Tag "Progress"  (0 - 30 of 9,533)
Jakku: Graveyard of Giants

Jakku: Graveyard of Giants

Mod

Inspired by EA's Battlefront map Jakku: Graveyard of Giants I decided to try to recreate it in the original SWBFII. Being my first map, don't expect much...

Completed Level#1 for Zone#1

Completed Level#1 for Zone#1

News

Another week passed and it's time to look back what did happen in Area 86!

| | -:- DKZ -:- 135 -:- | | STATUS || UPDATE ||

| | -:- DKZ -:- 135 -:- | | STATUS || UPDATE ||

Feature

-:- information regarding progress being made on Build 135 modification -:-

Just Do It!

Just Do It!

News

New Progress Report for Area 86. This week worked more on Tutorial level visual part and some special functions to surprise the player!

Animator Wanted, Progression and more!

Animator Wanted, Progression and more!

News

It's been some months since our last update but now, after some time being in our little bubble we're here to bring you some important news. First of...

| | -:- DKZ -:- 135 -:- | | STATUS || UPDATE ||

| | -:- DKZ -:- 135 -:- | | STATUS || UPDATE ||

Feature

-:- information regarding progress being made on Build 135 modification -:-

Tech Demo [OSX]

Tech Demo [OSX]

Download

Demo is already available on itch.io, but we wanted to upload it here as a mirror. This is the OSX version of the tech demo.

Tech Demo [Windows]

Tech Demo [Windows]

Download

Demo is already available on itch.io, but we wanted to upload it here as a mirror. This is the windows version of the tech demo.

Labyrinth CCG + tactical RPG : Week 100 Progress

Labyrinth CCG + tactical RPG : Week 100 Progress

News

We are still focused on the next big update and adding in Adventure and Story modes. Scattered throughout this short update is quite a bit of new art...

Tech Demo Launch!

Tech Demo Launch!

News

In anticipation of our upcoming Kickstarter, we've launched a short proof of concept demo for players to explore.

Happy Halloween! - Open Beta Soon...

Happy Halloween! - Open Beta Soon...

News

Commander Keen says "Happy Halloween!" - Open Beta Soon...

| | -:- DKZ -:- 135 -:- | | UPDATE || STATUS ||

| | -:- DKZ -:- 135 -:- | | UPDATE || STATUS ||

Feature

-:- information regarding progress being made on Build 135 modification -:-

Update - 25/10/2017

Update - 25/10/2017

News

Game progress is coming along! A new, massive hub world is in the makings, major fixes including a better collision system, have been implemented.

Progress report [25/10/17]

Progress report [25/10/17]

News

This is the second progress report for Conquest De Europa. They will be released every two weeks. Next report on Wednesday, 8 November 2017.

Update and progress

Update and progress

News

Today we will be exploring some progress of Tantum Inventa! Hooray!

Behind the Scenes & October 22nd Progress

Behind the Scenes & October 22nd Progress

News

On today's Sunday update, we're looking behind the scenes to show off exactly the workflow of how new environments are created, as well as an update on...

Art Process & Progress Updates

Art Process & Progress Updates

News

With the kickstarter upcoming on the horizon, we go over a selection of features currently being worked on, as well as the art process spread out across...

Salvo Modeling and Lots of White Box Testing

Salvo Modeling and Lots of White Box Testing

News

Our Digital Iris team is really getting onto the flow as we do pre-alpha development testing for Salvo.

| | -:- DKZ -:- 135 -:- | | UPDATE || STATUS ||

| | -:- DKZ -:- 135 -:- | | UPDATE || STATUS ||

News

-:- information regarding progress being made on Build 135 modification -:-

Progress Report [11/10/2017]

Progress Report [11/10/2017]

News

These reports are released every two weeks, check the mod's page for more.

| | -:- DKZ -:- 135 -:- | | UPDATE || STATUS |||

| | -:- DKZ -:- 135 -:- | | UPDATE || STATUS |||

Feature

|| PROGRESS REPORT || -:- DKZ -:- 135 -:- || UPDATED ||

|| PROGRESS || STATUS || 10717 ||

|| PROGRESS || STATUS || 10717 ||

Feature

-:- STATUS REPORT ON MOD PROGRESS with VISUAL PREVIEWS -:-

Still Working...

Still Working...

News

It's been a while since I've updated, but rest assured, I've still made lots of progress on the mod.

Sneak peek

Sneak peek

News

Developing in progress!

|| STATUS || 135 ||

|| STATUS || 135 ||

Feature

-:- OVERVIEW of BUILD PROGRESS and FEATURES for PENDING 135 release -:-

DKZ

DKZ

Company

...

Evolution of the project

Evolution of the project

News

I didn't give a lot of news lately about Boïnihi. This is mainly because I am progressing slowly (taking my time in order to improve the game - and Summer...

Progress is speeding up

Progress is speeding up

News

Batch 17 has been changing a lot recently. We have fixed lighting, made huge AI and performance improvements and progressed the completion of the game!

Hello World!

Hello World!

News

Wake has been in development for three weeks now, but there's more to come.

Dev Blog #6 - Rebuilding our way and major updates

Dev Blog #6 - Rebuilding our way and major updates

News

It has been a long time since the last article I posted and many things have changed, there have been great changes in the game engine, server and client...

Tag Statistics
Tags
9,533
Browse
Popular
Browse
Latest
Trending Tags
11 mentions
#indie
8 mentions
#strategy
7 mentions
#single-player
7 mentions
#update
6 mentions
#news
6 mentions
#dev-diary
5 mentions
#game
5 mentions
#retro
5 mentions
#release
5 mentions
#tower-defense
4 mentions
#mod
4 mentions
#profit-share
4 mentions
#hellomods
4 mentions
#trailer
4 mentions
#horror
4 mentions
#steam
3 mentions
#rpg
3 mentions
#indiegame
3 mentions
#co-op
3 mentions
#hello-neighbor
How it works

You can tag anything on Mod DB on Mod DB, and all tags can be voted up/down by the community depending on their relevance.

Official tags, as well as up-voted tags will appear higher in the list as they are deemed the most relevant.

If you discover a page that does not have any tags applied, why not help out the community by submitting tags, or posting a comment with #tags in it, which will be automatically linked.