Tron is the present-day video game sequel to the 1982 cult film classic that wasa landmark of computerized graphical ingenuity. TRON® 2.0, is a story-driven, first-person action game that propels the player into an alternate universe inside a computer. As Jet Bradley (son of the original films hero Alan Bradley) you will combat digital opponents using guns, rods, grenades, missiles, and the iconic TRON disc. Combining the best of the genre with a truly innovative look and breakthrough game play, TRON® 2.0 delivers an adventure unlike any other. It takes PC gaming to a new level with intense action, intense and deadly battles, and high-speed light cycle races.
Eight levels in roughly 25 minutes. This third trailer showcases many of the fixes to the Single Player levels of TRON 2.0, via the upcoming Killer App Mod v1.2.
These are Single Player issues I've personally noticed, or had pointed out to me. (Me being team member TronFAQ.) But I'm sure I've still missed a few.
The third trailer was originally meant to show all the remaining Single Player level fixes. But the video became too long to be considered a "reasonable" length, so it had to be split and a fourth trailer is still upcoming.
One of the mandates of Killer App Mod v1.2 has always been to fix or enhance the Single Player campaign, a goal partly inspired by the similar (in purpose) System Shock 2 Community Patch (SCP).
Time stamps for notable changes and fixes:
Tested Waifu2x, ESRGAN (Manga 109 model), Topaz AI Gigapixel, and SFTGAN. Waifu2x always provided the best result.
When comparing several texture upgrades before and after in-game (more than shown in the video), the results showed little to no difference in the majority of cases. Only a few results showed differences that were noticeable.
Therefore, the conclusion is that doing a replacement of all textures is not worth the extra memory and disk space required. But perhaps some selective texture enhancement, in a potential Killer App Mod v1.3, is worth doing.
Link to high quality .PNG screenshots of the results:
The wider field of view in 16:9 reveals awkward movement by Jet's left arm, that was previously hidden off-screen in 4:3 aspect ratio. Jet's left arm now pauses, then lowers, in a less awkward way.
The wider field of view in 16:9 reveals extremely awkward movement by Jet's left arm, that was previously hidden off-screen in 4:3 aspect ratio. Jet's left arm now lowers, in a less awkward way.
Killer App Mod v1.1 added an animation on the game's Main Menu, featuring Jet throwing the disc. This animation has been updated with a new disc. (See the next item for an explanation as to why.)
Jet now has a new disc in all cutscenes, including this one. This particular cutscene reveals why the change should be made.
Jet removes the disc from his arm, preparing to throw it. In doing so, it shows the underside of the disc. Revealing how the bottom surface of the disc, in this third-person view, does not match the first-person view. The disc is also oversized (diameter is too wide, and too thick).
The new disc is a bit smaller, thinner, and the underside of the disc now matches what's seen from the disc in first-person view.
When you use the switch to call the moving platform, the status changes on both it and the switch on the platform itself, don't properly reflect what's happening.
The status changes now more accurately show what's going on. And a third switch has been added on the other side. It didn't make much sense that a two-way platform would only have a switch to call it on one side. How would any programs on the other side be able to call the platform, in order to get across?
The player isn't supposed to have all the permissions in this level. Trying to open the Progress Bar door with the permissions cheat results in nothing happening. Added a hint that you need to do something else first, before you can get into the Bar.
Remote Access Node
Throughout the Remote Access Node level, there are surfaces that are in dark shadow. While shadows do exist in the "electronic world" of TRON, they're not that frequent and they certainly make no sense here. These particular surfaces are glowing (self-illuminating), so they shouldn't be completely dark.
Prepare the DataWraiths
Thorne's Internal Partition
Function Control Deck
You can also check out other new features in v1.2, from an earlier news post.
Thanks from the Killer App Mod team, and if you have any questions or comments: visit the LDSO message forum, the TRON fan sites, or leave comments here on ModDB. Do not use the "Send Message" link on ModDB, otherwise your feedback may not be read for a long time.
This second trailer showcases more of the fixes to the Single Player levels of TRON 2.0, via the upcoming Killer App Mod v1.2.
This trailer showcases many of the fixes to the Single Player levels of TRON 2.0, via the upcoming Killer App Mod v1.2.
It's been a long time since the last news update. But we have a lot of new features to show you for v1.2 of the Killer App Mod, for TRON 2.0 on the PC.
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