Total Conversion for Crysis II & a Homage to F.E.A.R. by Monolith Productions.

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Comments  (0 - 10 of 22)
LLoTE
LLoTE

Hey this looks really cool but are you still working on it and can i ask what does it feature like the storyline what is it

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NEONiCON Creator
NEONiCON

Hello LLoTE !

Thank you.

I´m still working, but not fulltime, i have many other things to do besides making a "free game"

Your Name is Jacob Harvey, an Investigator for paranormal activities.
You were sent to a location to check out strange activities in a forest were soldiers went missing.

..were you drive at night with ur car to a facility.

Atmosphere & Graphics are a big part in my mod.
Look on Youtube if you want to see tech or testvideos ;)

Youtube.com

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Pidgey2011
Pidgey2011

Is this dead? because it would be a shame, since it looks so cool

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NEONiCON Creator
NEONiCON

Hello Pidgey2011!

I would not say that it´s dead, i just dont have so much time at the moment..

I´m thinking about releasing the proloug, but im not sure.

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Pidgey2011
Pidgey2011

I think you should release it, it might end up helping a lot.

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clownger
clownger

DEAD?

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RazorJCOB
RazorJCOB

I need yr help, The mod is loaded into the mod menu, but nothing happens when you press the restart confirmation.

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NEONiCON Creator
NEONiCON

You are probably playing an early version of the mod floating in the dark corners of the internet. It is not recommend to play it, since it´s very old and outdated.

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NEONiCON Creator
NEONiCON

Fixed this AI problem.. after i use AI Waves and Territorys the problem with the strange animations is gone..

But i have problems with the sound too..
After loading a checkpoint (after dying) sound is buggy.. reverb volume doesnt work anymore..mh

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NEONiCON Creator
NEONiCON

NEWS:

There are many problems regarding loading a saved checkpoint.. seems like the sound is buggy and many flowgraphs arent working correctly.

So..Bad News are, you cant save in critical condition.

Good News ? I implemented a slowmotion feature. maybe this will bring a bit more balancing..

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