This mod will add new units to your supreme commander Forged Alliance game. This mod can be played in both single player and multiplayer. All my units will have Sorian AI support.

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So, the news I bring are good. I will release Total Mayhem 1.21 soon. It will feature the new units I made as well as some updates on the old units. :)

Also, for those who are interested, please support me and my new mod here on moddb, all I ask is that you follow it :) It really motivates me when I know people are watching. The last week Ive made huge progress on BattleSector: Earth, and I will soon have a Earth faction T1 demo released.

Some info on the new mod:

two Completely new factions (maybe more after Im finished), The mod will have veterancy upgrades such as Experimental Wars (insane units at vet5), infantry units, awesome sounds (everything will have custom sounds), custom weapon effects, and ofcourse everything will have AI support!

Moddb.com

I will need help balancing this mod, so please go to this page and click that "Follow" button!! And lets all bring this "mod\game" to life!! Thank you! :D

-Burnie222

Mechanical Mayhem

Mechanical Mayhem

News 7 comments

This is a quick explanation of my new idea, the Total Mayhem expansion, Mechanical Mayhem!

SpunkyBananna's youtube!

SpunkyBananna's youtube!

News 10 comments

w00t my first ever new newsflash of newity. ... or something. Aw well, the news are SpunkyBananna over at youtube has created a video of Total Mayhem...

Total Mayhem 1.21

Total Mayhem 1.21

Full Version 35 comments

DELETE ANY PREVIOUS VERSIONS OF TOTAL MAYHEM BEFORE INSTALLING THIS ONE. Bug fixes, new units, new projectiles and new sounds as usual. Have fun and enjoy...

Good AIs and Tools for FA

Good AIs and Tools for FA

Full Version 10 comments

This is a pack of AI's and tools to use for Supreme Commander Forged Alliance. Overview: -Sorian AI 2.1.1 Use this ONLY with the NON-steam version of...

Black Ops Icon Support (needed to see icons)

Black Ops Icon Support (needed to see icons)

Full Version 8 comments

This is the Icon Support mod from the Black Ops team. If you want to see the ingame icons instead of the blue placeholders, then this is the mod for you...

Total Mayhem 1.20

Total Mayhem 1.20

Full Version 189 comments

DELETE ANY PREVIOUS VERSIONS OF TOTAL MAYHEM BEFORE INSTALLING THIS ONE. Bug fixes, new units, new projectiles and new sounds as usual. Have fun and enjoy...

Total Mayhem 1.19

Total Mayhem 1.19

Full Version 41 comments

Remove any previous installations of Total Mayhem before installing this one! This merges Mechanical Mayhem with Total Mayhem, and hopefully removes the...

Total Mayhem Map: Smoothie

Total Mayhem Map: Smoothie

Multiplayer Map 3 comments

This map is a small "seton clone". Its 10x10 with max 6 players. All AI markers are placed. Have fun!

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Kryptonater
Kryptonater

Hi there Burnie, sorry if I am being rude, but I have been a fan for a while and you've helped me before with errors and whatnot and I was hoping you could help me out again. Thank you :)

I get a fatal error crash from Supreme Commander Forged Alliance about 20 mins into a skirmish. I have three mods installed, experimental wars, total mayhem and orbital wars, with the blackops support thingy. The game with these mods worked perfectly when I had windows 7, now I have windows 10. Any ideas? Thank you :)

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Paratrooper
Paratrooper

This is the best Mod I have played since I play SupComFA

Are there any new assets planed for Seraphim?
They lack some firepower in front of a Mayhem Mk4 or some Paladins ;-)

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instilation00
instilation00

alright, so I have a bit of a problem ^^;

I am not sure what I did, maybe pressed a button or something, but a few days ago I was running this mod along with a lot of others, and everything worked fine. Then, I play the next day, and suddenly I cannot build any of the T1 experimental, and I cannot build a mass and energy systems on the water. When I get to T2, those mass and energy factories are not even there, and some experiments are missing as well!!

I have re-downloaded and everything, even played a match with just this mod and no others, and still nothing. Is there a fix to this, because I really have no idea what i did.

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JadeDragon
JadeDragon

I have the same issue with the naval mass and energy buildings,cannot seem to build them on water at all,also noticed a texture bug with the tracks texture for cybran mobile t3 arty when zoomed in on them moving,it appears as though there is some other unit texture mixed in.Im not sure if im missing any new units as i have not seen a list of the new units that were added this version. Other than a few bugs here and there this mod rocks!

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Oaks
Oaks

You havent accidently get to Extras and Mods and unchecked TM 1.21 or accidently checked something in Unit restrictions?

Oh, its a pity that Sera didnt get any new T3 Advanced unit or any new Experimental or Navy, Air or T3 anti-air or. .just anythng..'cept the water stuff.
Hey, instilation00 you have some maps with water mexes and hydros?

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instilation00
instilation00

I...don't understand what it is you are asking or suggest I do.

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simedlk
simedlk

Will sorians AI allow computer controled enemies to use new units? Because right now i do enjoy the mod but dont see the enemy creating the new units or experimentals ( I have a feeling that if they could they would plow my A**)

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JadeDragon
JadeDragon

Also try out DucanE's ai fix mod,it seriously improves the stock ai's performance in many ways and it will build mod units.

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TrekkieStu
TrekkieStu

Spot on man. With sorian they'll be much more competitive and use all the new units. Good luck man!

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Highest Rated (21 agree) 10/10

The only way to play good games today it's to download mods made by fans, that's the sad reality. SCFA is an old game but still is one of the best playable game around, at least it's not an RTS for commercial purpose only, as all modern games are. This is a great mod with a lot of new models and FXs and they also are well balanced and playable at all. Mod releases are constant and people here have a lot of to play. Even videos, screens and words are few compared to what is released and playable…

Jun 21 2011 by Beghins

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