This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.

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Post comment Comments  (0 - 50 of 59)
Rimtech
Rimtech Aug 3 2009, 6:52pm says:

Ah this is epic :-O

+1 vote     reply to comment
Rabboticus
Rabboticus Aug 3 2009, 7:02pm says:

lol cool

+1 vote     reply to comment
feillyne
feillyne Aug 3 2009, 7:13pm says:

Trollish... like a troll in fantasy worlds, but converted to C&C3 reality. x-D

+1 vote     reply to comment
Carnius
Carnius Aug 3 2009, 7:32pm replied:

Might be, i have just put my imagination on loose. :)

+1 vote     reply to comment
R-thy
R-thy Aug 3 2009, 7:31pm says:

It looks... ähh... strange... and scary. ^^

+1 vote     reply to comment
Carnius
Carnius Aug 3 2009, 7:33pm says:

Alien unique unit (epic unit if you wish). Its tiberium based creature armed with two tiberium beam cannons and tioxin blast cannon (corrupters weapon) It also has ability to seed tiberium.

+2 votes     reply to comment
xonone
xonone Aug 3 2009, 7:58pm says:

will nod have a "epic unit" as well? this unit is looking very good.

0 votes     reply to comment
opscomm
opscomm Aug 4 2009, 3:54am replied:

They have one, its called the cyborg commando.

+3 votes     reply to comment
feelmywrath
feelmywrath Oct 31 2009, 3:13am replied:

yeah maybe but cyborg commander is not big as this one i want too that we have such epic units instead (sorry for my words carnius i think youre brilliant) ''little'' cyborg commando which only haves 1 weapon

+1 vote     reply to comment
ReLiFeD
ReLiFeD Dec 18 2009, 10:48am replied:

the cyborg commando is a little bit to easy to kill...

+1 vote     reply to comment
R-thy
R-thy Aug 3 2009, 8:38pm says:

Please don't give him an AA! It already got 4 legs so it doesen't have to be a Alien Mammoth Mk II. More difference and variety for the Epic Units!

+1 vote     reply to comment
Sutoka
Sutoka Aug 3 2009, 10:02pm replied:

Why? If you were scrin, would you want this big awesome super extra huge monster to be destoryed an airstrike?

+2 votes     reply to comment
Carnius
Carnius Aug 4 2009, 7:39am replied:

It has no AA defence, i dont want to create alien version of mammoth mk II as well. It has completely different features.

+3 votes     reply to comment
█Black/Brunez█
█Black/Brunez█ Aug 3 2009, 8:52pm says:

I love it, too!

Scrin need´s more weapons!!!

Destroy the humans, Muahaahaahaa!!!

+3 votes     reply to comment
Scorch17
Scorch17 Aug 3 2009, 11:49pm says:

Nice model! I hoped, that super unit for aliens will look like tripod from "War of the Worlds", but anyway great job! This mod looks better and better with every new updating!

And some noobs questions: what about flying battleship for Scrins? May you rebuild useless Mothership into mobile fortress with superweapon capability? It could fly above battlefield and bring death to the foe with batterys of heavy beam cannons...

+2 votes     reply to comment
Carnius
Carnius Aug 4 2009, 7:42am replied:

I have similar planes with mothership, just need time to make it real :)

+1 vote     reply to comment
Karos
Karos Aug 4 2009, 2:42am says:

im having troble telling is it a tripod or qudrapod.

+1 vote     reply to comment
Carnius
Carnius Aug 4 2009, 7:34am replied:

its quadropod, because tripod is much harder on animation ;)

+1 vote     reply to comment
Karos
Karos Aug 4 2009, 6:23pm replied:

yeah i couldent see its other leg

+1 vote     reply to comment
Cjslayer16
Cjslayer16 Aug 4 2009, 5:24pm says:

It looks alright but i dont know the legs seem to stick out... like just not quite mixing right with the rest of it besides that it looks BEAUTIFUL though :D

+1 vote     reply to comment
Karos
Karos Aug 4 2009, 6:46pm says:

what sound does it make?

+1 vote     reply to comment
Hijacker
Hijacker Aug 6 2009, 5:03am says:

Great scrin epic unit FTW! Where do you built it from?

+1 vote     reply to comment
Starfox100
Starfox100 Aug 6 2009, 11:34am says:

Great Epic VS the MK.2

i got maybe an idea for an NOD epic.. i have seen this mech on many promo's of C&C3 but it was not in the game!

maybe an idea for NOD. ^_^
you can find the picture on my page.

+2 votes     reply to comment
Something_Else
Something_Else Aug 6 2009, 6:20pm replied:

The NOD Walker unit that you see in the GDI intro (first campaign movie) would be an interesting addition as an Epic unit for NOD...

0 votes     reply to comment
Genestealer_Cultist
Genestealer_Cultist Aug 6 2009, 6:36pm says:

I have to say that I'm both happy and sad about this unit. Happy because the Scrin are getting an epic unit, but sad because I wished that it would have been an aircraft rather than a walker.

Also to some of you people: The Nod already have an epic unit, the Cyborg Commando!

+3 votes     reply to comment
R-thy
R-thy Aug 7 2009, 8:57am replied:

Yes that are also my thougths... I'm also exepted an epic aircraft unit. Why aliens should use an primitive to land limited bug when they have the technology to travel through the space? An planetary battleship could do every task with ease. It should be the mothership that has to be changed completely (also optical) from a mobile superweapon to an Epic.

+3 votes     reply to comment
Carnius
Carnius Aug 9 2009, 6:05pm replied:

I have planes to change mothership to something like battleship with gun turrets all around and some sort of superweapon, but not catalist cannon, it might be too much with combination with other weapons.

+3 votes     reply to comment
Tiberius666
Tiberius666 Aug 8 2009, 10:35am says:

so now, in effect, scrin have two 'epic/unique' units. The mothership and this crazy monster. And i suppose the mastermind commando too, why not make a second epic for both NOD and GDI as well?

0 votes     reply to comment
Tiberius666
Tiberius666 Aug 8 2009, 10:41am replied:

and also, does this just build out of warp sphere, or get its own build queue like the other uniques?

+2 votes     reply to comment
Carnius
Carnius Aug 9 2009, 5:57pm replied:

its build from warp sphere. There is no need to create new special building for it because warp sphere is big enough.

+1 vote     reply to comment
Carnius
Carnius Aug 9 2009, 6:09pm replied:

How about kodiak for Gdi and montanauk for nod. Just an idea.

+7 votes     reply to comment
Tiberius666
Tiberius666 Aug 9 2009, 7:17pm replied:

I was thinking that GDI could use the Kodiak, but i dont think either of those were combat vehicles. I suppose they could be redesigned to have weapons, imagine bombarding a NOD base with a MkII and aerial support from the Kodiak!

+2 votes     reply to comment
R-thy
R-thy Aug 9 2009, 8:32pm replied:

Kodiak isn't a battle ship but it should be implemented in the mod absolutly! My first thought was a flying mobile base where you can produce maybe Orcas or a whole base^^ little bit C&C 4 feeling ;)
But remember that Kodiak is a big *** ship. (1. TS FS Mission^^) Don't know but its size must be reduced in game.
But what use the Montanauk could have I can't tell...

+2 votes     reply to comment
Gregthegen
Gregthegen Oct 11 2009, 8:51pm replied:

The Monatauk would be a great portible MCV MK II, or a mobile battle base of sorts, atleast in my opinion.

+1 vote     reply to comment
Starfox100
Starfox100 Aug 10 2009, 6:01am replied:

montanauk?... 0_o

maybe the Kodiak to transport the MK.2 around!
ok.. that would be overkill.. xD

+1 vote     reply to comment
Smallchange
Smallchange Oct 5 2009, 10:39am replied:

Yes i would love for the mkii to have transports

+1 vote     reply to comment
Tiberius666
Tiberius666 Aug 9 2009, 7:25pm says:

sorry for double post again,

ideas for kodiak and montauk:

Kodiak could be a bit like the PAC, with a squadron of orcas perhaps, as well as long range missiles?

Montauk is like an underground train i think, so why not make it like the mechapede in KW. Have each section of the 'train' upgradeable to have different weapon modules?

Just my imagination wandering, tell me what you think....

+1 vote     reply to comment
McButnic
McButnic Aug 23 2009, 2:53pm replied:

the kodiak could have a bunch of light anti-infantry guns and some slightly heavier rockets, but as its main weapon it could have 3 or 4 of those orca fighters you only see as the orca strike. i don't know if they've already been used for something. it would be like an GDI version of the PAC.

i don't know about the montauk though, maybe just as a massive hit and run tank with lasers. fits very well with NOD battle techniques, it moves in hits a bunch of units and buildings, and when they start to move in on it, it disappears underground.

But if you have the Kodiak, you could have that crashed scrin ship in TS for NOD, since it was Kane that built it. then all three factions would have a flying battleship, while the Scrin would still have an air advantage with the mothership.

+1 vote     reply to comment
Carnius
Carnius Aug 12 2009, 9:03am says:

I believe there is no hangar bay on Kodiak, it suppose to be mobile command center, weaponless, but comparing to today military ships i find weird that such big craft do not have any weapons at least for self defence, long range missiles could be also very liked feature, there is plenty of hatches on Kodiak´s hull from where can be launched. I thing Kodiak could work as flying Mcv with some weapons mount on it or Superheavy Gunship. Of course scaled down on size of dropship command where will be produced.

Hence CnC3 TW lack code to create mechapede its not possible to do montanauk like that, but there is still possible add some upgrades similar way to avatar is done. As for kodiak, montanauk could be also mcv, but this time subterrain mcv.

+3 votes     reply to comment
Starfox100
Starfox100 Aug 13 2009, 7:25am replied:

i guess you get so many ideas that you can star a total new mod! xD

0 votes     reply to comment
Partoal
Partoal Aug 15 2009, 1:34pm replied:

Sounds good, but a bit useless that "super MCV" thing :D

+1 vote     reply to comment
playmsbk
playmsbk Aug 19 2009, 3:11pm says:

you can get 2 epics for each faction in v1.5.the epics from kw.think.the future the presence and the past are together in your mod.

+1 vote     reply to comment
playmsbk
playmsbk Aug 20 2009, 4:02am says:

your ideas sound like cnc4.

+1 vote     reply to comment
Smallchange
Smallchange Sep 26 2009, 10:07am says:

(This is my first time posting on this site)

Thank you Carnius for all the great versions of tiberium essence...

But is 1.4 up for download yet if so why cant i download it...

+1 vote     reply to comment
Railgunner2160
Railgunner2160 Oct 18 2009, 8:46pm says:

The Kodiak similar to the GDAS Prometheus that is supposed to be featured in Tiberian Apocalypse....

+1 vote     reply to comment
jerry311
jerry311 Nov 28 2009, 9:01am says:

The scrin finnaly have got a boss to face the cyborg commando and the MK2. But I think the commando should be given more armor and the energy.

+1 vote     reply to comment
Нunter-Seeker
Нunter-Seeker Dec 9 2009, 2:59am says:

Very good, I like it!

+1 vote     reply to comment
ReLiFeD
ReLiFeD Dec 20 2009, 11:17am says:

maybe you can make something like this: Cncden.com as the nod epic unit or this: Cncden.com

+1 vote     reply to comment
ReLiFeD
ReLiFeD Dec 20 2009, 11:21am says:

 

+1 vote     reply to comment
JayFKay
JayFKay Jan 15 2010, 7:34pm says:

Hexapod now in TW too!

+1 vote     reply to comment
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Date
Aug 3rd, 2009
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Carnius
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