The group of modders who develop popular mods for C&C games. C&C Labs, in addition to providing information and feedback for mapping, also has its own in-house mod development team, this one. Responsible for well-received mods such as C&C All Stars and currently developing mods for C&C 3 and Red Alert 3, this group is always looking for new talent to join.
Release of The Forgotten 1.3.2, featuring a new, more modular architecture. More specifically, these are the core files needed to play Skirmish or Multiplayer...
Release of The Forgotten 1.3.1, featuring a new, more modular architecture. More specifically, these are the core files needed to play Skirmish or Multiplayer...
The single-player Campaign assets for The Forgotten, packed into two optional files.
The music assets for The Forgotten, packed into a single optional file.
Release of The Forgotten 1.3.0, featuring a new, more modular architecture. More specifically, these are the core files needed to play Skirmish or Multiplayer...
Version 1.2.5 for those loyal followers (you know who you are) who already have the previous versions of the 1.2 version line installed.
Full release of The Forgotten 1.2.5, featuring bugfixes and balance changes for the Forgotten faction and vanilla factions.
Version 1.2.4 for those loyal followers who already have the previous versions of the 1.2 version line installed.
Full release of The Forgotten 1.2.4, featuring bugfixes and balance changes for the Forgotten faction and vanilla factions.
Version 1.2.3 for those loyal followers who already have the previous versions of the 1.2 version line installed.
Full release of The Forgotten 1.2.3, featuring bugfixes and balance changes for the Forgotten faction and vanilla factions.
Version 1.2.2 for those who already have 1.2.1 installed.
Version 1.2.2 for those who do not have 1.2.1 installed.
Version 1.2.1 for those who do not have 1.2.0 installed.
Version 1.2.1 for those who already have 1.2.0 installed.
Full release of The Forgotten 1.2.0, featuring balance changes for the Forgotten faction
The full version of "The Red Alert\" 1.2. Includes a number of bug fixes and gameplay enhancements. The mod brings the classic original Red Alert to the...
A patch to version 1.2 of the critically-acclaimed "The Red Alert," a mod that brings an RTS classic to the beauty of the 3D world.
The full version, including the 1.1 patch, for the critically-acclaimed mod, The Red Alert. It has numerous bug fixes, AI and economy updates, and some...
A patch for the critically-acclaimed mod, The Red Alert. It has numerous bug fixes, AI and economy updates, and some rebalancing. It includes an auto-patcher...
For those who want some classic C&C style box art to go with the mod, here's a printable version of such by staff member Chiekku
It's time your memories were 3D! This is the full version of The Red Alert, a mod for Red Alert 3 that restores the original Red Alert title from 1996...
The first patch for the award-winning The Forgotten mod. See the change log for details. The patch requires version 1.0 to play.
The full release of award-winning The Forgotten mod and its first patch, featuring an all-new faction, a full campaign, high definition motion videos...
The official soundtrack for The Forgotten mod, featuring every song included in the game and the accompanying cinematics. It includes original work by...
User's manual for The Forgotten mod. Contains unit, building, upgrade, and support power information, along with information about the mod's story. Also...
The full first release of The Forgotten mod, featuring an all-new faction, a full campaign, high definition motion videos, a new soundtrack, five new...
In an effort to lend more depth to the world of The Forgotten, we have created a series of story artifacts, documents or other miscellany from the time...
The first of our "Forgotten Fiction," a series of artifacts from the time in which the mod takes place. This is the Morning Dawn Report, a short GDI Intelligence...
The Advanced AI Mod improves the tactics used by computer players in Zero Hour. The mod was created to overcome the Zero Hour AI's predictability: after...