SmokingWOLF (SilverSecond) is the Developer and Creator of the WOLF RPG Editor, which is a free WYSIWYG(What You See Is What You Get) RPG Maker software. They've had silversecond.net up and running since 12/24/1998, and they have provided WOLF RPG Editor as well as other assets for people in Japan.

WOLF RPG Editor is a game construction tool that can create complex role playing games.
It is often regarded as being aimed at advanced users, so keep this in mind if you intend to use it.


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I would like to thank oddpeak for giving me the inspiration to write this article.
oddpeak

2.24Z Title Image


The original Japanese WOLF RPGエディター was developed and published by SmokingWOLF (SilverSecond).
The English translation is provided by Velella Himmel (vgperson) and edited by Jeffrey Casey (Widderune).
WOLF RPG Editor English is a game construction tool that can create complex role playing games. It is often regarded as being aimed at advanced users, so keep this in mind if you intend to use it.


Sample Game Collage 2.24Z

Here are the Features of
WOLF RPG Editor English 2.24Z

Other Data Collection Included
Other Data Collection

To help everyone create a game, we have included the Other Data Collection!
We have Blank Data With Base System (Sample Game Engine),
so you can create a game with the existing game engine without the Sample Game elements.
We have Completely Blank Data, so you can create a game from a completely blank project.
We have the Graphic Synthesizer for your Character Graphics and Face Graphics creation. You can also use your own character parts with this software.
And as an added bonus, we also have Ver1 EnemyGraphic & MapChip for anyone interested in using original early versions of Enemy Graphics or Map Chips.

Large Databases
Large Databases


You have the User Database, the Variable Database, and the System Database to help you with the creation of your game. With the Databases, you can create characters, skills, magic, monsters, and more. But all of them have their max limits on items you can create.
Max Types: 100
Max Data: 10,000
Max Fields: 100

Use Common Events To Create Complex Games
Common Events


With Common Events, and inputs from the Databases, you will be able to change the game to your liking, from Battles to Menu UIs. Common Events are the backbone of any game.
Every Common Event comes with a set of Arguments, all of which can be created and fine-tuned by you.
You have the ability to control all parts of the game.
Max Limit on Common Events: 10,000

Tileset Editor
Tileset Editor


With the Tileset Editor, you can import as many Map Chips as you want. You can set whether a Map Chip is Passable, Direction-Passable, has a Counter, or even give it a Tag Number. You can also set a combination of properties to each individual Map Chip.
You can also import up to 15 Auto-Tiles. When you use an Auto-Tile on a map, it draws the edges for you as you draw them onto the map. Auto-Tiles in WOLF RPG Editor English are used for coasts, tall grass, trees, walls, roofs, ceilings, and more! Just draw the shape of your section, and let WOLF RPG Editor English do the normally time consuming work of creating the edges.
Max Limit on Tilesets: 10,000

Three Map Layers

Three Map Layers


WOLF RPG Editor English uses three map layers to create and edit elaborate maps!

Event Creation
Event Creation


Townspeople, dungeons, treasure chests, boss battles - all of the things that help develop a game's story can be created through events. You will find a wide array of event commands stored under Command Insert Window, from simple text and graphic displays to variable-wrangling technical tricks. Just select a series of commands and you have created an event. You can even find clever ways of stringing together these commands for more sophisticated events - or sneak in a trap or two.

Auto-Create Map

Auto-Create Map


WOLF RPG Editor English includes an automatic map creation function.
When you are tired of making maps or lacking inspiration for a dungeon, you can use it to automatically generate a random map.

Screen Dimensions And Tile Size

Screen Dimensions And Tile Size


The previous WOLF RPG Editor English's max screen resolution was 800x600 pixels, with the Tile Size fixed on the selected resolution. But now the Screen Dimensions and Tile Size are separate from each other.
WOLF RPG Editor English's max screen resolution is now 1280x720 pixels (16:9). And the separate Tile Sizes are 16x16, 32x32, and 40x40.
Tile Size partly decides the size of the character Hitbox, but not the size of the Character Graphics.

Mouse And Game Controller Support
Mouse And Game Controller Support

Tired of doing all actions via the keyboard?
You can also play your game with a mouse or game controller on computers.
*Xbox 360 Controller compatible. Partial controller support.

Share Your Games

The games you make with WOLF RPG Editor English can be freely distributed, submitted to contests, and sold.
It is completely free, so all its functions are available, including encryption functionality.
With the proper mastery, you can make any kind of game, not just RPGs.

System Requirements

The software is made for Windows only, with no native support for other platforms.
To run on Mac, you can try a general-purpose tool like WineBottler.

OS: Windows 2000, XP, Vista, Windows 7, 8, 8.1, 10~
CPU: 1 GHz CPU or better
RAM: 128 MB RAM or more
Graphics: DirectX 9.0, 11, or greater

Download

This is the last version by Jeffrey Casey (Widderune) and Velella Himmel (vgperson).
Jeffrey Casey (Widderune) has retired from the translation work,
but he will try to answer any questions regarding WOLF RPG Editor English.

WOLF RPG Editor English 2.24Z


It is available to download here on ModDB.
WOLF RPG Editor English 2.24Z - Full Package
WOLF RPG Editor English 2.24Z - Start Package

You can also download it from Widderune's website.
WOLF RPG Editor English | Widderune

Be sure to read "Manual 2.24Z.pdf" for all the new updates of 2.24Z


Contact

If you wish to contact or support the WOLF RPG Editor English project, you can follow us on Gab.

WOLF RPG Editor English | Gab


If you wish to contact or support Widderune, you can visit his website and follow him on Gab.


Widderune | Website
Widderune | Gab




WOLF RPG Editor English 2.10D

WOLF RPG Editor English 2.10D

News 5 comments

WOLF RPG Editor English 2.10D is a game construction tool that can create complex role playing games.

WOLF RPG Editor English v2.10B

WOLF RPG Editor English v2.10B

News

“WOLF RPG Editor English v2.10B” is “WOLF RPG Editor” translated into English by vgperson and edited by Widderune. Version 2.10B has updated menus...

Add game Games
Lola's World of Wonders

Lola's World of Wonders

Role Playing

Welcome to my world! Together, we are going to find many special items called "wonders," and we will be able to unlock the most important wonder of them...

Misao

Misao

Adventure

It's been three months since the disappearance of Misao, many assume she's dead. But when unusual events start to appear, it is rumored that she's back...

The Strange Men Series

The Strange Men Series

Adventure

It is about troubled people who are going through the problems of life and their encounters with the "strange men" who will be their salvation or a nightmare...

Mad Father

Mad Father

Adventure

Aya Drevis is living with her father and his assistant in an isolated mansion. She's been lonely since her mother's death. And she knows a terrible secret...

Midnight Puppeteer

Midnight Puppeteer

Adventure

Mayo and her teddy bear Masper are driven home one night, when suddenly the car stops. Mayo's father follows a path to find help, but he doesn't return...

Alicemare

Alicemare

Role Playing

Alice mare is a horror-esque adventure game by △○□× (Miwashiba) made in WOLF RPG Editor.~STORY~

Paranoiac

Paranoiac

Adventure

Three years after her aunt's death, Miki Takamura moves into her deceased aunt's house. But after her first night, things have taken a sudden turn...

Mermaid Swamp

Mermaid Swamp

Adventure

Rin Yamazaki and her friends have their car breakdown in the mountains on a trip. A kindly old man offers to let them stay at his home near Mermaid Swamp...

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rarecoil
rarecoil

is it possible to have a sort of background timer? i want to make an event that activates after a certain amount of time in certain conditions, and "wait" seems to just stop everything.

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Widderune Creator
Widderune

I do not know how the background timer is made, but it has been done in games. I remember the game "The Boogie Man" of "The Strange Men Series" having timer events.
You could find something in the Common List from the Developer's website. Everything is in Japanese, so you might need to use a web translator for understanding what is said.
Silversecond.com
And you will need to use the Locale Emulator to see the Japanese properly when editing the Commons.
But I am afraid you might need to learn how to do it on your own.
"Wait" does stop other processes, it is in the "Manual 2.24Z.pdf"
I hope this helps you.
Take care and God Bless.

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rarecoil
rarecoil

just knowing that its possible is very helpful. i did try a few things from the developers website, but it either didn't work for what i needed, or i misunderstood something. but i'll look there again if i cant figure it out. thank you

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Widderune Creator
Widderune

Have you installed the Locale Emulator that came with WRPGE?
You must install the Locale Emulator to open some of the files that are in Japanese.
First (if you haven't already) download a file you are interested in from the Japanese developer's website link I gave you.
Unzip the file (if it is in a compressed folder) and look at the contents.
Usually you will see at least one file called "Read me" or something like that.

If you find a Readme, open it using the Locale Emulator. If done correctly you will see a bunch of text in Japanese. Copy and paste the text in a web translator (I use Google Translate when vgperson is not available) and you should see a rough translation of the text. If the translation provides names for any of the files you have in English, please make sure of the accuracy of the translation and Rename the files with the English translation.

If you do NOT find a Readme or text document to work off of, you will need to Rename the files in English.

All files will have to be given English names for compatibility purposes. What would appear as "004_防具.dbtypeset" on a Japanese computer appears as "004_ûhï∩.dbtypeset" on an English computer (its English name is "004_Armor.dbtypeset"). You must give the files English names as needed and they should work fine.
Open WRPGE using the Locale Emulator. If you did it right you should see a message about your system locale, ignore it and click "Okay".
Once you are in the Editor, use the instructions provided with the file and load it into the appropriate sections of the Editor. If you did everything correctly, not only will the file load in but you should also be able to see the Japanese text of the file. Then just carefully translate the file from Japanese to English (a lot of Copy & Paste time involved).
But as long as you follow the instructions I have given you and everything works alright, you should have translated files that will work with WRPGE and you can Export the files to use in other projects.

I hope what I have given you helps.
Take care and God Bless.

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Guest
Guest

i use tiled on it

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Widderune Creator
Widderune

Is this a statement or a question?
Could you please explain?

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