Total Mayhem 1.20
Apr 24, 2013 Full Version 74 commentsDELETE ANY PREVIOUS VERSIONS OF TOTAL MAYHEM BEFORE INSTALLING THIS ONE. Bug fixes, new units, new projectiles and new sounds as usual. Have fun and enjoy...
This mod will add new units to your supreme commander Forged Alliance game. This mod can be played in both single player and multiplayer. All my units will have Sorian AI support.
7 comments by burnie222 on Jan 27th, 2013
I will be releasing units one by one for a while. This new mod is an expansion for Total Mayhem, meaning it will ofcourse require it to run. The reason Im making this new mod is I can update it regularily without having to upload 300mb each time. I will update Mechanical Mayhem every time I finish a unit.
I will try to make the units have their own projectiles, sounds and other custom characteristics.
Im reworking the Avalanche minimod into the new unit pack, so when I start releasing Mechanical Mayhem, you will no longer need the Avalanche mod.
Also, I will from now on post work in progress pictures etc in my profile here on moddb. I want to try to keep the main page clean. So all the untextured and unfinished units will be shown in my profile.
Link is here:
Moddb.com
Total Mayhem 1.18 is still on hold until Im ready to put my head into it. So for now, I will stick to creating new units for a while. Atleast I will be able to release something. :)
Have a nice day!
-burnie222
DELETE ANY PREVIOUS VERSIONS OF TOTAL MAYHEM BEFORE INSTALLING THIS ONE. Bug fixes, new units, new projectiles and new sounds as usual. Have fun and enjoy...
Remove any previous installations of Total Mayhem before installing this one! This merges Mechanical Mayhem with Total Mayhem, and hopefully removes the...
This map is a small "seton clone". Its 10x10 with max 6 players. All AI markers are placed. Have fun!
20x20 map, 6 players max. This is a medium sized island, perfect for naval, air and land battles. All AI markers are added. Have fun! :)
20x20, all markers for AI has been placed. I have also worked hard on making the map look good, it has tons of detail and a great atmosphere. Have fun!
40x40 map with very nice detail and all AI markers placed. Use mountains for artillery bases or rush the enemy through the canyons of this huge island...
Highest Rated (16 agree) 10/10
The only way to play good games today it's to download mods made by fans, that's the sad reality. SCFA is an old game but still is one of the best playable game around, at least it's not an RTS for commercial purpose only, as all modern games are. This is a great mod with a lot of new models and FXs and they also are well balanced and playable at all. Mod releases are constant and people here have a lot of to play. Even videos, screens and words are few compared to what is released and playable…
Jun 21 2011, 5:58am by Beghins
download the global Icon support mod
Thanks but also the Units dont work...I build them but they dont fire or arnything...
Probably wrong install.
Do they move shabby and are firing red lines?
Remember that path for mod is not supposed to be in
C:\.....Mods\mods\ But only
C:\.....Mods\
Yeah, they move like this and I also have seen it...I just have the normal Supreme Commander and not the Forged Alliances -.-
OH, most mods are for Forged Alliance only, including this one. You need forged alliance to play it.
oh come now, no downvoting his comment. you too were a noob once :D
Just drag the File called TotalMayhem into your mods folder. you shouldn't need to do anything else other than move the sound files into sounds folder. Pretty simple.
sry to put this here but im getting supreme commander and i like to know if a 1.8ghz intel duo core can handle both normal game and mod
and if so how high can i set graphics
If you want to play against AI, then download the Sorian AI mod, it powers up the ai to not only spam units, and builds like hell like the original one, but "thinks" more strategically, and slightly slow the slowing down process, anothere resource saving mod is the NO Wrekage mod, that eliminates all wreckage , thus speeds up the performance.. But keep mind, when in 32Bit system, the game reaches 1,5 or 1,6 GB RAM usage (with the system standard 500 MB consuming(i use XP), and exceeds the 2GB limit, the game will crash. For ex. I use 3 Ai-s with 250 Unit cap, 20x20 Seton's Clutch, with this methods, i can play the game about 1,5 hours when the crash occurs.. And my PC is very old with 2x2 6GHz AMD X2 and 2GB RAM, and Gigabyte 8600 GTS.
You might have a little lag when using the AI, but that's normal cause AI has coding problems. You should be perfectly fine for multiplayer. Your cpu doesn't really affect how good the graphics are, But Supreme commander isn't a very graphically intensive game so you should be fine with graphics on high (there's not much difference between low and high on this game)
I have a pretty decent PC and I never get lag until around 1-2 hours when using AIs, so Im just guessing that youll have lag a little earlier than that depending on how big the map is an how many AIs you use.
a 1.8 ghz processor is right at the minimum requirements for forged alliance.
my old computer had a 2.0ghz processor and I had some pretty horrible lag when playing on 20x20 maps with multiple AI. Usually had to quit after an hour, but multiplayer works fine since lag is mainly due to AI coding.