This mod will add new units to your supreme commander Forged Alliance game. This mod can be played in both single player and multiplayer. All my units will have Sorian AI support.

Report abuse Total Mayhem 1.20
Filename
TotalMayhem120.zip
Type
Full Version
Uploader
burnie222
Date
Apr 24th, 2013
Size
310.14mb (325,209,007 bytes)
Downloads
25,072 (21 today)
Embed Button
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Description

DELETE ANY PREVIOUS VERSIONS OF TOTAL MAYHEM BEFORE INSTALLING THIS ONE. Bug fixes, new units, new projectiles and new sounds as usual. Have fun and enjoy!

Preview Image
Total Mayhem 1.20
Post comment Comments  (0 - 50 of 165)
Spetsnaz_Reaper
Spetsnaz_Reaper Apr 24 2013, 11:52am says:

Sweet, thanks for the download link!

+5 votes     reply to comment
Guest
Guest Jun 15 2013, 3:45am replied:

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Schnitzel_Truck
Schnitzel_Truck Jun 15 2013, 1:26pm replied:

At the top of the ad there should be a link to the download,

should say something like:

"Click to download TotalMayhem120.zip if it doesn't start automatically or try another mirror."

or does that not show up?

+1 vote     reply to comment
Sobanre
Sobanre Apr 24 2013, 12:27pm says:

Aye, there are a lot of people waiting for Your next releases. As soon as it donloads I'm giving it a try. Keep up the good work!

+6 votes     reply to comment
ffy
ffy Apr 24 2013, 1:57pm says:

Great! Thank you, will give it a try.

+1 vote     reply to comment
Sobanre
Sobanre Apr 24 2013, 2:35pm says:

Hmm, either I did something wrong (I did delete the previous 1.19 version before installing) or the new download is actually the old one? I can't see new units in game, and in the mod selection it says 1.19 not 1.20

+1 vote     reply to comment
burnie222
burnie222 Apr 24 2013, 2:54pm replied:

aw, thats a mistake I made, I forgot to change the version number in the modinfo file. There arent that many new units actually, there should be a T2 Cybran gunship, t3 cybran multi-purpose fighter, t3 uef stealth fighter, t4 cybran snakebite. there might be more tho

+1 vote     reply to comment
Neo3602
Neo3602 Apr 24 2013, 10:24pm replied:

so we will have to wait for the next update for the UEF flying experimental??
sad face
thanks for the update and keep up the good work burnie!!

+1 vote     reply to comment
xanderkand
xanderkand Jun 19 2013, 2:09am replied:

T2 Cybran Gunship? pretty sure I do not have this unit. i have 2 extra gunships at t3 but i know they are with another mod. what is it called? what does it look like? new t2 cybran air units I have are stealth fighter and advanced stealth bomber and thats it. I am up to date with this 1.20...

Edit: NEVERMIND! you OBVIOUSLY meant the experimental one and not one produced from the air factory!

+1 vote     reply to comment
Sobanre
Sobanre Apr 24 2013, 3:09pm says:

ok, back to testing!

+1 vote     reply to comment
Polcanium
Polcanium Apr 24 2013, 4:33pm says:

Do I need a previous version the Mechanical Mayhem, or it's included?

+2 votes     reply to comment
burnie222
burnie222 Apr 24 2013, 5:54pm replied:

mechanical mayhem is integrated in this, so you only need this one

+2 votes     reply to comment
Polcanium
Polcanium Apr 24 2013, 6:07pm replied:

Thanks!
You doin' the great work, keep it up!

+2 votes     reply to comment
amdarmza
amdarmza Apr 24 2013, 10:58pm says:

wow

+1 vote     reply to comment
Schnitzel_Truck
Schnitzel_Truck Apr 25 2013, 12:17am says:

I fricken love the cyb t3 fighters! if you win air then you win everything as I just proved with my last game with an Aix. I had a hundred of those t3 multirole fighters then sent them at the other acu. no amount of flak could help his poor ACU :D

+2 votes     reply to comment
Arlenor
Arlenor Apr 25 2013, 9:15am says:

Oh sehr schön, da freut sich meine Zocker Seele^^

MFG Arlenor

+1 vote     reply to comment
bolt007
bolt007 Apr 25 2013, 9:47am says:

WOW thank

+1 vote     reply to comment
bolt007
bolt007 Apr 25 2013, 9:53am replied:

GOOD

+1 vote     reply to comment
IMAZOMBIE358
IMAZOMBIE358 Apr 25 2013, 11:35am says:

what digits do you plan on taking he mod to? or is it like all others abd youll keep working on it as you see fit? havent tried it yet but i certainly will.

+1 vote     reply to comment
IMAZOMBIE358
IMAZOMBIE358 Apr 25 2013, 11:50am says:

will the redhawk be in this mod?

+1 vote     reply to comment
burnie222
burnie222 Apr 25 2013, 12:51pm replied:

Redhawk is in this update, yes

+1 vote     reply to comment
IanPorter
IanPorter Apr 25 2013, 2:11pm says:

Hmm it is a bit unfair! The Ai doesn't use Units of this mod.

Very nice mod btw.

+1 vote     reply to comment
Schnitzel_Truck
Schnitzel_Truck Apr 25 2013, 2:40pm replied:

You need to use Sorian AI for AI to use mod units
Forums.gaspowered.com
if you don't have sorian AI then you probably don't have the icon support either. It makes the unit icons show up.
Forums.gaspowered.com

+1 vote     reply to comment
Supremo102
Supremo102 Apr 25 2013, 2:24pm says:

hi
i have downloaded the mod and when i build the new units they fire and dont do any damage to any units. they just sit there and shoot. they also put red lines every where they aim.

+1 vote     reply to comment
zurbonas
zurbonas Aug 27 2013, 6:25pm replied:

im having the same problem how did you fix it

+1 vote     reply to comment
Schnitzel_Truck
Schnitzel_Truck Aug 27 2013, 8:37pm replied:

Hello. This is a problem that occurs when you install the mod wrong.

when you download the mod it comes in a zip file called "TotalMayhem120". inside that is a folder called "Mods". move that folder into your supcomFA directory.

so it should look like SupremeCommanderFA/mods/totalmayhem

+1 vote     reply to comment
zurbonas
zurbonas Aug 28 2013, 4:41pm replied:

thanks the problem ended up being that my file path looked like SupremeCommander - Forged Alliance/mods/totalmayhem

had to change the name of the game

+1 vote     reply to comment
Supremo102
Supremo102 Apr 25 2013, 2:48pm says:

thanks will check to see if it works

+1 vote     reply to comment
Supremo102
Supremo102 Apr 25 2013, 2:51pm says:

where do you put the file

+1 vote     reply to comment
Schnitzel_Truck
Schnitzel_Truck Apr 25 2013, 8:50pm replied:

are you talking about the sorian AI and icon support I mentioned above?
sorian ai goes into the forged alliance gamedata folder.
icon support goes into the mods folder just like every other mod.

The problem you are having with units shooting red lines is an install problem. You didn't put TotalMayhem in the right folder.

Put TotalMayhem into the mods folder in the forged alliance directory. If there is no folder called "mods" make one.

+1 vote     reply to comment
XkrXDragoon
XkrXDragoon Sep 1 2013, 9:27am replied:

Ive got an issue. MY supcom is downloaded as Steamapps/common/Supreme Commander Forged Alliance

I cant find a folder thats SupremeCommanderFA, where would i find that?

+1 vote     reply to comment
Schnitzel_Truck
Schnitzel_Truck Sep 1 2013, 12:40pm replied:

i just abbreviated forged alliance to "FA". your at the right folder.

just drag the "mods" folder included in the TM download into the supreme commander forged alliance folder.

+1 vote     reply to comment
Guest
Guest Apr 25 2013, 4:53pm says:

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malurok97
malurok97 Apr 25 2013, 8:13pm says:

Hi,

This mod just revived my interest in Forged Alliance! Thanks a lot!

And one quick question: I noticed the AI is using the TM units, yet I don't even have Sorian AI installed in the gamedata directory. Is this a bug, or is it just me?

BTW, I use Duncane's AI fix as well as LEM.

+1 vote     reply to comment
Schnitzel_Truck
Schnitzel_Truck Apr 25 2013, 8:39pm replied:

I believe Duncanes AI allows AI to use md units just like Sorian

also burnie, a couple guys pm'd earlier thinking I was the creator of the mod cause I respond so much :D lol hope you don't mind I answer all the small questions :P

+4 votes     reply to comment
burnie222
burnie222 Apr 25 2013, 10:53pm replied:

No, I dont mind that at all, Im happy for all the help you give :)

+1 vote     reply to comment
malurok97
malurok97 Apr 25 2013, 11:26pm replied:

Just found something unusual: There are options to set the unit cap as high as 2000 or as low as 75.

Is this a bug? Or is it the Lobby Enhancement mod?

+1 vote     reply to comment
Vlad2212
Vlad2212 Nov 5 2013, 1:05pm replied:

that´s from the lobby enhanced mod

+1 vote     reply to comment
MrPhalanx
MrPhalanx May 31 2013, 3:25pm replied:

Count on me too ;)

+2 votes     reply to comment
stuartpierce
stuartpierce Apr 25 2013, 9:09pm says:

Thanks, downloading now!

+1 vote     reply to comment
Snowy556
Snowy556 Apr 25 2013, 10:48pm says:

Love the snakebite, and the model of the Cybran T2 gunship is amazing! Multipurpose T3 fighters are just what I was looking for, my only complaint is that the Snakebites are slow as hell, and usually get eaten by Tac missiles long before they get in range of a base, However a loyalist escort has been taking care of that problem for me.

+2 votes     reply to comment
VISION305
VISION305 Apr 26 2013, 10:09pm replied:

Get the Total mayhem mod that removes the ai using tac missiles and increases the amount of defenses they put up instead. well worth it!

+2 votes     reply to comment
Snowy556
Snowy556 Apr 27 2013, 12:39am replied:

If you can find me the name of that mod, I will love you forever internet stranger!

+1 vote     reply to comment
Schnitzel_Truck
Schnitzel_Truck Apr 27 2013, 5:54pm replied:

Mediafire.com

LOVE ME SNOWY ;)

+3 votes     reply to comment
Snowy556
Snowy556 Apr 27 2013, 8:40pm replied:

Mucho love to you, you sentient food truck you!

+1 vote     reply to comment
hamishveitch3
hamishveitch3 Dec 11 2013, 7:02am replied:

Thanks for this. I have downloaded, put it in the mods folder and activated it in game but the AI are still not building any defences. Any ideas or alternatives?

+1 vote     reply to comment
Guest
Guest Apr 27 2013, 2:03pm says:

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JANXOL
JANXOL Apr 27 2013, 2:33pm says:

I had no sjooting sounds for any of your units. I put everything where the readme told to. Sounds to sounds the rest to mods. Is this an issue or am i doing sth wrong? I haven't had previous versions.

+1 vote     reply to comment
Schnitzel_Truck
Schnitzel_Truck Apr 27 2013, 5:47pm replied:

did you take the sounds out of the sounds.zip? if you didn't it wont work

+1 vote     reply to comment
JANXOL
JANXOL Apr 28 2013, 4:46am replied:

Of course I did.
Nevermind - I fixed it. I unzipped it again and overwrote the files and everything seems to be working.

+1 vote     reply to comment
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Icon
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Platform
Windows
Developed By
burnie222
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Release Date
Released Nov 27, 2010
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MD5 Hash
2efe64d1a09304b4d9b1bfbab3b0d5dd
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