Command and Conquer 3: The Forgotten aims to bring back and tell the story of a fascinating faction. The Forgotten, featured in Tiberian Sun and Firestorm, are an ever-growing group of individuals afflicted with Tiberium-based illnesses. Detested, marginalized, and oppressed by the three superpowers, The Forgotten have begun to rally against GDI, Nod, and the Scrin. Since their story is not featured in C&C 3, the mod aims to tell it in a compelling fashion, through a deep singleplayer campaign, unique faction composition, and engaging gameplay. The Forgotten is also the only mod to feature high-definition Full Motion Videos, just like real C&C games, that advance the story.

Report The Forgotten 1.2.0
Filename
The_Forgotten_1.2.0.zip
Category
Full Version
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CommieDog
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745.64mb (781,863,657 bytes)
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1,626 (1 today)
MD5 Hash
b830e483b592ab2da67a5bfa2ffa4997
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Full release of The Forgotten 1.2.0, featuring balance changes for the Forgotten faction

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The Forgotten 1.2.0
Comments
knownagitator
knownagitator

Thank youuuuu.

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nuruddinshah52
nuruddinshah52

WE WILL BE REMEMBER

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KeeanRaealera
KeeanRaealera

*Remembered*

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ErastusMercy
ErastusMercy

It's good to see that the mod hasn't been, Forgotten.

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GEN.ZOOL
GEN.ZOOL

Nice Pun, hahahaha.

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ralph777
ralph777

does this mod works in vanilla campaign?

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CommieDog Author
CommieDog

No, but it has its own five-mission campaign instead.

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andreninpad
andreninpad

The Forgotten faction has only Marauder infantry unit. No other units like the engineer, therefore, can't capture a structure.

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CommieDog Author
CommieDog

Are you capturing a Mutant Hovel tech structure? That's a sure sign that the mod isn't being loaded (we moved the Hovel over to the Forgotten faction).

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andreninpad
andreninpad

I built or constructed a hovel from build menu for infantry. But it only contains Marauder and nothing else. I can't even capture a tech structure because there is only Marauder in the Hovel barracks. No other infantry to train only Marauders.

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CommieDog Author
CommieDog

That's very strange. The Forgotten faction has a total of 7 infantry units, including an engineer unit. Can you build all the vehicles and aircraft?

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andreninpad
andreninpad

Yes, can train or build vehicles and aircraft units. 9 vehicles in War Factory and 3 aircraft in the Airfield. Here's a screenshot www.screencast.com/t/DYKikdMbI

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GEN.ZOOL
GEN.ZOOL

I've tested the MOD on the exact same map, and no such issue exists.
The map is the first Skirmish Map (the default map at the top of the list), and I started from the exact same position as you did.

My question would be:
Are you using an edited version of the map in question?
Also, are you using other modified files in conjunction when running the Forgotten MOD?

Failing any of the above, are you using a genuine version of the original game and is it fully up-to-date?

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andreninpad
andreninpad

I'm using a Tiberium Wars Kane Edition 1.09
I found the reason, I'm using an edited customed made map. I tried it on normal built-in maps & works fine. Is it possible to play it with all the available infantry units in edited customed made maps?

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GEN.ZOOL
GEN.ZOOL

it will be specific to maps that edited the properties of the Mutant Hovel in their Overrides.xml file located in that specific map's directory.

Found in:
C:/Users/[USER_ID]/[AppData]/Roaming/Command & Conquer 3 Tiberium Wars/Maps/[MAP_NAME]

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CommieDog Author
CommieDog

Ah, so that's the reason you were having a problem. There's probably a reference to the vanilla Hovel code somewhere that the custom map was overriding. I'll have to go through the Hovel code and remove such old references to they don't conflict with maps that override the Hovel.

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Dark311
Dark311

Please read problem i have the forgotten mod.
There lot problem of the forgotten mod that ally or enemy forgotten factions AI in skirmish are very dumb compare to others factions. I play Medium, hard, and brutal difficultly. Forgotten ally or enemy AI medium, hard, and brutal make a Messenger send them to Tiberium areas but they don't pack expand to areas and also almost all combat units AI makes follow Messenger. Also another problem of forgotten mod skirmish is ally or enemy AI forgotten factions never produce longhorn units in easy, medium, hard, and brutal difficultly. AI forgotten factions always train other unit like Bulldozers but I never see them train Longhorn in skirmish easy, medium, hard, and brutal difficultly. Please fix the forgotten mod.

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CommieDog Author
CommieDog

I've already tracked down a bug in the Messenger that kept the AI from using it properly. As for the Bulldozer and Longhorn, it may be that the AI sees that they have the same kind of weapon and just goes with whatever has the higher DPS/Cost ratio, ignoring the fact that the Bulldozer's weapon has more restrictions on it (such as shorter range) that make it less powerful than the AI thinks it is. Or maybe the Bulldozer really is OP and the AI is picking up on that?

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GEN.ZOOL
GEN.ZOOL

Minus a moderate Health Bar (expected of a Tier 3 Unit) and the fact it can one-shot Harvesters if you're not careful, I wouldn't say the Bulldozer is OP. It is easy to counter, and overall, I personally don't see it as a useful unit. Just my personal opinion, though it has its own place I guess (same as Soviet Grinder Tank).

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tom111
tom111

How do you install the mod itself, I have the game on origin, but there was no Documents folder and such

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CommieDog Author
CommieDog

Here's a tutorial video I found for installing C&C 3 (or RA3) mods on Origin: Youtube.com

As for where to install, you need to unzip the contents of the mod download to [Documents]\Command & Conquer 3 Tiberium Wars\Mods\The Forgotten, creating any folders on that path that don't already exist.

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Guest
Guest

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Guest
Guest

Sad to see the Forgotten are still vastly underpowered and trash to play..first mission and the GDIs "small outpost" is vastly superior in every way by units *yawn* sad. Even if you get equal units (like tanks) yours go down after a few missiles, nothing feels comparable in any way..only far weaker, whats the fun?

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kucsidave
kucsidave

The chellenge. BTW, use your salvagers. Thast's why they have the repair ability.

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kucsidave
kucsidave

Hi. Are you planning on getting this mod to KW as well?
I would love to see the Forgotten brawling with steel talons.

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Guest
Guest

God I hate Windows 10...

After the latest Update I can no longer play this mod.

I keep getting out of memory error's to where the game crashes. Its strange cause it only happens with this mod. This time it happened right as I was about to save my game something I have to do often if I want to play this mod.

So much just for wanting to play the campaign again. I miss Windows 7 So much but have over 10 terabyte of hard drive space combined over 5 different hard drives. Really can't be bothered reinstalling Windows just to play this mod.

Ill try reinstalling the game but really this shouldn't happen. Every Windows 10 downgrade I do makes the OS even worse. I wish Microsoft would leave it alone.

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Stickman_king_28
Stickman_king_28

Hey I cant download this version. It says Failed - network error. Is this just this mod or the entire site? thanks!

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MicScoTho Creator
MicScoTho

Seems to work now.

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