Post feature RSS Features  (0 - 30 of 2,379)
Forecast - Introduction Trailer
Forecast

Forecast - Introduction Trailer

Forecast

The first trailer for Forecast, an upcoming Simultaneous Strategy Game.

ALIENS: ERADICATION: DEMOv2
Doom

ALIENS: ERADICATION: DEMOv2

Aliens: The Ultimate Doom 7 comments

Payload4367 Presents:(DEMOv2 RELEASE) ALIENS: ERADICATION A GZDoom/Doom2 mapset using Kontra Kommando's Aliens: Trilolgy/Ultimate Doom mod. The Aliens...

Pets and Abilities - (Game Dev Updates)
Bloom: Memories

Pets and Abilities - (Game Dev Updates)

Bloom: Memories

I'm happy to announce our Steam page for "Bloom: Memories" (an artsy RPG I've been working on for over 7+ years) is finally up for wishlists! Along with...

Late Night Gaming's awesome video review :D
Halo: Combat Evolved

Late Night Gaming's awesome video review :D

The Flood: Virulence

A new video by late night gaming has come out about the different flood campaigns for halo pc, be sure to check it out!

Animated giving items
Gothic

Animated giving items

Gother Mod: Mistmare 6 comments

One new feature, five new animations. Item delivery is now animated. Video.

We're coming to Steam!
Corpoct

We're coming to Steam!

Corpoct

We announced that we're coming to steam and we shortly talked about what feature has been added

Making an Engine: Networks Suck (Part 2)
Zero Sum Future

Making an Engine: Networks Suck (Part 2)

Zero Sum Future

Today comes the long awaited sequel to the networking series, where I talk about how we're solving most of the awful problems that accompany peer-to-peer...

ALIENS Eradication (Demo)
Doom

ALIENS Eradication (Demo)

Aliens: The Ultimate Doom 4 comments

Payload4367 presents a masterful work of terror, with Aliens: Eradication. This project utilizes the Aliens Trilogy/Aliens:The Ultimate Doom Mod for GZdoom...

New HUD icons and UI elements, and mini map improvements
Arc Vector

New HUD icons and UI elements, and mini map improvements

Arc Vector

A quick look at changes to various UI elements and HUD icons, and improvements to the minimap.

Can survival still be innovative?
Gatewalkers

Can survival still be innovative?

Gatewalkers

Even though the birth of survival games is dated around the beginning of 90., they’ve only found theirs real place on the market somewhere between 2009...

Things to do while waiting on Necropolis Reimagined
Necropolis: A Diabolical Dungeon Delve

Things to do while waiting on Necropolis Reimagined

Necropolis Reimagined

Here's something you can check out while waiting on this mod to go live.

Forecast: Combat Playthrough
Forecast

Forecast: Combat Playthrough

Forecast 2 comments

In this video I showcase the combat of Forecast as well as some of the content we have in the game right now. This video is our way of introducing the...

Texture Problems
Sins of a Solar Empire: Rebellion

Texture Problems

Star Trek - Deep Space Nine - reloaded

Sins of a Solar Empire make no fun, if you use Bumb Maps.

ahowl11's Vanilla Enhancement Mod v11 - Map Overhaul, BI/ALX Units, Formations
Rome: Total War - Alexander

ahowl11's Vanilla Enhancement Mod v11 - Map Overhaul, BI/ALX Units, Formations

ahowl11's Vanilla Enhancement Mod

I'm back with another release! This time I focused mainly on spicing up the map by adding a ton of regions, as well as adding all of the applicable units...

Making an Engine: Networks Suck (Part 1)
Zero Sum Future

Making an Engine: Networks Suck (Part 1)

Zero Sum Future

TL;DR: This is hard. If you have a lot of money, it's considerably less hard, like most things in life.

Huge new features in Arcbond 0.21!
Arcbond

Huge new features in Arcbond 0.21!

Arcbond

The month of July was awesome for Arcbond and saw the addition of Hard-Cast spell tech, Channeling spells, enhanced Monster AI, shops, patrols, new quests...

Fire and Water
Dune Sea

Fire and Water

Dune Sea

Progress on revamped new levels has been significant and together with feature upgrades brought us a bit closer to the finish line.

Devlog #5: Playground
Wreckin' Ball Adventure

Devlog #5: Playground

Wreckin' Ball Adventure

Presenting next game mode from Wreckin' Ball Adventure.

Announcing Project "Kurogi" || A 2D 'Stylish Action' hack n' slash
Project

Announcing Project "Kurogi" || A 2D 'Stylish Action' hack n' slash

Project "Kurogi" 2 comments

We're proud to introduce 'Project "Kurogi"', our in-development 'Stylish Action' hack n' slash for PCs!

Sharing Terraforming Earth Levels, Weekly Challenge & Gameplay
Terraforming Earth

Sharing Terraforming Earth Levels, Weekly Challenge & Gameplay

Terraforming Earth

Terraforming Earth is about three quirky robots working together to solve procedurally generated platform puzzles. Levels usually turn out pretty good...

All Legions and What Maps They're On!
Star Wars Battlefront II

All Legions and What Maps They're On!

Battlefront II: Republic Combat 6 comments

Here are all the legions available and what map they will be on!

Devlog #5: Stretching and Splits
Zibbs - Alien Survival

Devlog #5: Stretching and Splits

Zibbs - Alien Survival

In this devlog I want to tell you about a more efficient way to move around the map due to the alien's innate ability to stretch his body.

Devlog #4: Endless
Wreckin' Ball Adventure

Devlog #4: Endless

Wreckin' Ball Adventure

Presenting next game mode from Wreckin' Ball Adventure.

Journey For Elysium - Dev Diary 2 - Mechanics
Journey For Elysium

Journey For Elysium - Dev Diary 2 - Mechanics

Journey For Elysium

We continue our adventure through Journey For Elysium‘s development. In this new chapter, we’ll dive into the game’s primary mechanics. You will...

Hoverloop - Major Update to Early Access Build
Hoverloop

Hoverloop - Major Update to Early Access Build

Hoverloop

Hoverloop is now loaded with a ton of additional features! This milestone is a major step toward the full version’s release on Steam and Xbox One later...

Making an Engine: 3D Picking
Zero Sum Future

Making an Engine: 3D Picking

Zero Sum Future

On today's episode of Making an Engine, we're gonna talk about clicking things.

Change-Log
C&C: Tiberian Sun Firestorm

Change-Log

Tiberian Sun WarZone 1 comment

This is a Changelog that provides information about all the changes from version 4-version 9 (this list will be updated when more information will be...

Dev Blog: The Crystal Scourge (PvE)
Hash Rush

Dev Blog: The Crystal Scourge (PvE)

Hash Rush

After a long break, we're back with a new dev blog that looks at the core PvE feature of Hash Rush - the Crystal Scourge.

Postmortem: SolSeraph
SolSeraph

Postmortem: SolSeraph

SolSeraph

A brief look into some early implementations and features of the game.

Journey For Elysium - Dev Diary 1 - Genesis
Journey For Elysium

Journey For Elysium - Dev Diary 1 - Genesis

Journey For Elysium 1 comment

We invite you to embark with us on our adventure through Journey For Elysium’s creation. Starting from today, we’ll be sharing articles and Dev Diary...

Feature Statistics
Articles
2,379
Views
12,614,489
Views Today
1,854
Feed
RSS