The primary aim of this mod is to get away from the current gameplay which for the most part involves spamming tanks. We are introducing gameplay that requires, scouting and using a variety of units to be successful. Tanks are not the do-all units anymore, instead you need artillery units to take out defenses, tanks to take out artillery units, air units to take out the tanks, and AA units to take out air units. It's basically bringing Rock-Paper-Scissors to the game which we believe makes it more challenging and interesting. We're also making the factions' abilities exclusive. By that we mean only Nod use mines (so no APC mine drops) and they are also the only ones that use cloaking technology. The same applies for GDI who use more EMP now etc. We think this better defines the play styles of the factions so that you aren't just playing each faction more or less the same way.

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Add media Report RSS Guardian Cannon Stealth Detection Upgrade (view original)
Guardian Cannon Stealth Detection Upgrade
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xonone
xonone - - 1,601 comments

sweet.

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Farrew
Farrew - - 117 comments

Yeah, good job.

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Stoove
Stoove - - 38 comments

Nice idea. What about the Nod base defences? =]

Stoove

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TalonH4wk Author
TalonH4wk - - 268 comments

Nod and GDI get the ability. The stealth scanner sits on the hub for Nod shredders etc.

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christantoan
christantoan - - 3 comments

yeah, but when the defensive structure destroyed the stealth scanner still there

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TalonH4wk Author
TalonH4wk - - 268 comments

In the Beta yes. Seems to be getting destroyed now in the latest version (soon to be released).

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elcidcampeon
elcidcampeon - - 15 comments

looks like its from Starcraft2...

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SonofEvil
SonofEvil - - 1,477 comments

Looks like a solar panel...:P

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cantthinkofaname
cantthinkofaname - - 142 comments

i think it should look more like a radar dish but im not a mod maker so i have no clue how hard that would be

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Sarge_Rho
Sarge_Rho - - 4,654 comments

That IS a solar pannel :P

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Description

One of the major changes in version 1.2 is to make stealth harder to detect in the early game. Now standard defenses for GDI and Nod will have to upgrade before they can detect stealth. This will bring units such as the stealth tank, beam cannon, vertigo bomber into the game a lot more hopefully.

Players will need to rely a lot more on using stealth detecting units (gunwalkers, pitbulls, raider buggies etc.) in the early game which means they will also become more important in the game.

Tier 3 defenses automatically come with stealth detection.

Scrin's basic defenses don't have a stealth detection upgrade ability as this fits in with other balance changes we have made to them as a whole, but the Ion Storm, Storm Column and Mothership can detect stealth for them.