This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.

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Post comment Comments  (0 - 50 of 81)
Carnius Author
Carnius Jun 7 2009, 5:15pm says:

My vision of Mammoth MK II in Tiberium Wars is now complete. Unlike Tiberian Sun version this one got better legs joints which allow legs to turn aside, now it really looks like it could work in real life.

+11 votes   reply to comment
Sarge_Rho
Sarge_Rho Jun 9 2009, 6:36pm replied:

You should know that the MK2 didn't turn by moving its legs arround, but by moving the legs on one side slower than on the other ;)

-2 votes     reply to comment
nose-bLeed
nose-bLeed Oct 31 2009, 10:10am replied:

cool,this one is better

+1 vote     reply to comment
CommanderDG
CommanderDG Feb 27 2011, 6:25pm replied:

putting aside r&d cost yea probably lol.

+1 vote     reply to comment
draconis_sharp
draconis_sharp Jun 7 2009, 5:16pm says:

Excellent work.

+2 votes     reply to comment
wilmet
wilmet Jun 7 2009, 5:38pm says:

niiiiice, nod will feel the pain XD

+2 votes     reply to comment
Goldstrike
Goldstrike Dec 14 2010, 4:26pm replied:

as will scrin hahaha

+1 vote     reply to comment
MrTaxikiller Online
MrTaxikiller Jun 7 2009, 5:43pm says:

ohh make a wallpaper of this please (A)

+2 votes     reply to comment
Flazor
Flazor Jun 7 2009, 10:43pm replied:

Make me one too D:

+2 votes     reply to comment
kman52434
kman52434 Jun 7 2009, 11:44pm replied:

Could you put some of the GDI APCs in the wallpaper too?

+2 votes     reply to comment
█Black/Brunez█
█Black/Brunez█ Jun 7 2009, 6:08pm says:

:-0

I LOVE IT!

+2 votes     reply to comment
gpm
gpm Jun 7 2009, 6:57pm says:

WOW THAT IS AWESOME!

+2 votes     reply to comment
Panzeram
Panzeram Jun 7 2009, 9:12pm says:

Thats amazing, the MKII has never looked better.

+2 votes     reply to comment
Lazy6pyro
Lazy6pyro Jun 7 2009, 9:43pm says:

Amazing texture! That really, really fits within GDI's style. Great work, man.

+2 votes     reply to comment
Karos
Karos Jun 7 2009, 10:27pm says:

nice, you changed the logo and made it look more real, good work

+2 votes     reply to comment
reclamation
reclamation Jun 7 2009, 10:37pm says:

i am just asking can the weapons work indivitually

+2 votes     reply to comment
Flazor
Flazor Jun 7 2009, 10:39pm says:

Friggin awesome man, that is art right there. xD! and I like how the joints are made, circular it makes it look very mobile.

+3 votes     reply to comment
Havoc_frost
Havoc_frost Jun 7 2009, 11:34pm says:

WOW just WOW!

+2 votes     reply to comment
Hijacker
Hijacker Jun 8 2009, 12:03am says:

Damn that some GREAT looking MKII!!! The old one looks like GDI just rebuilt it from a destroyed husk.. But this one really fits in! :D

+2 votes     reply to comment
Yanivvv
Yanivvv Jun 8 2009, 6:54am says:

PURE AWWSOMNESS!!!!!!
COOOLLLL!!!!

+2 votes     reply to comment
-Golan-
-Golan- Jun 8 2009, 7:19am says:

Very impressive indeed! Excellent work.

+3 votes     reply to comment
ADM-Ntek
ADM-Ntek Jun 8 2009, 12:42pm says:

cool the old one was good but this one is much better good work .

+2 votes     reply to comment
tt0022
tt0022 Jun 8 2009, 1:30pm says:

OMEGA looks good!

+2 votes     reply to comment
Madin
Madin Jun 8 2009, 5:50pm says:

If the spotlight on the 'head' works on night maps, then it's a 100% win!

+3 votes     reply to comment
jfey
jfey Jun 8 2009, 6:56pm says:

AMAZING!!!

+2 votes     reply to comment
R-thy
R-thy Jun 9 2009, 11:42am says:

I shat in my pants when I saw this pic... XD

+2 votes     reply to comment
Flazor
Flazor Jun 10 2009, 8:13pm replied:

ROFLMAO!

+2 votes     reply to comment
R-thy
R-thy Jun 11 2009, 6:04am replied:

You're laughing? When the next update of TE will be out I will **** bricks!! :D

+3 votes     reply to comment
Cjslayer16
Cjslayer16 Jun 10 2009, 8:39am says:

Wow this is sweet ! :D Wallpapers of this stuff would be epic :)

+2 votes     reply to comment
Karos
Karos Jun 11 2009, 6:19pm says:

could you change he quotes back to the apocolyips tank. it sounded brutal

+2 votes     reply to comment
Carnius Author
Carnius Jun 14 2009, 5:54pm replied:

Yeah, apocalipse quotes is cool, but it feels inappropriate on mammoth mk II, current marv´s quotes fits better.

+2 votes   reply to comment
master_oli-p
master_oli-p Jun 13 2009, 2:17am says:

much better than origional

+3 votes     reply to comment
Flazor
Flazor Jun 13 2009, 10:57pm says:

Soo many comments x.x

+2 votes     reply to comment
outlawDavid59
outlawDavid59 Jun 14 2009, 7:50pm says:

Now thats pure Geninus!!!!! I love it!!!! the way it looks is like it has upgrades from structers like better legs to move fast, better skin instead of rusty to have better defence and has TW GDi logo instead of TS GDI logo. 100% cool!

+2 votes     reply to comment
ᎶʋƝʂℋɨƤ_ℳƘ_ƖƖ
ᎶʋƝʂℋɨƤ_ℳƘ_ƖƖ Jun 15 2009, 11:03am says:

Much better than origional mammoth!!!!

I LOVE IT;)

+2 votes     reply to comment
ᎶʋƝʂℋɨƤ_ℳƘ_ƖƖ
ᎶʋƝʂℋɨƤ_ℳƘ_ƖƖ Jun 15 2009, 11:12am says:

What about "Super Unit" for NOD? like Redemeer in Kane's Wrath?

+2 votes     reply to comment
Partoal
Partoal Jun 15 2009, 6:40pm replied:

Their super unit is a commando, named Cyborg commando, which can take out a whole base alone, just like a mammoth MK2. the question is, that will be there super unit for scrin :S

+2 votes     reply to comment
R-thy
R-thy Jun 16 2009, 11:59am replied:

CC is way too overpowered, its OVERKILL! Apart from that imo there shouldn't be a super unit for every faction as -> boaring when every unit of a faction has 2 similar counterparts at the other factions. The CC f.e. shouldn't be that strong as the Mammoth Mk II is. It could have weaker armor and health and weapon but you could built more of them, or give him rocked pods like the Zone Raider have in KW for AA. Just something other than a Cyborg with wtf overkill armor and weapon.
btw scrin super unit is mothership.

+1 vote     reply to comment
ᎶʋƝʂℋɨƤ_ℳƘ_ƖƖ
ᎶʋƝʂℋɨƤ_ℳƘ_ƖƖ Jun 16 2009, 11:20am says:

Agree with you Partoal. Scrin need for "SuperUnit"!!!
I saw the cyborg commando - this unit rullzzz!!!

+2 votes     reply to comment
Carnius Author
Carnius Jun 16 2009, 1:47pm replied:

Currently Scrin super unit is mothership, but hence it is just dummy superweapon bearer i think it should be something else, the question is what it should be. Battleship or overgrowth insect? I dont know yet so this question remain open.

+2 votes   reply to comment
R-thy
R-thy Jun 16 2009, 6:56pm replied:

Battleship is the best solution! overgrowth insect looks stupid imo as KW has prooved. A super air unit would be more inventive and more inviduality.

+3 votes     reply to comment
Tiberius666
Tiberius666 Jun 17 2009, 6:27am replied:

well GDIs uber unit is a vehicle class, NODs is a soldier(ish) class, therefore i agree, Scrin should have a super airship, with that said, isn't the Scrin air force already OP?

+3 votes     reply to comment
Partoal
Partoal Jun 16 2009, 7:41pm replied:

And if it can it has two modes? like: -super weapon mode -battleship mode (somekind of not overwhelming weapon)
Anyways, i knew that there is mother ship but it isnt like a super unit.. in my opinion it is just a mobile super weapon.

+2 votes     reply to comment
Genestealer_Cultist
Genestealer_Cultist Jun 17 2009, 8:42pm replied:

I'm going to have to agree with super battleship. I mean as stated above the GDI have a vehicle, the NOD an infantry so the logical choice would be a battleship for the Scrin.

+3 votes     reply to comment
Smallchange
Smallchange Sep 26 2009, 10:17am replied:

I agree completely that scrin's should be a battleship

+2 votes     reply to comment
outlawDavid59
outlawDavid59 Jun 17 2009, 7:13am says:

I would say its better that scrins super unit should be something on ground like a huge insect with a big brain with super mind control tech that can allow it to take upto 5 units and if it controls more than 5 it overloads by taking damage to make that unit unavalible to attack but mind control only so that way the Mk 2 walker with rail guns Nod commando a soldier with energy balls and scrins one doesnt attack cause if players has enough time to have in a team lots of warships, assault carriers and the battleship super unit combined then nothing not even venoms will have a chance to stop them.

+1 vote     reply to comment
Agamemnonjr
Agamemnonjr Jun 18 2009, 2:35am says:

What about to add call far transport (heavy transport) ability for MK2. CC can move under ground with Sub-apc. To my mind if you make that heavy transport destructible, and higher price it will make sense.

+3 votes     reply to comment
Sarge_Rho
Sarge_Rho Jun 18 2009, 5:33pm buried:

(buried)

I don't like it. the MKII is supposed to be utterly boxy, but this one is almost smooth :/

-6 votes     reply to comment
Carnius Author
Carnius Jun 19 2009, 7:29am replied:

Yeah, I deliberately change his original design to better fit in to futuristic look of CnC3 which i personally like. I don´t blame you if you dont like it, i know my vision can´t satisfy everyone.

+10 votes   reply to comment
Sarge_Rho
Sarge_Rho Jun 19 2009, 10:27am replied:

No, I don't mean that. I mean, it doesn't look as intimidating as it does with bigger weaponry.

0 votes     reply to comment
Carnius Author
Carnius Jun 19 2009, 3:13pm replied:

Maybe, but you cant judge just from picture, better wait for release. I must say for myself that when this mammoth mkII marching towards my base i feel always uneasy, so its work for me and i can only hope it will work for others too.

+5 votes   reply to comment
Sarge_Rho
Sarge_Rho Jun 19 2009, 4:56pm replied:

I just suggest to make the railguns a tad bigger :P

0 votes     reply to comment
triadbanger07
triadbanger07 Dec 13 2009, 2:30am replied:

yeah should be a bit bigger. not too big. and can u make the railgun beam of mk2 similar to marv's weapon beam, only without the shockwave?

+2 votes     reply to comment
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Entertainment
Date
Jun 7th, 2009
By
Carnius
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