This mod will add new units to your supreme commander Forged Alliance game. This mod can be played in both single player and multiplayer. All my units will have Sorian AI support.

Add download Report content Total Mayhem 1.20
Filename
TotalMayhem120.zip
Category
Full Version
Uploader
burnie222
Date
Size
310.14mb (325,209,007 bytes)
Downloads
40,712 (1 today)
MD5 Hash
2efe64d1a09304b4d9b1bfbab3b0d5dd
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Description

DELETE ANY PREVIOUS VERSIONS OF TOTAL MAYHEM BEFORE INSTALLING THIS ONE. Bug fixes, new units, new projectiles and new sounds as usual. Have fun and enjoy!

Preview
Total Mayhem 1.20
Post comment Comments  (0 - 50 of 190)
Spetsnaz_Reaper
Spetsnaz_Reaper

Sweet, thanks for the download link!

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Guest
Guest

i cant downlaod it because it just shows the advert

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Schnitzel_Truck
Schnitzel_Truck

At the top of the ad there should be a link to the download,

should say something like:

"Click to download TotalMayhem120.zip if it doesn't start automatically or try another mirror."

or does that not show up?

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Sobanre
Sobanre

Aye, there are a lot of people waiting for Your next releases. As soon as it donloads I'm giving it a try. Keep up the good work!

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ffy
ffy

Great! Thank you, will give it a try.

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Sobanre
Sobanre

Hmm, either I did something wrong (I did delete the previous 1.19 version before installing) or the new download is actually the old one? I can't see new units in game, and in the mod selection it says 1.19 not 1.20

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burnie222 Author
burnie222

aw, thats a mistake I made, I forgot to change the version number in the modinfo file. There arent that many new units actually, there should be a T2 Cybran gunship, t3 cybran multi-purpose fighter, t3 uef stealth fighter, t4 cybran snakebite. there might be more tho

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Neo3602
Neo3602

so we will have to wait for the next update for the UEF flying experimental??
sad face
thanks for the update and keep up the good work burnie!!

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xanderkand
xanderkand

T2 Cybran Gunship? pretty sure I do not have this unit. i have 2 extra gunships at t3 but i know they are with another mod. what is it called? what does it look like? new t2 cybran air units I have are stealth fighter and advanced stealth bomber and thats it. I am up to date with this 1.20...

Edit: NEVERMIND! you OBVIOUSLY meant the experimental one and not one produced from the air factory!

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Sobanre
Sobanre

ok, back to testing!

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Polcanium
Polcanium

Do I need a previous version the Mechanical Mayhem, or it's included?

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burnie222 Author
burnie222

mechanical mayhem is integrated in this, so you only need this one

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Polcanium
Polcanium

Thanks!
You doin' the great work, keep it up!

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amdarmza
amdarmza

wow

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Schnitzel_Truck
Schnitzel_Truck

I fricken love the cyb t3 fighters! if you win air then you win everything as I just proved with my last game with an Aix. I had a hundred of those t3 multirole fighters then sent them at the other acu. no amount of flak could help his poor ACU :D

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Arlenor
Arlenor

Oh sehr schön, da freut sich meine Zocker Seele^^

MFG Arlenor

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bolt007
bolt007

WOW thank

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bolt007
bolt007

GOOD

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IMAZOMBIE358
IMAZOMBIE358

what digits do you plan on taking he mod to? or is it like all others abd youll keep working on it as you see fit? havent tried it yet but i certainly will.

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IMAZOMBIE358
IMAZOMBIE358

will the redhawk be in this mod?

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burnie222 Author
burnie222

Redhawk is in this update, yes

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IanPorter
IanPorter

Hmm it is a bit unfair! The Ai doesn't use Units of this mod.

Very nice mod btw.

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Schnitzel_Truck
Schnitzel_Truck

You need to use Sorian AI for AI to use mod units
Forums.gaspowered.com
if you don't have sorian AI then you probably don't have the icon support either. It makes the unit icons show up.
Forums.gaspowered.com

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Supremo102
Supremo102

hi
i have downloaded the mod and when i build the new units they fire and dont do any damage to any units. they just sit there and shoot. they also put red lines every where they aim.

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zurbonas
zurbonas

im having the same problem how did you fix it

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Schnitzel_Truck
Schnitzel_Truck

Hello. This is a problem that occurs when you install the mod wrong.

when you download the mod it comes in a zip file called "TotalMayhem120". inside that is a folder called "Mods". move that folder into your supcomFA directory.

so it should look like SupremeCommanderFA/mods/totalmayhem

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zurbonas
zurbonas

thanks the problem ended up being that my file path looked like SupremeCommander - Forged Alliance/mods/totalmayhem

had to change the name of the game

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Supremo102
Supremo102

thanks will check to see if it works

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Supremo102
Supremo102

where do you put the file

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Schnitzel_Truck
Schnitzel_Truck

are you talking about the sorian AI and icon support I mentioned above?
sorian ai goes into the forged alliance gamedata folder.
icon support goes into the mods folder just like every other mod.

The problem you are having with units shooting red lines is an install problem. You didn't put TotalMayhem in the right folder.

Put TotalMayhem into the mods folder in the forged alliance directory. If there is no folder called "mods" make one.

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XkrXDragoon
XkrXDragoon

Ive got an issue. MY supcom is downloaded as Steamapps/common/Supreme Commander Forged Alliance

I cant find a folder thats SupremeCommanderFA, where would i find that?

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Schnitzel_Truck
Schnitzel_Truck

i just abbreviated forged alliance to "FA". your at the right folder.

just drag the "mods" folder included in the TM download into the supreme commander forged alliance folder.

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Guest
Guest

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malurok97
malurok97

Hi,

This mod just revived my interest in Forged Alliance! Thanks a lot!

And one quick question: I noticed the AI is using the TM units, yet I don't even have Sorian AI installed in the gamedata directory. Is this a bug, or is it just me?

BTW, I use Duncane's AI fix as well as LEM.

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Schnitzel_Truck
Schnitzel_Truck

I believe Duncanes AI allows AI to use md units just like Sorian

also burnie, a couple guys pm'd earlier thinking I was the creator of the mod cause I respond so much :D lol hope you don't mind I answer all the small questions :P

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burnie222 Author
burnie222

No, I dont mind that at all, Im happy for all the help you give :)

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malurok97
malurok97

Just found something unusual: There are options to set the unit cap as high as 2000 or as low as 75.

Is this a bug? Or is it the Lobby Enhancement mod?

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Vlad2212
Vlad2212

that´s from the lobby enhanced mod

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MrPhalanx
MrPhalanx

Count on me too ;)

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stuartpierce
stuartpierce

Thanks, downloading now!

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Snowy556
Snowy556

Love the snakebite, and the model of the Cybran T2 gunship is amazing! Multipurpose T3 fighters are just what I was looking for, my only complaint is that the Snakebites are slow as hell, and usually get eaten by Tac missiles long before they get in range of a base, However a loyalist escort has been taking care of that problem for me.

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VISION305
VISION305

Get the Total mayhem mod that removes the ai using tac missiles and increases the amount of defenses they put up instead. well worth it!

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Snowy556
Snowy556

If you can find me the name of that mod, I will love you forever internet stranger!

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Schnitzel_Truck
Schnitzel_Truck

Mediafire.com

LOVE ME SNOWY ;)

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Snowy556
Snowy556

Mucho love to you, you sentient food truck you!

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hamishveitch3
hamishveitch3

Thanks for this. I have downloaded, put it in the mods folder and activated it in game but the AI are still not building any defences. Any ideas or alternatives?

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Guest
Guest

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JANXOL
JANXOL

I had no sjooting sounds for any of your units. I put everything where the readme told to. Sounds to sounds the rest to mods. Is this an issue or am i doing sth wrong? I haven't had previous versions.

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Schnitzel_Truck
Schnitzel_Truck

did you take the sounds out of the sounds.zip? if you didn't it wont work

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JANXOL
JANXOL

Of course I did.
Nevermind - I fixed it. I unzipped it again and overwrote the files and everything seems to be working.

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