YAGeSM: Yet Another Generic Stats Mod by Black Project Studio.

For 3.2 Beta versions only, primarily designed for one-player skirmish and co-op gameplay, but also be used for multiplayer matches.

Download the latest 3.2 Beta version here: Sourceforge.net

INSTALLING THE MOD:

Extract it to the game's root folder (Windows user example: C:/Program Files/Warzone 2100-3.2.0_beta3).

Make sure the file (yagesm_v1.wz) is placed on the following path: Warzone 2100-3.2.0_beta3/mods/multiplay

Create a shortcut of the game's executable (warzone2100.exe), the add --mod_mp=yagesm_v1.wz to the shortcut's target you recently created.

Developer.wz2100.net

With the current release of the mod (v1.0), these are the current features the modification provides:

1) Make sure maximum and minimum elevation values for all weapons are set to 90 and -90 respectively.
2) All cyborg weapons attack distance matches their vehicle weapons variant.
3) All weapons (except howitzers, ripple rocket and archangel missile) have their attack range increased by 2 tiles (256 units).
4) Decreased to zero minimum attack range for all weapons inherited with.
5) Doubled projectile flight speed (except VTOL bombs and indirect fire weapons).
6) Decreased projectile flight speed to 1000 for all indirect fire weapons.
7) Fixed rate of fire upgrade not taking effect for burst-fire weapons (rockets, missiles, etc)
8) Structure modules (for Factory, VTOL Factory, Power Generator and Research Facility) can now be disabled via-structure limits list.
9) Expanded structure limits list. The structures added to the limits list are: Oil Derrick (100), Hardcrete Wall (100), Hardcrete Gate (100), Tank Traps (100), Sensor Tower (100), Hardened Sensor Tower (100), VTOL Strike Tower (100), CB Tower (100), VTOL CB Tower (100), Jammer Tower (100), Radar Detector Tower (100), Wide Spectrum Sensor Tower (100), Cannon Fortress (100), Heavy Rocket Bastion (100), Mass Driver Fortress (100), Missile Fortress (100).
10) Increased limit to the following structures: Power Generator (10 -> 25), Research Facility (5 -> 15), Repair Facility (10 -> 100), VTOL Rearming Pad (50 -> 100).
11) Added VTOL variant for the following weapons: Twin Assault Gun, Medium Cannon, Heavy Cannon, Twin Assault Cannon, Plasma Cannon, Gauss Cannon, Hurricane AA Turret, Whirlwind AA Turret, AA Flak Cannon, Avenger SAM, Vindicator SAM, Stormbringer AA Turret, EMP Cannon, Flamer, Inferno, Plasmite Flamer, Nexus Link Turret.

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Version 1.0


Get the latest 3.2 Beta release (3.2.0 Beta 3) here: Sourceforge.net

Random YAGeSM PictureRandom YAGeSM Picture

Random YAGeSM PictureRandom YAGeSM Picture


INSTALLING THE MOD:

Extract it to the game's root folder (Windows user example: C:/Program Files/Warzone 2100-3.2.0_beta3).

Make sure the file (yagesm_v1.wz) is placed on the following path: Warzone 2100-3.2.0_beta3/mods/multiplay

Create a shortcut of the game's executable (warzone2100.exe), then add --mod_mp=yagesm_v1.wz to the shortcut's target you recently created.

For windows users, it looks something like this: "C:\Program Files (x86)\Warzone 2100-3.2.0_beta3\warzone2100.exe" --mod_mp=yagesm_v1.wz

Developer.wz2100.net


Without further ado, straight to the point.

Maximum and minimum elevation values for all weapons are set to 90 and -90 respectively. This makes sure no matter which elevation your opponent's units are, your ground/air units will have no problem engaging them. The same applies to your opponents.

Cyborgs weapons no more have inferior attack range compared to their vehicle variants

All weapons (except howitzers, ripple rocket and archangel missile) have their attack range increased by 2 tiles (256 units). Direct-fire units can now battle each other for a slightly longer distance.

Weapons inherited with minimum attack range value will no longer be prevented from firing if too close from their targets.

Direct-fire weapons (except Bomb Bays) have their projectile flight speed increased twice.

The mod fixes an issue introduced on the first 3.2 Beta release (3.2.0 Beta 1), where rate of fire upgrades would not take effect on burst-fire weapons on both single player and multiplayer modes. Since YAGeSM is a one-player skirmish/multiplayer/coop modification mod, the fix only applies for multiplayer mode. The next version of the game 3.2.0 Beta 4 will apply the fix for all modes.

The structure limits list for one-player skirmish/multiplayer/coop modes has been considerably expanded, opening the door for more gameplay variations. Factory module, power module and research module can now be disabled on the list, preventing players from applying modules for the core structures (Factory, VTOL Factory, Power Generator and Research Facility).

Disabling the Factory Module will prevent players from manufacturing medium and heavy vehicles, as well the Cyborg Transport and Super (Vehicle) Transport.

Disabling the Power Generator will force players to be more cautious when managing their resources.

Disabling the Research Module will drastically reduce the speed of the arms race between players.

All sensor tower types can be limited or disabled on the list, so you can choose between disabling them entirely, leaving players with no other choice but to use mobile sensors, or limit them to a determined number, before forcing players to rely on mobile sensors.

The remaining structures added to the limits list are: Oil Derrick (100), Hardcrete Wall (100), Hardcrete Gate (100), Tank Traps (100), Cannon Fortress (100), Heavy Rocket Bastion (100), Mass Driver Fortress (100), Missile Fortress (100).

The mod also increases the limits for structures already present on the list: Power Generator (10 -> 25), Research Facility (5 -> 15), Repair Facility (10 -> 100), VTOL Rearming Pad (50 -> 100).

And lastly, the mods expands air-to-air/air-to-ground combat options by adding more weapons to be mounted on VTOL aircrafts. The weapons added are: Twin Assault Gun, Medium Cannon, Heavy Cannon, Twin Assault Cannon, Plasma Cannon, Gauss Cannon, Hurricane AA Turret, Whirlwind AA Turret, AA Flak Cannon, Avenger SAM, Vindicator SAM, Stormbringer AA Turret, EMP Cannon, Flamer, Inferno, Plasmite Flamer, Nexus Link Turret.

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Version 1.0

Version 1.0

Full Version 1 comment

First release of YAGeSM (Yet Another Generic Stats Mod). The mod only works for 3.2 Beta series.

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gaminglad21
gaminglad21 - - 1 comments

Got this mod running and my text for both in-game and the main menu is missing they just have this [] where "start game" and such are.

*edit* so i re installed WZ2100 and i still have the issue so i don't know if it was the mod or an error with the game files :/

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