The LithTech Engine was initially developed by Monolith in collaboration with Microsoft, until LithTeh Inc was formed to continue development on the engine. LithTech has been used to create a number of games, establishing itself as a viable alternative to other engines for FPS creation. The current iteration is codenamed 'Jupiter Extended' or 'Jupiter Ex'

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About Critical Condition
Crysis 2

About Critical Condition

Critical Condition 5 comments

Total Conversion for Crysis II & a Homage to F.E.A.R. by Monolith Productions.

Reflective surfaces
F.E.A.R.

Reflective surfaces

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How to create a reflective puddle in your level, and how to make your own reflective textures.

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Starting a mod Tutorial 1 comment

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Aliens vs. Predator 2

Valley of Death - Skirmish and COOP map - Full Trailer

Aliens vs. Predator 2

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Adding working enemy AI
F.E.A.R.

Adding working enemy AI

F.E.A.R. Mapping/Technical 2 comments

In this tutorial I will write about adding AI to the map that will fight you back. Sit tight, relax and read. Enjoy... :)

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F.E.A.R.

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F.E.A.R. Mapping/Technical 2 comments

To celebrate Blender's 2.8 release I wrote a tutorial on how to import meshes from Blender to F.E.A.R.

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F.E.A.R.

Alma?

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F.E.A.R.

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Shogo: Mobile Armor Division Released on Desura
Shogo: Mobile Armor Division

Shogo: Mobile Armor Division Released on Desura

Shogo: Mobile Armor Division 6 comments

Choose from four ultra powerful transforming Mobile Combat Armor suits and defend the United Corporate Authority.

F.E.A.R. Preview
F.E.A.R.

F.E.A.R. Preview

F.E.A.R. 3 comments

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