This mod will add new units to your supreme commander Forged Alliance game. This mod can be played in both single player and multiplayer. All my units will have Sorian AI support.

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So, the news I bring are good. I will release Total Mayhem 1.21 soon. It will feature the new units I made as well as some updates on the old units. :)

Also, for those who are interested, please support me and my new mod here on moddb, all I ask is that you follow it :) It really motivates me when I know people are watching. The last week Ive made huge progress on BattleSector: Earth, and I will soon have a Earth faction T1 demo released.

Some info on the new mod:

two Completely new factions (maybe more after Im finished), The mod will have veterancy upgrades such as Experimental Wars (insane units at vet5), infantry units, awesome sounds (everything will have custom sounds), custom weapon effects, and ofcourse everything will have AI support!

Moddb.com

I will need help balancing this mod, so please go to this page and click that "Follow" button!! And lets all bring this "mod\game" to life!! Thank you! :D

-Burnie222

Mechanical Mayhem

Mechanical Mayhem

News 9 comments

This is a quick explanation of my new idea, the Total Mayhem expansion, Mechanical Mayhem!

SpunkyBananna's youtube!

SpunkyBananna's youtube!

News 10 comments

w00t my first ever new newsflash of newity. ... or something. Aw well, the news are SpunkyBananna over at youtube has created a video of Total Mayhem...

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Total Mayhem 1.21

Total Mayhem 1.21

Full Version 51 comments

DELETE ANY PREVIOUS VERSIONS OF TOTAL MAYHEM BEFORE INSTALLING THIS ONE. Bug fixes, new units, new projectiles and new sounds as usual. Have fun and enjoy...

Good AIs and Tools for FA

Good AIs and Tools for FA

Full Version 10 comments

This is a pack of AI's and tools to use for Supreme Commander Forged Alliance. Overview: -Sorian AI 2.1.1 Use this ONLY with the NON-steam version of...

Black Ops Icon Support (needed to see icons)

Black Ops Icon Support (needed to see icons)

Full Version 11 comments

This is the Icon Support mod from the Black Ops team. If you want to see the ingame icons instead of the blue placeholders, then this is the mod for you...

Total Mayhem 1.20

Total Mayhem 1.20

Full Version 190 comments

DELETE ANY PREVIOUS VERSIONS OF TOTAL MAYHEM BEFORE INSTALLING THIS ONE. Bug fixes, new units, new projectiles and new sounds as usual. Have fun and enjoy...

Total Mayhem 1.19

Total Mayhem 1.19

Full Version 41 comments

Remove any previous installations of Total Mayhem before installing this one! This merges Mechanical Mayhem with Total Mayhem, and hopefully removes the...

Total Mayhem Map: Smoothie

Total Mayhem Map: Smoothie

Multiplayer Map 3 comments

This map is a small "seton clone". Its 10x10 with max 6 players. All AI markers are placed. Have fun!

Comments  (0 - 10 of 1,667)
maera
maera

Hello, i do like your mod a lot, but i'm having a problem, when i enable the mod alone or even with total mayem mod the AI is stupid and build only the cheaper and same unit, they do not even build anything of your news unit and i really don't understand why,

i'm with the steam game version of supreme commander, supreme commander forged alliance and i use your recent release from the 16 december 2016 ,

i'm having same problem with total mayem or others mods adding new unit, building, or wall, or defence or artillery the AI are very stupid, doing the same ****** unit, they do nothing else, and build the same buildings... so i'm very sad i don't understand what the hell happens, and

i installed the mods correctly, and made back up of gamedata folder and its files ect ect... but all of those mods, BrewLan, total mayem and others seems broken and not working at all or correctly for me....

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Oaks
Oaks

Heheh, wow. Hello there.
New fans and even female ones. I am astonished.
As Balthy from Brewlan told ya, you need, oh, for me exceedingly FPS sucking, Sorian AI mod.

Thank you, Grimlock.
Interestingly, Brewlan and TM and others are listed in supcom:FA, instead of just under original supcom.

Ommnissiah knows everything, Emperor protects
And Burnie will return. Heheh, he were online 1 hour ago,
lets look on Battle Sector: Earth

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Guest
Guest

This comment is currently awaiting admin approval, join now to view.

-Grimlock-
-Grimlock-

FOR ANY FORGED ALIANCE HEADS OUTHERE
if you`re not playing on FAF, and encounter crashes all the time when playing with multiple mods,on large maps,unit cap up to 1000,or multiple ai`s HERE IS SOMETHING THAT SHOULD HELP YOU

-when starting the game on your starting screen in the up right corner your version of the game is displayed, it should be 1.5.3599 (the latest patch)(that is not FAF related) wich fixes memory allocator bugs)
if yours is below the latest get this: Patches-scrolls.com
if you`re having another version than 1.5.3596 maybe (98)..google.. you get the idea..
a small patch but adresses exactly the crashing problem..

-also get the 4gb patch for win64
Ntcore.com <<you use it and browse to your exe location or modenabler if you do have one (make a backup)( the patch does it anyway but you would need to rewrite it..)
some say it helps other say it doesn`t,..i say it won`t hurt^^
maybe some of them had a bad CPU..

-last and least
there are things you can do in your ingame option settings that will minimize crashes.. such as
1 turning off antialiasing
2 *turning off range circles/ both will boost your frames per second (wich helps the performance) if you don`t want go without range circles than turn the other off

-setting your graphics low will help to, but not as much as the other two mentioned

ALL THIS helps, especially when playing with multiple mods,on large maps,with lots of units
i am now running evenmore mods (the game crashs sometimes still) but far less than it used to

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Panter22
Panter22

is this mod still active ore dead ?

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-Grimlock-
-Grimlock-

this mod isnt any more listed?! why?
same as battle earth sector
Moddb.com

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SerjRodriges
SerjRodriges

Отличный мод мне очень понравился,еще бы морских юнитов больше атак мод класный.

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Guest
Guest

I have a great problem, because most of the Units are useless to me.
They point their guns and cannons in the right direction and they are having a functional AI, but most of the guns from the Units don't shoot and don't make any damage. The effect of the remains when the gun shoots are their, but there comes no projectile out of the barrel.

It seams the modification works fine for everyone else so could I have made a mistage installing the mod?

EDIT: It's mostly about the experimental Units.

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Fallen_Lord
Fallen_Lord

...so... what was the last update?

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Oaks
Oaks

TM 1.21 with T3 mobile AA's, water mexes, water hydroplants from january 2016.
As it seems Burnie..unfortunately stays silent, Battle Sector:Earth as well.
It seems that only FAF and Balthassar's Brewlan stays active in Supcom:FA mods.

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Highest Rated (21 agree) 10/10

The only way to play good games today it's to download mods made by fans, that's the sad reality. SCFA is an old game but still is one of the best playable game around, at least it's not an RTS for commercial purpose only, as all modern games are. This is a great mod with a lot of new models and FXs and they also are well balanced and playable at all. Mod releases are constant and people here have a lot of to play. Even videos, screens and words are few compared to what is released and playable…

Jun 21 2011 by Beghins

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