Post news Report RSS New Overgrowth a124 video devlog

This week focuses on more of David's AI progress complete with some new, neat AI visualizations. Check inside for the alpha video!

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Here is the latest in our new weekly Overgrowth alpha format! David himself took some time to illustrate the traditional changelog in video form.

Don't forget that you can help support us, try out our weekly alphas (such as the one in the video), and chat with other preorderers in the Secret Preorder Forum by preordering Overgrowth.

Be sure to watch it in HD!


The features highlighted in the above video are as follows (among some extra ones thrown in for good measure):

- Added config toggle for visibility rays and sound spheres
- Jump prediction and optimal arc choice
- Enabled recast pathfinding
- Started cleaning and refactoring character script
- Added Bullet sphere/box triangle retrieval
- Fixed decal box manipulation problem

Thanks as always for all the support! See you guys in IRC and the forums.

Also, feel free to support us by preordering Overgrowth!



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Comments
ponpat
ponpat

It is so nice to see how you develop the ai and what are the reasons for what. Even if I am not a developer it is such a nice feeling to know some tiny pieces about how what works in a game and how long it takes to reach that and what steps it takes to finish this.

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ImABot
ImABot

I love it because it helps upcoming dev's like myself see how the pros are doing it, i love you guys indie dev's always put their heart in soul into something.

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VasQuarde
VasQuarde

That jump prediction thing looks pretty awesome. I think it would be cool
to mess around with that by itself. Could be great as its own game mode
as well. Anyways, love the progress you guys are making. Really innovative
and interesting. Love seeing each update. Looking forward to release!!

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daneco
daneco

ir really looks like a promissing 3rd person mode. platform exclusive maybe :)

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mflux
mflux

Time to make an Overgrowth RTS.

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Magnusm1
Magnusm1

Awesome indeed.

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Kamikazi[Uk]
Kamikazi[Uk]

Really loved learning about the jumping, really intresting how you guys come up with such AAA quality stuff in such a small team/time.

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Elementalist
Elementalist

Who else thinks that the rabbit looks ABSOLUTELY ADORABLE when he makes that reeeaaally long jump?

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Darthlex
Darthlex

There are just so many possibilities :/ I want to use this engine to create a game/mod .. NOW!

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Guessmyname
Guessmyname

Is it a bird? Is it a plane? NO! It's a rabbit!

Excellent update as always.

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funkdude
funkdude

I always love these insightful vid's! Thanks!

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Bird_of_Prey
Bird_of_Prey

Great video! Making rabbits jump all over the map at a click of the mouse looks like fun.

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Cnaff
Cnaff

cool beanz!

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DillonBarba
DillonBarba

im so glad someone is finally addressing the ai situation in their game.

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Hboybowen
Hboybowen

Hulk is proud!

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xhunterko
xhunterko

I was just wondering. Is this available as a podcast on itunes? If not, it should be.

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jeffr Author
jeffr

That is a pretty neat idea!

Reply Good karma+1 vote
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