This mod will add new units to your supreme commander Forged Alliance game. This mod can be played in both single player and multiplayer. All my units will have Sorian AI support.

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7 comments by burnie222 on Jan 27th, 2013

I will be releasing units one by one for a while. This new mod is an expansion for Total Mayhem, meaning it will ofcourse require it to run. The reason Im making this new mod is I can update it regularily without having to upload 300mb each time. I will update Mechanical Mayhem every time I finish a unit.

I will try to make the units have their own projectiles, sounds and other custom characteristics.
Im reworking the Avalanche minimod into the new unit pack, so when I start releasing Mechanical Mayhem, you will no longer need the Avalanche mod.

Also, I will from now on post work in progress pictures etc in my profile here on moddb. I want to try to keep the main page clean. So all the untextured and unfinished units will be shown in my profile.

Link is here:
Moddb.com

Total Mayhem 1.18 is still on hold until Im ready to put my head into it. So for now, I will stick to creating new units for a while. Atleast I will be able to release something. :)

Have a nice day!

-burnie222

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Good AIs and Tools for FA

Good AIs and Tools for FA

Nov 1, 2014 Full Version 10 comments

This is a pack of AI's and tools to use for Supreme Commander Forged Alliance. Overview: -Sorian AI 2.1.1 Use this ONLY with the NON-steam version of...

Black Ops Icon Support (needed to see icons)

Black Ops Icon Support (needed to see icons)

Oct 9, 2013 Full Version 4 comments

This is the Icon Support mod from the Black Ops team. If you want to see the ingame icons instead of the blue placeholders, then this is the mod for you...

Total Mayhem 1.20

Total Mayhem 1.20

Apr 24, 2013 Full Version 175 comments

DELETE ANY PREVIOUS VERSIONS OF TOTAL MAYHEM BEFORE INSTALLING THIS ONE. Bug fixes, new units, new projectiles and new sounds as usual. Have fun and enjoy...

Total Mayhem 1.19

Total Mayhem 1.19

Mar 10, 2013 Full Version 40 comments

Remove any previous installations of Total Mayhem before installing this one! This merges Mechanical Mayhem with Total Mayhem, and hopefully removes the...

Total Mayhem Map: Smoothie

Total Mayhem Map: Smoothie

May 23, 2012 Multiplayer Map 4 comments

This map is a small "seton clone". Its 10x10 with max 6 players. All AI markers are placed. Have fun!

Total Mayhem Map: Terror Island

Total Mayhem Map: Terror Island

Mar 7, 2012 Multiplayer Map 1 comment

20x20 map, 6 players max. This is a medium sized island, perfect for naval, air and land battles. All AI markers are added. Have fun! :)

Post comment Comments  (0 - 10 of 1,574)
lyndeno
lyndeno Jun 23 2015, 7:53pm says:

How well does this mod play along with xtreme wars and brewlan?

+1 vote     reply to comment
MrPhalanx
MrPhalanx Jun 25 2015, 4:17pm replied:

Well, BrewLan is a crap MOD in my opinion, I tried some time ago, and I not really liked , it's not really original. On the other hand Xtreme Wars is an excellent (if not a MUST) MOD, and WORKS REALLY WELL with TM.

+1 vote     reply to comment
Oaks
Oaks Jun 26 2015, 7:03am replied:

The latest Brewlan would suprise you I'd say.
I on the other hand like the xtreme wars and 4DC to the lesser degree, but certainly would never say "its crap" about anything.
BlackOps mod(s) is the must have.
If only there would be so advanced unit restriction mod that I could choose which units/structures from mod I want.
That would be really long list, I admit.
You start with no T3 Sera gunship and no T1 air dock, just to end up to have two or three of them in the end. XD
I wonder if it would be possible to combine and/or replace Seraphim ACU campaign mod with Nomad ACU with Enhanced campaign AI mod on Forged Alliance Forever lobby.

+1 vote     reply to comment
lolfr
lolfr Jun 26 2015, 11:30am replied:

all we can do is pray for burnie's return.

+2 votes     reply to comment
MrPhalanx
MrPhalanx Jun 2 2015, 5:45pm says:

Sorry Burnie to bug you. Have we hope at least thoose new TM units?

+3 votes     reply to comment
Oaks
Oaks Jun 11 2015, 3:49pm replied:

Double that.

+1 vote     reply to comment
lolfr
lolfr Jun 22 2015, 9:26pm replied:

burnie quit this mod along with his other he said life took over, soo this mod is i guess finished for anyone wondering.

he PMed me this sorry to be bearer of bad news :\

+1 vote     reply to comment
Oaks
Oaks Jun 23 2015, 7:07am replied:

noooooooooooooooooooooo.
Life, y u so cruel !!??

+1 vote     reply to comment
MrPhalanx
MrPhalanx Jun 25 2015, 4:18pm replied:

Let's DON'T GIVE UP HOPE. Maybe some time, another year. We CAN wait..

+3 votes     reply to comment
oodaa
oodaa Mar 1 2015, 5:24am says:

I'm assuming this project has been abandoned? I'd hope not since it's my favorite mod so far but correct me if i'm wrong no updates for 2 years sounds a lot like a dead mod.

+1 vote     reply to comment
oodaa
oodaa Mar 1 2015, 5:33am replied:

Sorry just read the desc on the second latest pic. Feeling like an idiot right about now xD

+1 vote     reply to comment
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burnie222
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Released Nov 2010
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Highest Rated (21 agree) 10/10

The only way to play good games today it's to download mods made by fans, that's the sad reality. SCFA is an old game but still is one of the best playable game around, at least it's not an RTS for commercial purpose only, as all modern games are. This is a great mod with a lot of new models and FXs and they also are well balanced and playable at all. Mod releases are constant and people here have a lot of to play. Even videos, screens and words are few compared to what is released and playable…

Jun 21 2011, 5:58am by Beghins

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Real Time Strategy
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War
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Single & Multiplayer
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