Dawn of the Tiberium Age (DTA) is a stand-alone mod that combines Tiberian Dawn (C&C 95) and Red Alert. While classic mode gets as close to the original game-play and balance as possible, Enhanced mode provides improved game balance and a lot of fun new stuff. DTA features many customization options for Skirmish and multiplayer (where you can play as GDI, Nod, Allies and Soviet on over 200 maps), challenging original singleplayer missions, as well as co-op missions. Since this is a stand-alone mod, you don't require anything but the mod itself to be able to play: the original game is not required.

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Add media Report RSS Tutorial Mission 1 (view original)
Tutorial Mission 1
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Nuttah
Nuttah - - 1,201 comments

Suh-weeeet! Nothing like some hand-held high-impact violence every now and then!

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Templarfreak
Templarfreak - - 6,721 comments

Good idea. =)

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Valherran
Valherran - - 2,443 comments

Nice of you to look out for those new players, good work! :-)

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brandonvortex1
brandonvortex1 - - 308 comments

Basic training for new recruit c&c player

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Reborn:X
Reborn:X - - 3,456 comments

Need winter training grounds.

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TAK02
TAK02 - - 584 comments

Make the city bigger and give us stuff to wreck it with pls.

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Rampastring Author
Rampastring - - 1,190 comments

You have the medium tanks. And you're on GDI's side, you'll get fired and taken to the court for destroying civilian buildings. =P

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SeriousToni
SeriousToni - - 626 comments

Good idea, that's definately something for me :)

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Hiramaky
Hiramaky - - 117 comments

It was a pretty good campaign. The question I have is did you intend for it to be extremely similar to Tiberian Sun's tutorial/demo missions?

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Rampastring Author
Rampastring - - 1,190 comments

Yes. I wanted to give people who've played the TS Demo a warm feeling of nostalgia. :)

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Description

I'm creating a tutorial campaign for DTA. While nearly all of our fans are more or less experienced C&C players, we've noticed that when we do get someone interested in DTA who hasn't played classic C&C before, they have a hard time picking up the game because there's no tutorial and the multiplayer AI and existing missions are rather difficult.

Our existing players will also get something new to enjoy however. The terrain detail of this map turned out to be quite nice, so while I made it with a tutorial mission in mind, I think I'll adapt the map a bit and also make a new "proper" SP mission for it.