This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.
Flies all the time or only sometimes? x-D
Looks decent. :-)
awesome!!!
They fly all the time, so they are much more like rocketeers in RA2, but they can go to low altitude and enter armory to replenish fallen squad members. They are intended to be airborne infantry, so in low altitude they got some penalties.
That must have taken some time coding, good work!
oh cool i posted before about easier to cotnrol my bad therse alot to see all at once :P well all of a sudden...
A lot of 'some time'...
Two things
1 could flight mode be like Nod Shadow team
2 could you make shadow team do more damage to infantry, they seem under powered for spec ops
Model looks great
i think one minigun is fine
nice.
Another thing that I miss with the EA C&C3
Good work
And do they can to walk or they will fly all the time???
Carnius Aug 3 2009, 6:19pm says:
They fly all the time, so they are much more like rocketeers in RA2, but they can go to low altitude and enter armory to replenish fallen squad members. They are intended to be airborne infantry, so in low altitude they got some penalties.
EPIC!
lol this makes me laugh how he has dual miniguns. wonder how much more devistating he'd be with dual handheld ion cannons :P
Might be an interesting upgrade...
either way their thay would be stil vanrabal to venom attacks
Alright! TS jumpjet makes its return in.... no not TW... But TE!!
His legs are quite funny although he's in the air :D
I love this unit!
i like the idea of flying paratroopers that assist ground operations.
To my mind it would be better to replace miniguns with another kind of machine-gun. (they are very big for that model) But it's only my homing opinion.
yea now that i think about it, firing dual miniguns from a jetpack would blow you the hell outta the sky from the recoil and stuff, so a smaller gun may be more realistic. But then again it is the future and jetpack technology has probably come a long way...
Can you make a heavy machinegun soldier That has to un-pack to shoot and pack-up to move...
$800-$1000
shoots faster than rifleman
hits harder than rifleman
has half the health packed-up than un-packed
Comes 2 in a team...
Just a thought...
Scratch that...
like the model, but the texture is streched
Very good work!
it kind of too thick at the jet over there. make me think of french toast(real sorry for the wording, not trying to be mean, just got direct when i am engage and excited with stuff...), but then may be the technology of this kind of jet required so, just sharing thought....
And by the time it unpacks the enemy infantry already moved away...
i forgot about that unit.i thought that was a rocketeer from redalert2.
also when brutal AI spaming it, they become an unstoppable force... any counter?? AA site doesn't seem to work...