Thrawn's Revenge is a large-scale mod for Empire at War: Forces of Corruption. It includes the events of the Galactic Civil War after Palpatine's death at Endor, up until the signing of the Pellaeon-Gavrisom treaty. If you own the Steam version of EaW, you will have to complete extra steps to run the mod after installation. Please see the manual for these steps.

Report article RSS Feed Imperial Civil War 2.1 Released

2.1 includes Survival mode, a new GC, several neew and redone units, and a slew of bug fixes and balance changes.

Posted by .Corey. on Dec 31st, 2013

This requires a fully patched installation of Star Wars: Empire at War: Forces of Corruption.
Uninstall all previous versions of Imperial Civil War before installing.

2.1 Release Screenshots2.1 Release Screenshots

...For Those New to Imperial Civil War...
New Era-Based Tech System
Play as the New Republic, Imperial Remnant, Pentastar Alignment or Empire of the Hand with dozens of new units and heroes
Conquer Hostile Non-Playable Factions, Including the Hapans and Yevethans
14 New Galactic Conquests Scenarios
18 New Skirmish Maps
Over 70 New Planetary Maps for GC
Over 100 New Space Maps for GC
Redone Particle Effects and GUI
Several All-New Gameplay Mechanics

2.1 Release Screenshots2.1 Release Screenshots

...Major Changes in 2.1...
Features a new Survival gameplay mode where you fight off waves of enemy ships.
Imperial Civil War GC: Play as the Remnant or Pentastar Alignment in this era-progressive GC to control the known Galaxy
New Units and Structures: Bu'direch, Visvia, V-19 Torrent, Lucrehulk
Redone Units: Vigilance, MTC, Clawcraft, Massias
Various Bug Fixes

For full information on the content in Imperial Civil War, please read the manual, which is included in all downloads as well s being available separately in our downloads section.

The mod is also available as both a ZIP file and an installer. The first button is the installer, second is the ZIP.

Imperial Civil War 2.1 (Installer)

Imperial Civil War 2.1  (Zip)

The new version is also available from Desura.

If you are having trouble running or installing the mod, please post in our tech support board. Make sure to check the manual as well as existing threads for the answer to your question before posting.

2.1 Release Screenshots2.1 Release Screenshots

...The Future of Imperial Civil War...
As we've said in the past, 2.1 will be the final full version of Thrawn's Revenge: Imperial Civil War. That being said, we still intend to support and release some updates for the mod. This will include a few new units, as well as some visual reworks which will hopefully also help to improve performance. At the moment, this is scheduled to include units like the Consen Dropship for the Empire of the Hand, and redone versions of the Bothan Assault Cruiser, new Shipyard skins, and a few other things. Once we have more feedback on Survival mode, we'd also like to update the map for it and release a version of it for the Pentastar Alignment, as well as include a version of the Imperial Civil War GC scenario for the New Republic (we originally intended to with the initial 2.1 release, but the New Republic refuses to play nice with the story scripts).

Our main focus going forward is going to be for our Sins of a Solar Empire: Rebellion mod, Star Wars: Ascendancy, which will be the source of our updated models. I know this will come as a disappointment to some people considering several of those people have sent me messages to insult me for it, but the addition of mountains of new units or factions at this point would hinder basic game functionality, and the mod is already pretty massive. With these updates, while we will be trying to flesh out some areas which may be lacking or add what makes sense, our main goals will be to polish what is there. We feel we've essentially accomplished the core of what we set out to do with ICW and are ready for some change.

2.1 Release Screenshots

I would personally like to thank the amazing team I've been lucky enough to be a part of for the last 8 years for their hard work, as well as the outspoken and dedicated fanbase who has supported us throughout development. I'm looking forward to working with all of you to polish ICW and to launch Ascendancy!

If you have a question about the mod, suggestions for future versions or would like more information on the mod, please follow us on our forums, Facebook page or Mod Database profile.

Post comment Comments
Starkiller2356 Dec 31 2013, 11:23am says:

I must say, this mod shows an amazing amount of work and talent when compared to the original game; its breathtaking on what can be done to an old 2006 game. I wish you guys luck on everything you do in the new year!

+11 votes     reply to comment
Enceladus Creator
Enceladus Dec 31 2013, 3:00pm replied:

Thank-you. Happy New Years to you as well.

+4 votes   reply to comment
eliteempire Dec 31 2013, 2:39pm says:

Thanks and good luck! Happy New years

+2 votes     reply to comment
Enceladus Creator
Enceladus Dec 31 2013, 3:01pm replied:

Happy New Years to you too.

+2 votes   reply to comment
paulg1997 Dec 31 2013, 4:32pm says:

how do i play survival mode?

0 votes     reply to comment
.Corey. Author
.Corey. Dec 31 2013, 4:38pm replied:

Go the the galactic conquest list and select the GC's named "Survival: Faction"

+1 vote   reply to comment
Evil-Kommie Dec 31 2013, 4:49pm says:

Thanks guys for all our hard work, and have a great 2014! :D

+1 vote     reply to comment
valinhorn Dec 31 2013, 5:41pm says:

Happy New Years. Can't wait to download

+1 vote     reply to comment
paulg1997 Dec 31 2013, 5:51pm says:

im not getting the update, i even uninstalled and reinstalled.

+1 vote     reply to comment
.Corey. Author
.Corey. Dec 31 2013, 5:53pm replied:

What's making you think it's not applying?

+1 vote   reply to comment
Nihilus57 Dec 31 2013, 6:06pm says:

So all I have to do is unistall 2.0 then just hit install and it should work right?

+1 vote     reply to comment
paulg1997 Dec 31 2013, 6:10pm says:

the fact GC maps have not updated

+1 vote     reply to comment
.Corey. Author
.Corey. Jan 1 2014, 4:06pm replied:

Well, if you've uninstalled and reinstalled and you're not getting the new content, then you probably have an old installer, or you're expecting to see something that isn't there.

+1 vote   reply to comment
Nihilus57 Jan 6 2014, 3:00am replied:

I'm not very computer wise so when I found desura it helped a lot with launching mods so when you say I might have an old installer what do I have to do or do i just clear it all then reinstall the mod from desura?

+1 vote     reply to comment
Nihilus57 Jan 8 2014, 12:05am replied:

Nevrmind cause I got it to work and once again thank you guys for this great mod

+1 vote     reply to comment
paulg1997 Jan 18 2014, 10:30pm replied:

outdated installer fixed it now sorry, thanks for making the game good

+1 vote     reply to comment
WhereAreTheMemes Dec 31 2013, 8:49pm says:

nice, thank you :3

0 votes     reply to comment
Triston25 Dec 31 2013, 10:23pm says:

phenominal work gents thanks for the end of the year present and have another great year makeing mods for us great work keep it up

+1 vote     reply to comment
Dnst Jan 1 2014, 10:33am says:

Great to see you are continuing development on a new game. I hope we will get a great Star Wars mod for Soase!

+1 vote     reply to comment
Commander_Cody Jan 1 2014, 10:58am says:

Just played the Pentastar Alignment From the Ground up GC and the Imperial Civil War GC, I think I cant find the new unit: Lucrehulk in game even it is mentioned as a new feature in v2.1...

0 votes     reply to comment
Enceladus Creator
Enceladus Jan 1 2014, 11:12am replied:

Check out our manual (page 63): . It tells you how you can build the Lucrehulk!

+1 vote   reply to comment
cheesecake645 Jan 1 2014, 6:33pm says:

Congrats on another successful release, I look forward to playing

+1 vote     reply to comment
myxale Jan 3 2014, 9:11am says:

One of the Biggest Mods on MODDB. Simply Epic.
Worlds of Kudos to you guys.

+1 vote     reply to comment
aulus742742 Jan 4 2014, 5:38am says:

Is the mod released on Desura yet? I've uninstalled and reinstalled and its still 2.0. Looking forward to playing 2.1, had great fun on previous versions, thanks to the TRDT

+1 vote     reply to comment
Dicehunter Jan 4 2014, 5:58am says:

For some reason I can only select the black hole crisis in GC, I downloaded the latest version and have it on Steam.
Any help would be appreciated :)

+1 vote     reply to comment
danzini Jan 8 2014, 1:23am says:

this is an epic mod the best star wars gaming experience ive ever head thank you so much !

+1 vote     reply to comment
tomgraveling Jan 11 2014, 10:53am says:

amazing mod you guys done an brilliant job with this mod. i love the gameplay and visuals. however i would like to add that on admiral difficulty the AI doesnt build any mining or tax collection structures so after uv taken down there starting forces not sure if this is down to the fact that zann consortium makes money by corrupting in teh original game, they build very slowly (not sure if this is down to the fact that zann consortium makes money by corrupting in teh original game) and you end up just attacking planets with loads of annoying defences and the space battles turn it to my stardestroyers versus a fleet of fighters and fighter tarten patrol cruisers. basicly about a quarter through the game they stop attacking with anything worth fighting. thats my feed back still a brill game one of the best starwars games iv ever played highly reccomend.

+1 vote     reply to comment
UnfadingSolace Jan 12 2014, 4:00pm says:

The game freezes and stops responding whenever I connect to the multiplayer server using 2.1. It wasn't a problem prior to that so I'm not really sure what's going on. Is the multiplayer not supposed to work in this version?

+1 vote     reply to comment
ShadowIllusive Jan 13 2014, 1:13am says:

This mod is awesome. But I have this great distaste for the skirmish mode. Just a little bit into it and the whole map gets revealed. This is really annoying as the ai warp units straight into my base. and it's obvious the ais only goal is to destroy mining facilities. I can deal with their tactic but is there a way to make the map not lose the fog of war?

+2 votes     reply to comment
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