Stargate: Legacy started off as a conversion of the popular StargateTC to the source engine, but now is an independent mod using the latest Source engine technologies. For those who might not know, SGL, just like SGTC, is based on the popular TV show Stargate SG-1 as well as Stargate Atlantis.

There are currently two versions of Stargate Legacy, both of which are multiplayer only. Single player will not be started until we are satisfied we have reached a multiplayer release that requires minimal attention from the devs, allowing us to focus on other projects.

Beta 1.0.5 (released)
Choose your side and enter the epic battle between Tau'ri and Goa'uld. Fight your way trough the well known locations of the Stargate universe such as the SGC and Goa'uld motherships, as well as various alien worlds.
Tau'ri- Battle as a member of the legendary team 'SG-1' - Colonel Jack O'Neill, Major Samantha Carter, Teal'c, Doctor Daniel Jackson or a USMC soldier. Use the wide range of weapons from MP5 and FN P-90 to shock grenades and powerful C4 to stop the Goa'uld and end their tyranny!
Goa'uld- Choose to join the battle as a System lord, Anubis guard, Horus guard, Serpent guard or a loyal Jaffa. Use the powerful weapons from Staff weapon and T.E.R. to Zat'nik'a'tel and Tak to eliminate the Tau'ri and fulfill the will of your god!

Beta 2 (unreleased)
The latest version of Stargate: Legacy, involves a complete overhaul of graphics, and some major gameplay changes, and uses new technologies unavailable to us for the previous version. Along with some completely reworked versions of old and much loved Beta 1 maps such as Conquest and Temple, there will be new locations never seen before, such as the X-303 'Prometheus'. New weapons, including the previously unseen M16, will be available to you, along with a range of all new items. So prepare, to go and kick some snakehead arse, like you've never kicked it before!

We are in need of texture artists, modellers, and animators. If you happen to be one of these and you are interested in joining our development team, please apply on out forums. We are also looking for someone to help us with our Linux compiling.

Regards,
STARGATE LEGACY DEV TEAM

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Blog RSS Feed Report abuse Latest News: February 10 News

2 comments by coomdoom on Feb 1st, 2010 digg this super bookmark


Hello there.

Welcome to the February News. This month we will not be showing you anything as we're working on quite a bit of stuff which we want to keep under wraps until it's at the stage we're happy to show it to you guys, which should be next month.

But rest assured, we're working hard still and now that January exams have finished for quite a few members of the team, things are going full steam ahead.

Have a good month and as always stay safe and don't have nightmares.

The Stargate Legacy Team

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Stargate Legacy: 1.0.0 to 1.0.5 Server Patch

Stargate Legacy: 1.0.0 to 1.0.5 Server Patch

Jul 31, 2008 Patch 0 comments

This is the 1.0.0 to 1.0.5 server patch fixing numerous bugs and game play problems. Please make sure you have BETA 1 installed before installing this...

Stargate Legacy: 1.0.0 to 1.0.5 Client Patch

Stargate Legacy: 1.0.0 to 1.0.5 Client Patch

Jul 31, 2008 Patch 2 comments

This is the 1.0.0 to 1.0.5 client patch fixing numerous bugs and game play problems. Please make sure you have BETA 1 installed before installing this...

Stargate Legacy - Beta 1 Installer (Client)

Stargate Legacy - Beta 1 Installer (Client)

Jul 13, 2008 Full Version 5 comments

Important Notice for Downloaders THIS IS A PUBLIC TEST BETA ONLY. IT USES LOW-LOD MODELS AS PLACEHOLDERS IF YOU DO NOT UNDERSTAND THIS PLEASE DO NOT DOWNLOAD...

Stargate Legacy **Server Version** (Beta 1 RC1)

Stargate Legacy **Server Version** (Beta 1 RC1)

Jul 10, 2008 Server 1 comment

Stargate Legacy Server Version (Beta 1 RC1) Please do not attempt to install on client, this version is for servers only, please visit www.stargatelegacy.info...

Comments  (0 - 10 of 306)
KiwiPirate
KiwiPirate Feb 5 2010, 7:55am says:

i dont see any single player stuff O_o

+1 vote     reply to comment
coomdoom
coomdoom Feb 6 2010, 1:39pm replied:

That's because we're not working on that yet.

+1 vote     reply to comment
NODsoldier
NODsoldier Feb 1 2010, 7:33pm says:

This mod seems like it will be incredible when it is fully finished!

+1 vote     reply to comment
EvL
EvL Jan 3 2010, 11:08am says:

Oh sweet mother of god, i'm, in friggin LOVE with the Stargate-lore, i think i know where to place my vote after i've tried this xD

+1 vote     reply to comment
Badab
Badab Jan 1 2010, 11:17pm says:

Wow, this mod is coming along very well!! The only niggle I have with it is the recoil with one of the guns in the youtube vid. Mabie just make it push up or bounce round in a circle instead of coming across so you can't see anything? Apart from that, this mod is near perfect!!! Definately downloading as soon as beta 2 is up! keep up the good work!!

+1 vote     reply to comment
pbpayer
pbpayer Dec 29 2009, 12:11am says:

Is the next beta gonna have an actual kull warrior separate from the zat'ark?

+1 vote     reply to comment
Furling
Furling Dec 31 2009, 12:09pm replied:

Kull Warriors have nothing to do with zat'arcs ;) And no, we won't have Kull Warriors, at least not in this next beta, might add them later though

+1 vote     reply to comment
NoodlesUK
NoodlesUK Dec 21 2009, 4:28am replied:

1)Get a modelling program such as Max, Maya, or XSI.
2)Learn to model
3)Learn to UV map
4)Learn to texture
5)Learn to skin
6)Learn to weightmap
7)Learn to export and compile for Source

Should only take you about 3 years or so, if you're dedicated.

._.

+1 vote     reply to comment
timstro59
timstro59 Dec 21 2009, 6:27am replied:

what about blender, its a free modeling program.

+1 vote     reply to comment
NoodlesUK
NoodlesUK Dec 24 2009, 7:46am replied:

Yes, I was going to add Blender to the list, but then people would say "Hey! What about Cinema4D? What about Lightwave? What about xyz?"

Gotta stop somewhere!

Yes, by all means use Blender as it is indeed free. Personally I prefer Max myself having started off years ago on Milkshape which is THE program to use if you want to play around with HL2 models and see how they work.

+1 vote     reply to comment
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Dark Flare Studios
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Stargatelegacy.net
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Released Jul 13, 2008
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