QuakeIIxp is a multi-platform (windows, linux and freeBSD (experemental)) graphics port of the game Quake II developed by Id Software. Completely updated rendering takes full advantage of the latest graphics cards to get the perfect picture, preserving the original style of the game.
Installation under Linux here
Russian FAQ here
Features:
Minimum System Requirements:
Installation:
About compatibility with the original game (original multiplayer servers, old demos) and mods:
Recommended System Requirements:
How to run any other mods - mission packs or run old demos:
Crash? How to create log file:
Features:
Be careful - to run you need a video card with full OpenGL 4.5 support and 4 gigabytes of video memory! To run on 2GB cards, set in console:
r_maxTextureSize 512
r_textureCompression 1
vid_restart
Do a clean install. I highly recommend not mixing with a previous version of q2xp or any other ports. It is not advisable to use long paths to the game or containing non-English characters.
Install:
HDR rendering with uncharted2 tonemapping.
This beta version works well for the author, but will not necessarily work well for you. There may be errors with a lack of RAM on win 10 (win 11 has...
!!!! Attention !!!! This patch is installed over q2xp 1.26.9 Covid Edition !!!!
This adds nVidia's Q2 RTX models to Q2XP. Ported from the files.
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The mod absolutely rocks. If you are going to play Quake 2, it should be while using this. So true to the original, but such an improvement in so many ways.
Thank you for all of the time and dedication!
GLimp_CheckWindowsVersion() - Unsupported windows version.
Windows 7 and above required
Need fix detection Windows 8.1 OS, tried compatibility mode Windows 7/8, it failed.
im test compatibility mode 7-8 - all work fine
interesting)
Hi the mod is great but for some reason the music don't work no matter if i change the music source any fix ? and thanks for your hard work
I don’t have a crystal ball so I can’t answer why it doesn’t work in your case. Agree the phrase "does not work for me" does not contain any information that can help.
Version 1.27 runs perfect for me, but sometimes it happens to me that when I go from one map to another, the game drops a lot of fps, so I have to save the game and exit the game and start it again and load the game and then The fps are normal now. This did not happen to me with the previous version. Maybe it's windows 11 or it could be my pc or this version of quake2xp.
when your problem occurs, type in the console
gpuInfo - video memory usage
memInfo - ram usage
and copy the data received in the console to me
First it starts with 2.56 gb of video memory, map change now 3.05 gb, map change again now 3.58 gb and another one and the fps drop.
I'm realizing that the video memory is consuming or increasing while you're playing, the idea is that it stays fixed and doesn't consume like other games. You should fix that in this version.
I don't understand why it consumes more video memory when I change the map, in the previous version this didn't happen my friend.
With stable fps 2.60 gb of memory video, change to another map low fps 3.65 gb of video memory of 4gb, mem usage 1658 mb of 8gb please help me to fix that.
set
r_maxTextureSize 512
r_textureCompression 1
Type this in the console and need to restart the game?
yep or edit config and run the game
Now it works, the video memory goes up a little slower every time I go through a map, I played a last map and it said gpu usage 3.95 gb out of 4.00 gb, I go to another map and I get a crash when it loads the next one, where it says loading light interaction map. It consumes almost the entire graphics card. I'll have to stick with the previous version of q2xp or maybe future updates will fix this.
I found a place that ate video memory, but still you need to use the texture size limit and compression
And what values should I put in these commands? These same until you fix it in the next version?
r_maxTextureSize 512
r_textureCompression 1
I wrote the parameter values.
these commands have been available in the config and console for many years. Texture compression is also available in the video menu.