BEFORE YOU ASK A QUESTION!

Got a LOST ALPHA Game problem?
Don't post it here or anywhere else on Facebook. Why? The ModDB and FB formats make posts descend to the bottom with each new one and your concerns can easily be lost. Too many pages and posts can make your problems disappear.
Where to go?
The GSC Forums LOST ALPHA section is designed to post Game problems and to provide answers. In addition the format makes it easy to find previous problems posted where you may not have to ask.

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TORRENT DOWNLOAD

For all of you that prefer to download via torrent here is the link: gameupdates.org
After downloading, please help to seed that beast ;)

All materials are property of GSC Gameworld and dez0wave group. Header image by Jeremiah Humphries.

Have you ever dreamt about playing the old, forgotten S.T.A.L.K.E.R. ?

We were amazed by GSC's work when they released the first S.T.A.L.K.E.R. screenshots in 2002. The old design, and atmosphere was stunning and we couldn't believe our eyes. Later in 2005 things has changed. They redesigned almost all old levels. Some of them became smaller, simpler (still nice, but different), and some levels were removed. After the release in 2007 we played the game a lot, and quickly noticed that some areas are missing. We opened forums, and talked countless nights about those for almost a year. Nowdays we could say, we have a full vision about GSC's old levels, due to the collected materials, videos and forgotten screenshots. We decided to remake those stunning areas, maybe they won't be the same, but we will try everything to make them look really nice, as we always wanted to see them. In early 2009, GSC released a build from 2004, which contained many old materials. We used some of the sdk objects for the level remakes, but adjusted (and bugfixed) them for our liking, also we didn't throw out our own levels. So expect to see our own Darkscape, Dead City, Rostok Factory and some more in Lost Alpha :)

Also need to say, Lost Alpha addon is not just about levels and levels. We will try to make a somewhat, but not fully restricted alife, and deliver a lot of new, never seen features, among with some old ones, which many people wanted to see for long. If you are interested in, check the Features menu for FAQ, Interview, Features List, and many more. Also do not forget to check the gallery, and the movies. All comments are welcome, also we are glad to see suggestions too, however at this stage those won't be considered.
Thanks for your understanding!


Finally, we would like to thank to the old Stalker Team this wonderful game. Without them, S.T.A.L.K.E.R. wouldn't be a "dream-game". Big respect to: Glory, Karma, Lex, Prof, Rainbow, Frodo, Dach, Koan, Mike, Jip, Jim, Jon, Yuriy, Terazoid, Tuz, Haron, Stohe, alexmx, chugai, Oles, Zmey, Iov, Sidorovich, CyLLlKA, dandy, Descruo, dima, Olga, LeSTAT, MadMax, Man0waR, Chapaev, Cy27-dw, Shyshkin, Narrator, Rolik, Atem, Yava, and many many more :)


"the original you always wanted brought to life"
Mod of the Year 2014 I Player's Choice
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LOST ALPHA - DEVELOPER'S CUT 1.4005


Chestnuts roasting on an open fire, and we are decorating the xmas tree, baking gingerbread cookies and staying with our family, those we belong to! During this long journey we realised, our family became a bit bigger, because we have many new friends since 2009, when we first announced Lost Alpha.
EMPTY LINE
An Xmas holiday season - which starts from 20th of December to 7th of January for us - wouldn't be full without you guys and girls! You are part of our family as well. We've worked worked a lot in 2017 on DC, and now we would like to share something special with you. A full Lost Alpha DC 1.4005. What does it mean? It's a full official repack with the base Lost Alpha game, and all patches and addons bundled together up till now! It's a game, which contains hundreds of fixes, and if not more addons, and extras since the first DC release.

Speaking of addons, concurrently or just shortly after the release of this new version, a new unofficial addon will be uploaded, changing some fundamentals of gameplay, and bringing a new look to weapons, but also new weapons and items as well. It will use our new addon framework, which will make installing new content a breeze.

How to install it?
Simple as that. Download the DC 1.4005 installer (zipped package), unpack all parts, run setup. Install the game somewhere, and play. New game start needed! Do not install this version on a previous Lost Alpha installation, keep it separated. We are working on a smaller installer, which can be installed on previous 1.4002 patch for those, who do not want to redownload the game, just the new stuff since the previous official patch.EMPTY LINE
Here is the final changelog of LA DC 1.4005: click here to read the document!




EMPTY LINE

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This is the full release of the 1.4005 version of Lost Alpha Director's Cut.

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Comments  (0 - 10 of 42,053)
Lôke-Naar-Rîm
Lôke-Naar-Rîm

I have a problem, when I run the game the black screen appears and puts out of range. How can I solve that?

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ra1den_GER
ra1den_GER

After clean install of LA 1.4005 I have a lot of texture flickering (z-buffer fighting). Is there a fix for that? Thanks in advance

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Ringelfinch
Ringelfinch

Im not sure if there is a fix for this problem , but you could try a few things .. you could try to delete your user.ltx the game will create a new file as soon you start the Game , its located inside an Appdata folder inside your Maingame folder. Another thing you could try is to switch the renderer .. i also experienced that any other setting then default settings on Nvidia Controll Panel gives some flickering Grass shadows .. not sure if this is related to your problem since i dont know if you have an Nvidia Graphic Card .. i should also mention that i have a very old Pc :)

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ra1den_GER
ra1den_GER

My system:
Geforce GTX1080
i7-8700K @ 5GHz
32Gb RAM
Windows 10

So I deleted the user.ltx, but didn't help. I also removed some of the mods that come with LA, still flickering.
Setting everything on lowest settings also didn't help. I will try to change some of the Nvidia Control Panel settings.

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Guest
Guest

Do I need a copy of Stalker SOC to play this? Thanks.

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Seven[PAD]
Seven[PAD]

Nope, LA is standalone

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VasyaSawnOff
VasyaSawnOff

I have only one question before downloading. Does the Directors Cut feature freeplay ?

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Ringelfinch
Ringelfinch

Yes it does , but only after you manage to get the real end :P

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Kwag_Myers
Kwag_Myers

This is my first time playing Lost Alpha and I've just discovered that my screenshots are missing, i.e., not in the usual folder with all my previous playthroughs. I've also had the game crash on me repeatedly on my second trip to the lowest level of the Agroprom Underground where the hidden key is, only now I'm fighting a Controller. Along with the issue with the "Leftovers of a hunt" stash I previously posted about. I'm wondering now if I these are known issues or do I need to re-install?

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Ringelfinch
Ringelfinch

Your Screenshots should be located in your Maingame folder , there should be another folder called Appdata , thats were it saves all your screenshots and savegames , a random crash to desktop can always happen with any Game on any System , no need to worry about as long you can still continue the Game after reload your last safe . just to make sure everything is allright you could have a look if the Game gave you a crash report , and incase it did you can post it here .

Hope that helped you a bit out :)

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Kwag_Myers
Kwag_Myers

Thx. I was looking in the SoC directory, i.e., C:\Users\Public\Documents\STALKER-SHOC. I Googled to see if it might be another directory, but couldn't find anything. Anyway, here's the last few lines of my Crash Log from the last instance (I get an error if I post the whole thing - "cannot exceed 5000 characters"):

stack trace:

0023:774F9B60 msvcrt.dll, memcpy()
0023:64D8CAB2 d3dx9_43.dll, D3DXSHProjectCubeMap()
0023:64D8DAC3 d3dx9_43.dll, D3DXSHProjectCubeMap()
0023:64D903FF d3dx9_43.dll, D3DXSHProjectCubeMap()
0023:64D75024 d3dx9_43.dll, D3DXLoadSurfaceFromMemory()
0023:64D79020 d3dx9_43.dll, D3DXLoadVolumeFromResourceW()
0023:64D79321 d3dx9_43.dll, D3DXCreateTextureFromFileInMemoryEx()
0023:5CE4FB5F xrRender_R1.dll
0023:5CE85B9F xrRender_R1.dll
0023:5CE8FA4E xrRender_R1.dll
0023:5CE8FEDB xrRender_R1.dll
0023:5CE8C986 xrRender_R1.dll
0023:5BFFB3FE atiumdag.dll, OpenAdapter()
0023:5BFE69C5 atiumdag.dll, OpenAdapter()

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stooe
stooe

Just above the words "stack trace" in your crash log is a couple of lines of error, that will give us the reason, name of file, and location of file. Also, what version of LA you are using?

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Kwag_Myers
Kwag_Myers

I may have actually given you data from the wrong log file (sorry). I have several logs during the same session with [error][ 8] : Not enough storage is available to process this command. Here's link to one of the files: Drive.google.com

I also have had two crashes when I saved after an emission. The save is good, as the crash occurs when I return to the game: Drive.google.com

I'm playing the Director's Cut, 1.4005, Build 6894

MB - ASRock Fatal1ty 990FX Killer Series
Video - AMD M880G w/ATI Mobility Radeon HD 4250
Operating System - Windows 7 Home Premium SP1 64-bit
CPU - AMD FX-8350 Eight-Core 4.0 GHz
RAM - 32 GB

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Ringelfinch
Ringelfinch

Im not an expert with crash reports , but i think a full report is needed .. maybe you could just take a screenshot and post the link here .. maybe some of the Devs can help with a solution :)

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