This mod will add new units to your supreme commander Forged Alliance game. This mod can be played in both single player and multiplayer. All my units will have Sorian AI support.

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7 comments by burnie222 on Jan 27th, 2013

I will be releasing units one by one for a while. This new mod is an expansion for Total Mayhem, meaning it will ofcourse require it to run. The reason Im making this new mod is I can update it regularily without having to upload 300mb each time. I will update Mechanical Mayhem every time I finish a unit.

I will try to make the units have their own projectiles, sounds and other custom characteristics.
Im reworking the Avalanche minimod into the new unit pack, so when I start releasing Mechanical Mayhem, you will no longer need the Avalanche mod.

Also, I will from now on post work in progress pictures etc in my profile here on moddb. I want to try to keep the main page clean. So all the untextured and unfinished units will be shown in my profile.

Link is here:

Total Mayhem 1.18 is still on hold until Im ready to put my head into it. So for now, I will stick to creating new units for a while. Atleast I will be able to release something. :)

Have a nice day!


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Good AIs and Tools for FA

Good AIs and Tools for FA

Nov 1, 2014 Full Version 10 comments

This is a pack of AI's and tools to use for Supreme Commander Forged Alliance. Overview: -Sorian AI 2.1.1 Use this ONLY with the NON-steam version of...

Black Ops Icon Support (needed to see icons)

Black Ops Icon Support (needed to see icons)

Oct 9, 2013 Full Version 4 comments

This is the Icon Support mod from the Black Ops team. If you want to see the ingame icons instead of the blue placeholders, then this is the mod for you...

Total Mayhem 1.20

Total Mayhem 1.20

Apr 24, 2013 Full Version 173 comments

DELETE ANY PREVIOUS VERSIONS OF TOTAL MAYHEM BEFORE INSTALLING THIS ONE. Bug fixes, new units, new projectiles and new sounds as usual. Have fun and enjoy...

Total Mayhem 1.19

Total Mayhem 1.19

Mar 10, 2013 Full Version 40 comments

Remove any previous installations of Total Mayhem before installing this one! This merges Mechanical Mayhem with Total Mayhem, and hopefully removes the...

Total Mayhem Map: Smoothie

Total Mayhem Map: Smoothie

May 23, 2012 Multiplayer Map 4 comments

This map is a small "seton clone". Its 10x10 with max 6 players. All AI markers are placed. Have fun!

Total Mayhem Map: Terror Island

Total Mayhem Map: Terror Island

Mar 7, 2012 Multiplayer Map 1 comment

20x20 map, 6 players max. This is a medium sized island, perfect for naval, air and land battles. All AI markers are added. Have fun! :)

Post comment Comments  (70 - 80 of 1,564)
***Geroj*** Jun 29 2014, 1:30pm says:

Do you have somebody link (or even selfmade) maps that are flat? I mean without any elevation, because i am tired of units shooting into hills

btw I found this but its not working for me

+1 vote     reply to comment
Oaks Jul 1 2014, 7:14am replied:

Speaking of maps, if anyone has some links for maps with working colour textures on minimap radar, I would be extremely glad for them.
Though,probably none of you are using minimap radar, eh? xd
I would be blind without minimap, information is the most powerfull weapon and Cybran Soothsayer is my uber-favorite.

+1 vote     reply to comment
***Geroj*** Jun 29 2014, 3:45pm replied:

Ok that map is working you just need to edit that old files

+1 vote     reply to comment
Schnitzel_Truck Jun 30 2014, 12:17am replied:

40x40?? god damn i can feel the lag fest already... that map is gonna be real fun for about 20 mins and then turn into a total **** storm waiting an hour as your exps are walking across the map at 1/4 speed

+1 vote     reply to comment
***Geroj*** Jul 1 2014, 2:12pm replied:

Tried it and it works without lag for me, its just flat plain without trees and water and shiat

+1 vote     reply to comment
Schnitzel_Truck Jun 25 2014, 6:30pm says:

I randomly had a strange urge to model this morning...

T2 hydro power plant with dakka!1!!
whatcha think everybody? well, i like it anyway :3

+4 votes     reply to comment
MrPhalanx Jun 26 2014, 4:35pm replied:

Wow the 2nd picture are really good, really looks like this..

An idea to produce energy (1/3 output of the original Hydrocarbon plant will do) & defense simoultaneusly..

And a simple name : Dam

+1 vote     reply to comment
Schnitzel_Truck Jun 26 2014, 5:12pm replied:

yeah i was playing TA earlier and the Behemoth plasma battery inspired me.
I made a new turret for it, the turret in the pic was just a placeholder that i took off a tank I made months ago

+1 vote     reply to comment
Oaks Jun 27 2014, 7:09am replied:

Cybran or UEF? Am forgetful and unsure of design. xd

+1 vote     reply to comment
Schnitzel_Truck Jun 27 2014, 8:43pm replied:

Cybran on left, UEF on right

+1 vote     reply to comment
MrPhalanx Jun 28 2014, 12:13pm replied:

Sorry to bother , this one are better looks UEF -ish, in a Burnie style ;) The second UEF turret are just looks plain noob... No offense!

So I prefer this type of your work :

+1 vote     reply to comment
burnie222 Creator
burnie222 Jun 26 2014, 2:22am replied:

I like all of those models, good job! :)

+3 votes   reply to comment
Schnitzel_Truck Jun 26 2014, 11:32am replied:

:D thx burnie!

+3 votes     reply to comment
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Released Nov 27, 2010
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Highest Rated (21 agree) 10/10

The only way to play good games today it's to download mods made by fans, that's the sad reality. SCFA is an old game but still is one of the best playable game around, at least it's not an RTS for commercial purpose only, as all modern games are. This is a great mod with a lot of new models and FXs and they also are well balanced and playable at all. Mod releases are constant and people here have a lot of to play. Even videos, screens and words are few compared to what is released and playable…

Jun 21 2011, 5:58am by Beghins

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