AI


The X-ray engine uses GSC Gameworld's proprietary ALife artificial intelligence engine. ALife supports more than one thousand characters inhabiting the Zone. These characters are non-scripted, meaning that AI life can be developed even when not in contact with the player.

The NPCs have a full life cycle (task accomplishment, combat, rest, feeding and sleep) and the same applies to the many monsters living in the Zone (hunting, attacking Stalkers and other monsters, resting, eating, sleeping). These monsters will migrate in large groups. The non-scripted nature of the characters means that there are an unlimited number of random quests. For instance, rescuing Stalkers from danger, destroying Stalker renegades, protecting or attacking Stalker camps or searching for treasure. The AI characters travel around the entire zone as they see fit.

Numerous tactics can be employed to complete the game, such as rushing or using stealth and sniping. The NPCs will react in a different way to each of them. S.T.A.L.K.E.R.'s NPCs plan ahead by "Goal-Oriented Action Planning" in order to achieve this.

Bullet physics


S.T.A.L.K.E.R. uses "realistic" bullet physics, similar in nature to tactical shooters such as Ghost Recon Advanced Warfighter or Operation Flashpoint. Bullets are affected by gravity, bounced against solid surfaces at oblique angles, and firearms are highly inaccurate when fired without aiming. To score consistent hits at medium or long range, players must aim using the iron sights
on their guns. Additionally, hit damage is pseudo-realistic, and the player can die after only being shot a few times (although later in the game various armor suits and artifacts can be acquired that increase the player's resistance to damage). Late-game depends heavily on scoped weaponry due to the well-armed and powerful enemies that keep their distance from the player.

Physics


S.T.A.L.K.E.R. uses a heavily modified version of the ODE physics engine, supporting hundreds of physics objects on different levels. Ragdoll physics, destructible objects, realistic bullet ballistics and skeletal animation can all be found in the game.

Weather


A weather system is integrated into various parts of the landscape and allows a variety of weather effects, such as sunshine, storms and showers. The weapons available, behavior of the AI, game tactics and ranking systems will depend on the weather.

For more direct specifications, check the engine's homepage.

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S T A L K E R  Logo

Call Of Chernobyl 1.4.12 ZonaPhobia Beta


Mod release date is January 26th 2033

This mod tries its best to operate on all hardware and I will be able to provide as much support as possible.

But the mod currently has not a lot to worry about aside from maybe issues with memory or script errors, which is common.

ss lorvu 01 23 20 23 17 32 k00

The mod size is 5.38GB which is a heavy load of content for low end hardware, so make sure your hard drive/computer storage is spacious for a mod like this or else your low budget computer heats up like a Barbie laptop in the sun.

Gameplay clip here - Youtube.com

Minimum Requirements: [8GB RAM] [5.38GB INSTALL SIZE] [GTX 710 GPU] or higher [CPU i3 7100] or higher.

Recommended Requirements : [16GB RAM] [5.38GB INSTALL SIZE] GTX 1060ti] or higher [CPU i7 4770] or higher.

ss lorvu 01 23 20 23 13 26 k00

One of my main goals one day is to get with a team and work with a new X-Ray engine to make campaigns regarding the original main story, and to also to answer some questions about what happened to some of the characters in the trilogy.

ss lorvu 01 23 20 10 22 57 l01

Optional Add-ons will be provided after the upload of the mod itself, so that we make sure everyone meets there likeable play style .

ss lorvu 01 23 20 10 25 41 l01

More Screenshots

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S.T.A.L.K.E.R. Call Of Chernoby 1.4l ZonaPhobia
S.T.A.L.K.E.R.: Call of Pripyat

S.T.A.L.K.E.R. Call Of Chernoby 1.4l ZonaPhobia

S.T.A.L.K.E.R.: Call of Pripyat 2 comments

I have made a lot of new changes since Ive posted the last Dev Diary article, A new weapon mod is being merged with other add-ons and the mod itself.

Call Of Chernobyl 1.4 ZonaPhobia
S.T.A.L.K.E.R.: Call of Pripyat

Call Of Chernobyl 1.4 ZonaPhobia

S.T.A.L.K.E.R.: Call of Pripyat

Call Of Chernobyl 1.4 ZonaPhobia. I am releasing a modmerge making the game feel like the inspired mod RadioPhobia 2 Shadow of Chernobyl.

Breaking the bodies of mutants in STALKER
S.T.A.L.K.E.R.: Call of Pripyat

Breaking the bodies of mutants in STALKER

S.T.A.L.K.E.R.: Call of Pripyat 3 comments

The rupture of the bodies of the mutants in contact with them from the Gauss cannon. Video demonstration of the effect.

Stalker Oblivion Lost Remake 2.5 Fixx21
S.T.A.L.K.E.R. Build 1935

Stalker Oblivion Lost Remake 2.5 Fixx21

S.T.A.L.K.E.R. Build 1935 8 comments

Patch 19 to 21 for Stalker OLR (build 1935) 2.5 available! English translation update also available. Originally created by Macron and hi_flyer.

Add game Games
S.T.A.L.K.E.R. Shadow of Chernobyl

S.T.A.L.K.E.R. Shadow of Chernobyl

First Person Shooter

In 1986, the world's worst nuclear disaster occurred at the Chernobyl power station. Soviet authorities established a 30km 'Exclusion Zone' around this...

S.T.A.L.K.E.R.: Call of Pripyat

S.T.A.L.K.E.R.: Call of Pripyat

First Person Shooter

Call of Pripyat takes you once again into the vicinity of the Chernobyl nuclear reactor that exploded in 1986. This so-called "Zone" is a highly contaminated...

S.T.A.L.K.E.R.: Clear Sky

S.T.A.L.K.E.R.: Clear Sky

First Person Shooter

A group of stalkers, for the first time, reaches the very heart of the Zone-the Chernobyl Nuclear Power Plant-and triggers a cataclysm on the brink of...

S.T.A.L.K.E.R. Build 1935

S.T.A.L.K.E.R. Build 1935

First Person Shooter

This is build 1935 of S.T.A.L.K.E.R. Shadow of Chernobyl, formally called S.T.A.L.K.E.R. Oblivion Lost. This was made by GSC Game World before they remade...

S.T.A.L.K.E.R: Oblivion Lost

S.T.A.L.K.E.R: Oblivion Lost

First Person Shooter

Ones of the first concepts of S.T.A.L.K.E.R Shadow of Chernobyl.

Comments  (0 - 10 of 67)
rafael506
rafael506

Tirando o motor gráfico X-Ray que tem problemas gráves, a sério stlaker é exelente.

Reply Good karma Bad karma+1 vote
nerdenfromsweden
nerdenfromsweden

stalker is the best game series ever :) i even like it more then Half Life series.

Reply Good karma Bad karma+5 votes
tonzai8446
tonzai8446

I missed Stalker 2 :( I want stalker 2 why did it has to been cancelled
can like someone make stalker 2 as mod or game cause i have to play survarium that Ex-stalker 2 dev make now

Reply Good karma Bad karma+3 votes
rafael506
rafael506

todos nós queremos S.T.A.L.K.E.R 2, o jogo seria bem-vindo na comunidade e para a empresa, seria uma fonte de lucro pois a cominudade de stalker é muito grande, mesmo sendo um jogo antigo, ainda tem muito a oferecer

Reply Good karma Bad karma+1 vote
healLV
healLV

S.T.A.L.K.E.R. is confirmed. Here are their new homepage Gsc-game.com .

Reply Good karma Bad karma+1 vote
tonzai8446
tonzai8446

thx for information

Reply Good karma Bad karma+1 vote
Cossack-HD
Cossack-HD

x-ray is a great engine and probably the most capable engine I have ever seen.
Sadly though it is hard on the proccesor and RAM.

This mod/addon/whatever will bring updated engine with multicore support and fixed freezes: Moddb.com
The developers got X-RAY source code...

Their_FA wrote: Q: What kind of patch will be needed?
A: Lost Alpha is based on a beta patch, called 1.0007. This was never released to the public, but we had the opportunity to get it, and fix it up. The engine is now totally upgraded, runs better than ever. This means, you don't need any SoC patches for LA, since now it became a standalone (but still free) game.

Moddb.com

Reply Good karma Bad karma+3 votes
Halcyon777
Halcyon777

Best game engine on the PC.

Reply Good karma Bad karma+4 votes
tonzai8446
tonzai8446

IT BETTER THEN METRO 2033 OR LAST LIGHT **** ALL OF THEM STALKER IS THE BEST

Reply Good karma Bad karma-3 votes
Estavos
Estavos

This is great game engine.

Reply Good karma Bad karma+1 vote
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Mar 23 2011 by .sverek

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