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Behind the Design of the 2018 Award Logos

Behind the Design of the 2018 Award Logos

Feature 6 comments

Find out how the 2018 Mod of the Year and Indie of the Year logos were made.

Fun & Serious event + IndieDB Indie of the year!
WOODPUNK

Fun & Serious event + IndieDB Indie of the year!

WOODPUNK

We discuss what happened during the Fun and Serious event and thank you all for voting us into IndieDB Top 100 Indie's of the year!

Active and Passive Mushroom Skills
Caiam Piter and the Mushroom Kingdom

Active and Passive Mushroom Skills

Caiam Piter and the Mushroom Kingdom

An overview on passive skills on artifacts, active skills as cards and the all cool Fungi Skills.

Hell's Incursion: Full update #2
Doom II

Hell's Incursion: Full update #2

Hell's Incursion

A full-fledged update on everything that has changed on the map in the past 2 years since the last update.

YR Red-Resurrection - Retrospective
C&C: Yuri's Revenge

YR Red-Resurrection - Retrospective

YR Red-Resurrection 7 comments

An article overviewing the history of the mod, from conception to present day and what might lie ahead...

Devblog #3: Setting the tone...
Murder Mystery Machine

Devblog #3: Setting the tone...

Murder Mystery Machine

This week our art director Sean discusses creating the artistic tone for the Murder Mystery Machine and provides tips on designing the right vibe.

Update 1.00.11 Changes to the Jetpack and more!
WOODPUNK

Update 1.00.11 Changes to the Jetpack and more!

WOODPUNK

We discuss what lead to the changes in update 1.00.11.

Attributes, Weapons and Shields for Fungi!
Caiam Piter and the Mushroom Kingdom

Attributes, Weapons and Shields for Fungi!

Caiam Piter and the Mushroom Kingdom

How your Stats improves your Attributes and the different effect of Weapons and Shield on your character.

Heroes Ravage - Dev update (mobs)
Heroes Ravage

Heroes Ravage - Dev update (mobs)

Heroes Ravage

Check out the first mobs revealed in Heroes Ravage and some of their design choices.

Managing Feedback for roguelike WOODPUNK
WOODPUNK

Managing Feedback for roguelike WOODPUNK

WOODPUNK

In this week article we discuss how we approach feedback management, and how we commmunicate with our community!

Living_City mod OVERVIEW
Watch Dogs

Living_City mod OVERVIEW

Living_City

This article provides an overview about all the most relevant features and additions of the Living_City Mod for Watch Dogs created by The_Silver.

Post-Mortem: Showing off a surreal JRPG at an even BIGGER expo (Part 2!)
She Dreams Elsewhere

Post-Mortem: Showing off a surreal JRPG at an even BIGGER expo (Part 2!)

She Dreams Elsewhere

The first expo I showcased at went pretty well. During that same expo, I got invited to go to another one... 12 hours away, in a city I'd never been to...

2018 Modding Year in Review

2018 Modding Year in Review

2018 Mod of the Year Awards 19 comments

As we wish farewell to 2018, lets recap on some of the excellent mods released this year.

Men of War: Assault Squad 2 Robz Mod Multiplayer Videos (Youtube)
Men of War: Assault Squad 2

Men of War: Assault Squad 2 Robz Mod Multiplayer Videos (Youtube)

Men of War: Assault Squad 2

Men of War: Assault Squad 2 Robz Mod Multiplayer YouTube Videos.

Details & Download
Counter-Strike

Details & Download

CSGO - ReMIX_MLG Edition

#CSGO_REMIX_V1.6 #MLG_EDITION #CS1.6, CSGO MOD, CS MLG PRO.

Unum highlight!
Gerty

Unum highlight!

Gerty

Though mostly a mid-range fighter, Unum's range actually varies from short to extreme when his skills are used to their fullest extent.

Indie X. It was awesome
Survival Ball

Indie X. It was awesome

Survival Ball

Indie X: custom build, event photos and leaderboards.

Cosplay in indie game marketing
Driftland: The Magic Revival

Cosplay in indie game marketing

Driftland: The Magic Revival

Does cosplay make any sense for independent video games marketing? We checked on Driftland: The Magic Revival and share our experience. :-)

Human Horizon [Devlog #2] – Space Mechanics
Human Horizon

Human Horizon [Devlog #2] – Space Mechanics

Human Horizon 1 comment

Today we’re going to explain some of the mechanics we have created for the control of the ship in space.

Innkeep - My Approach to Dialogue
Innkeep

Innkeep - My Approach to Dialogue

Innkeep

How will the dialogue system work in Innkeep? In this article I dive down into my solution for bringing together two conflicting orientations: one the...

Meta-Progression
Gerty

Meta-Progression

Gerty

Meta-progression has become a common feature in the rogue-lite genre. Most popularly it comes in the form of new unlockable gameplay content. While this...

ahowl11's Vanilla Enhancement Mod v7 - Rise of the Serpent
Rome: Total War - Alexander

ahowl11's Vanilla Enhancement Mod v7 - Rise of the Serpent

ahowl11's Vanilla Enhancement Mod

In this version, Thrace is overhauled, Culture is added as a feature, and some music and videos were unlocked.

Driftland - how orcs lost the battle
Driftland: The Magic Revival

Driftland - how orcs lost the battle

Driftland: The Magic Revival

Creating a game with fantasy setting will sooner or later lead to an extremely important question. What characters will we be playing as? What fantasy...

How we designed achievements in roguelike WOODPUNK
WOODPUNK

How we designed achievements in roguelike WOODPUNK

WOODPUNK

In this week post we discuss how we designed roguelike WOODPUNK in order to effect player strategy and promote replayability

This Week In Indie Games: November 11 2018

This Week In Indie Games: November 11 2018

Feature

The biggest indie gaming stories for the week of November 11 2018.

This Week In Mods: November 11 2018
Warcraft III: Reforged

This Week In Mods: November 11 2018

Warcraft III: Reforged

The biggest mod stories for the week of November 11 2018.

Preacher highlight!
Gerty

Preacher highlight!

Gerty

Preacher is the rosters' resident damage dealer and crowd control expert, with medium to close range attacks. Read more!

How we designed roguelike WOODPUNK's enemies to affect player strategy
WOODPUNK

How we designed roguelike WOODPUNK's enemies to affect player strategy

WOODPUNK

In this week post we explain how we designed enemies to effect different player styles to promote replayability and better player experience! As game...

Wreckin' Ball Adventure Dev Log 1: What's in a Name?
Wreckin Ball Adventure

Wreckin' Ball Adventure Dev Log 1: What's in a Name?

Wreckin Ball Adventure

This is my first devlog. In this article, I want to introduce you story behind idea and name for Wreckin’ Ball Adventure (Project name: Kirro).

FireVolt Alpha Demo
FireVolt Alpha Demo

FireVolt Alpha Demo

FireVolt Alpha Demo

This is the initial build for FireVolt, which is to become a customizable solo/multiplayer arena/battlefield shooter.

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