In The Rising, there is no place to hide, there is no escape, and you will not be rescued. The only hope available for mankind will come from your determination and resilience. The time of avoidance and submission are over. The only option is to resist.

Post comment Comments  (0 - 50 of 68)
MacMonkey
MacMonkey Nov 7 2010 says:

There's no hip-firing? Only Iron-sights to fire your weapons? Whatever I like Iron-sighting anyways. Wow, looks like I'm here first that's what I get for not sleeping...

+8 votes     reply to comment
J.S.F
J.S.F Nov 7 2010 replied:

I find it pretty nice keeps teamates from scared firing and forces them to AIM desently instead of wasting caps.
Still good aims model and textures.

And I think I speak for most :
Cant wait for it to come out!

+2 votes     reply to comment
Murdouken
Murdouken Nov 7 2010 says:

Looks incredible as always, but I think the sound feels a bit weak. That's just preference though, no idea how the actual gun sounds.

As I said, visually it's incredible. Can you fire from hip or just down the sight?

+1 vote     reply to comment
MatthewD Author
MatthewD Nov 7 2010 replied:

You cannot fire from the hip. I think the sounds fit really well.

+5 votes   reply to comment
PeacefulPatriot
PeacefulPatriot Nov 7 2010 replied:

As someone who has fired a berretta, the sound is nearly spot on, and is a MAJOR improvement to the common "pop" sounds of most games.

+5 votes     reply to comment
taiiat
taiiat Nov 16 2010 replied:

yeah. most games portray either the 9mm beretta as either a mini cannon, or a paintball gun. either some immensely exaggerated blam, or just a piffle. it's pretty proper, and the minor bit that it is off, isn't of the utmost importance.

also, kudos for remembering to have multiple recoil animations, so that the gun doesn't always move to the same place and direction when you fire. too many mods forget that.
and i like the arms quite a lot! the hands look like he's been attacked and killed something with his bare hands but otherwise.

+1 vote     reply to comment
Lord_Mordja
Lord_Mordja Nov 7 2010 says:

I know this may sound weird, but those are some sexy hands. :P Seriously though; great modeling. Only problem I can see is that his sleeves are really shiny.

E: The sounds are cool too.

+2 votes     reply to comment
SneakySoft
SneakySoft Nov 7 2010 replied:

You are right about the sleeves.

+2 votes     reply to comment
Mr.John
Mr.John Nov 7 2010 replied:

That would be a normal-map / phong error. Too high value I believe. Nice work anyhow..

+1 vote     reply to comment
cheesemoo0
cheesemoo0 Nov 7 2010 replied:

Phong or spec map.

+1 vote     reply to comment
Mischa_Silden
Mischa_Silden Nov 7 2010 says:

Nice :)

+1 vote     reply to comment
Andrzej_Kocur
Andrzej_Kocur Nov 7 2010 says:

nice map-radar in right-upper corner :)

+3 votes     reply to comment
CorporalHicks
CorporalHicks Nov 7 2010 says:

Thats bad that you cant fire from the hip. You know if you are overrun by monsters and they are 1 meter infront of you or you are making your last stand you will not shoot looking trough the iron sight.

+1 vote     reply to comment
MatthewD Author
MatthewD Nov 7 2010 replied:

At that distance, why don't you just melee attack them?

+3 votes   reply to comment
Hendar23
Hendar23 Nov 7 2010 replied:

Have you ever tried firing a pistol onehanded? Without using the sights? You'd be surprised just how hard it is to hit anything, even at point blank range.

+2 votes     reply to comment
MatthewD Author
MatthewD Nov 7 2010 replied:

Yeah, it's difficult as is to hit targets with ironsights. Without them, you are just a fool who's going to waste a LOT of ammo. And in a time where supplies are limited, that's not a good idea.

+2 votes   reply to comment
PeacefulPatriot
PeacefulPatriot Nov 8 2010 replied:

plus you have a tendency to aim on instinct.

+2 votes     reply to comment
Craka_J
Craka_J Nov 7 2010 says:

The only negative/constructive thing I can muster is: the sleeves are shiny. They look wet. The rest is great though.

+1 vote     reply to comment
CorporalHicks
CorporalHicks Nov 7 2010 replied:

Thats because the player wear leather jacket.

+2 votes     reply to comment
Jokerme
Jokerme Nov 7 2010 says:

I hope weapons are really strong because looks like it'll be difficult to shoot people like this.

+2 votes     reply to comment
MatthewD Author
MatthewD Nov 7 2010 replied:

Actually when hip firing and ironsights are available, people shoot in ironsights 90% of the time anyway.

+1 vote   reply to comment
CakeMaster7
CakeMaster7 Nov 7 2010 replied:

Well, that may be true, but I prefer moving (running, sprinting, ect) NOT looking down the sights.

+2 votes     reply to comment
Octopuss
Octopuss Nov 7 2010 says:

This is so awesome!!! I get ******, please release it soon!!!

+1 vote     reply to comment
Rukus_
Rukus_ Nov 7 2010 says:

I haven't seen a monster in any of these videos. Strange.

0 votes     reply to comment
MatthewD Author
MatthewD Nov 7 2010 replied:

What's the point of spoiling the monsters?

+2 votes   reply to comment
CakeMaster7
CakeMaster7 Nov 7 2010 replied:

We might want to give ideas for them?

0 votes     reply to comment
MetalNinjaRed
MetalNinjaRed Nov 7 2010 says:

Wow, that is some great work, right there! I love pistols, so I think this gun might be my fav, haha. I also think that the idea of only being able to fire in iron-sights is a really cool one; it kind of reminds me of the Resident Evil games, and those are just plain awesome.

So keep up the good work; look forward to more updates and such!

+1 vote     reply to comment
SolidFake
SolidFake Nov 7 2010 says:

really nice ambient sounds!
it feels like you are playing I am Legend :D

+1 vote     reply to comment
KEEP_IT_UP!
KEEP_IT_UP! Nov 7 2010 says:

just awesome animations and great models... only thing i would change is, speed up the "walk animation" when the player runs. it seems like there's no real difference between the two. :)

+1 vote     reply to comment
Reluctant_Redcoat
Reluctant_Redcoat Nov 7 2010 says:

Yay, trigger discipline! :D

+1 vote     reply to comment
thelastlambda
thelastlambda Nov 7 2010 says:

No one noticed the flying error at 0:22? Look in the sky!

Anyway, very cool, I like the way the mod is coming. Maybe hip firing could be a perk?

+2 votes     reply to comment
RedSlug
RedSlug Nov 7 2010 says:

Are you planning a second reload-animation when one round remains in the chamber?

+2 votes     reply to comment
Yronno
Yronno Nov 7 2010 replied:

^ Please do this.

+2 votes     reply to comment
ruMpel
ruMpel Nov 7 2010 says:

I like it! It looks very damn good. And I also like that it doesn't zoom in when you use iron sights, because that bothers me really much in games.

+2 votes     reply to comment
MatthewD Author
MatthewD Nov 7 2010 says:

It's not coded in yet, but that is 1 of the 2 different reload styles (fast and slow). As you can see in the video, reloading slow saves the magazine (remaining rounds are saved) and reload fast (not shown here) shows him drop the mag out (animation is very fast and remaining rounds are lost).

+1 vote   reply to comment
Fur-Man
Fur-Man Nov 7 2010 replied:

Excellent idea. What I wonder is how you initiate either. Maybe the fast one is tapping R and the slow one is holding R for a little while?

+1 vote     reply to comment
MatthewD Author
MatthewD Nov 7 2010 replied:

You're getting warm.

+1 vote   reply to comment
DaveTheFreak
DaveTheFreak Nov 7 2010 says:

The animations make me wanna ***, they're so damn great!!!

+1 vote     reply to comment
Vcc2cc
Vcc2cc Nov 7 2010 says:

Just turn on AA when you record a video form now on.

Looks good otherwise.

+1 vote     reply to comment
Hannibal0
Hannibal0 Nov 7 2010 says:

The graphic is so epic, I just can't believe it... the effects are awesome too, like the little flash on the hand when u fire the gun. Keep up the great work!

+1 vote     reply to comment
HellsHigh
HellsHigh Nov 7 2010 says:

I like, but I see the counterstrike springy slides are evident here.

There should be 2 different reloads, one for a fully empty firearm (slide locks back on last shot) and one where there is still a round in the chamber (in this one, the slide doesn't come back and you simply remove the magazine and insert a new one without having to release the slide or **** the weapon.)

Otherwise, you get what I like to call "CSS Springy Slide Syndrome" and the slide shoots back magically before you reload.

Other than that I really like everything. The fire animation is nice and powerful, but fitting for a 9mm. The walking animation is also wonderful, not enough people do that.

+1 vote     reply to comment
MatthewD Author
MatthewD Nov 7 2010 replied:

All of that is planned, it's just not implemented yet.

+1 vote   reply to comment
Heroman117
Heroman117 Nov 7 2010 says:

I see the radar on the top right. Looks good but i'm sure its a placeholder for something else. I don't think it looks bad but it would probably be confusing for someone new to the game to have to use a radar that has weird shapes and lines and words all over instead of a more strait forward and simple Radar. The Beretta is amazing and you guys stun me every time you do a media release, keep up the good work!

+1 vote     reply to comment
.illogical
.illogical Nov 7 2010 says:

I like the idea of no firing from the hip. the movements and animation looks fab.

+1 vote     reply to comment
Garfusa2
Garfusa2 Nov 7 2010 says:

Absolutely fantastic.

Great work, actually looks like your firing a gun, not just going pop and the appearance that the firearm has no power.

Look forward to the mod.

+1 vote     reply to comment
Afason
Afason Nov 7 2010 says:

If you're going to make it so you have to be in ironsights to fire the gun, then at least make it so that you can still move at a decent speed when aiming. In games, I find that it would make more sense if the benefit of using a pistol would be mobility, instead of accuracy.
Though I really like the way it works so far. Can't wait to see the mechanics for the other guns!

+1 vote     reply to comment
PeacefulPatriot
PeacefulPatriot Nov 7 2010 says:

I just hope you won't be forced to aim down the sights with shotguns. Usually, unless you're doing long distance exhibition shooting, you can get away with just shooting a shotgun off of the shoulder.

+2 votes     reply to comment
Mkilbride
Mkilbride Nov 7 2010 replied:

Kevlar...nope. I've never hip fired a shotgun, or fired a shotgun without looking down the sites. That's stupid.

0 votes     reply to comment
PeacefulPatriot
PeacefulPatriot Nov 8 2010 replied:

I never said anything about hip firing. Hip firing with a shotgun is suicide.

Most civillian shotguns don't even come with sights outside the small bead screwed onto the barrel for a refrence point. I don't mean not to aim with a shotgun, but ironsight aiming with a shotgun is no more precise than simply tracking the target.

+1 vote     reply to comment
RACC00N
RACC00N Nov 7 2010 says:

WOW

+1 vote     reply to comment
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Video Details
Date
Nov 7th, 2010
Length
00:50
Filename
beretta_test_1.wmv
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