The primary aim of this mod is to get away from the current gameplay which for the most part involves spamming tanks. We are introducing gameplay that requires, scouting and using a variety of units to be successful. Tanks are not the do-all units anymore, instead you need artillery units to take out defenses, tanks to take out artillery units, air units to take out the tanks, and AA units to take out air units. It's basically bringing Rock-Paper-Scissors to the game which we believe makes it more challenging and interesting. We're also making the factions' abilities exclusive. By that we mean only Nod use mines (so no APC mine drops) and they are also the only ones that use cloaking technology. The same applies for GDI who use more EMP now etc. We think this better defines the play styles of the factions so that you aren't just playing each faction more or less the same way.

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The Keep
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C&C-Pickled
C&C-Pickled - - 1,338 comments

Woah! Looking great!

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shadesop13
shadesop13 - - 15 comments

Wow that looks really good! whats the deal with NOD are they going to come with any pre built fortifications?

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CommanderDG
CommanderDG - - 1,389 comments

cool! Is the stronghold capturable? and if yes what will it do?

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TalonH4wk Author
TalonH4wk - - 268 comments

Not capturable, sorry.

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TalonH4wk Author
TalonH4wk - - 268 comments

The Keep comes with a good number of garrisonable and capturable defenses. This makes it a challenge against Ai as well as human opponents.

Overall the Keep is a large raised fortified base of two halves. A north section and a symmetrical south section. In the middle is a large tiberium field, so there's a lot of intense action there. But there are tiberium spikes and smaller blue fields outside of the Keep as well, so it's not just about the center.

I'll upload a wider shot soon.

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Archon_of_Darkness
Archon_of_Darkness - - 330 comments

All of that magnificent detail makes me think of the hyper-detailed Warhammer: Dawn of War 2 maps. Nice job.

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Description

This is a screenshot of a map that will be included in 1.03. It's a 4 vs 4 map.