your hard work

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KirkBarnes Creator
KirkBarnes

I don’t have a crystal ball so I can’t answer why it doesn’t work in your case. Agree the phrase "does not work for me" does not contain any information that can help.

Reply Good karma+1 vote
TheMrBenpulido
TheMrBenpulido

Version 1.27 runs perfect for me, but sometimes it happens to me that when I go from one map to another, the game drops a lot of fps, so I have to save the game and exit the game and start it again and load the game and then The fps are normal now. This did not happen to me with the previous version. Maybe it's windows 11 or it could be my pc or this version of quake2xp.

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KirkBarnes Creator
KirkBarnes

when your problem occurs, type in the console
gpuInfo - video memory usage
memInfo - ram usage
and copy the data received in the console to me

Reply Good karma+1 vote
TheMrBenpulido
TheMrBenpulido

First it starts with 2.56 gb of video memory, map change now 3.05 gb, map change again now 3.58 gb and another one and the fps drop.

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TheMrBenpulido
TheMrBenpulido

I'm realizing that the video memory is consuming or increasing while you're playing, the idea is that it stays fixed and doesn't consume like other games. You should fix that in this version.

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TheMrBenpulido
TheMrBenpulido

I don't understand why it consumes more video memory when I change the map, in the previous version this didn't happen my friend.

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TheMrBenpulido
TheMrBenpulido

With stable fps 2.60 gb of memory video, change to another map low fps 3.65 gb of video memory of 4gb, mem usage 1658 mb of 8gb please help me to fix that.

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KirkBarnes Creator
KirkBarnes

set
r_maxTextureSize 512
r_textureCompression 1

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TheMrBenpulido
TheMrBenpulido

Type this in the console and need to restart the game?

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KirkBarnes Creator
KirkBarnes

yep or edit config and run the game

Reply Good karma+1 vote
TheMrBenpulido
TheMrBenpulido

Now it works, the video memory goes up a little slower every time I go through a map, I played a last map and it said gpu usage 3.95 gb out of 4.00 gb, I go to another map and I get a crash when it loads the next one, where it says loading light interaction map. It consumes almost the entire graphics card. I'll have to stick with the previous version of q2xp or maybe future updates will fix this.

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KirkBarnes Creator
KirkBarnes

I found a place that ate video memory, but still you need to use the texture size limit and compression

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TheMrBenpulido
TheMrBenpulido

And what values ​​should I put in these commands? These same until you fix it in the next version?

r_maxTextureSize 512
r_textureCompression 1

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KirkBarnes Creator
KirkBarnes

I wrote the parameter values.
these commands have been available in the config and console for many years. Texture compression is also available in the video menu.

Reply Good karma+1 vote
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