Stargate: Legacy started off as a conversion of the popular StargateTC to the source engine, but now is an independent mod using the latest Source engine technologies. For those who might not know, SGL, just like SGTC, is based on the popular TV show Stargate SG-1 as well as Stargate Atlantis.

There are currently two versions of Stargate Legacy, both of which are multiplayer only. Single player will not be started until we are satisfied we have reached a multiplayer release that requires minimal attention from the devs, allowing us to focus on other projects.

Beta 1.0.5 (released)
Choose your side and enter the epic battle between Tau'ri and Goa'uld. Fight your way trough the well known locations of the Stargate universe such as the SGC and Goa'uld motherships, as well as various alien worlds.
Tau'ri- Battle as a member of the legendary team 'SG-1' - Colonel Jack O'Neill, Major Samantha Carter, Teal'c, Doctor Daniel Jackson or a USMC soldier. Use the wide range of weapons from MP5 and FN P-90 to shock grenades and powerful C4 to stop the Goa'uld and end their tyranny!
Goa'uld- Choose to join the battle as a System lord, Anubis guard, Horus guard, Serpent guard or a loyal Jaffa. Use the powerful weapons from Staff weapon and T.E.R. to Zat'nik'a'tel and Tak to eliminate the Tau'ri and fulfill the will of your god!

Beta 2 (unreleased)
The latest version of Stargate: Legacy, involves a complete overhaul of graphics, and some major gameplay changes, and uses new technologies unavailable to us for the previous version. Along with some completely reworked versions of old and much loved Beta 1 maps such as Conquest and Temple, there will be new locations never seen before, such as the X-303 'Prometheus'. New weapons, including the previously unseen M16, will be available to you, along with a range of all new items. So prepare, to go and kick some snakehead arse, like you've never kicked it before!

We are in need of texture artists, modellers, and animators. If you happen to be one of these and you are interested in joining our development team, please apply on out forums. We are also looking for someone to help us with our Linux compiling.

Regards,
STARGATE LEGACY DEV TEAM

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Blog RSS Feed Report abuse Latest News: November 09 News

7 comments by coomdoom on Nov 3rd, 2009 digg this super bookmark


Hello Ladies and Gentlemen and welcome to the November 09 News! Yay.

So it's that time of year again. The clocks have gone back, it's getting darker earlier, it's colder, it's just been Halloween and the kids are running around all hyper on sugar. But the good thing is that less than 2 months till Christmas! Don't worry though, we're not gonna start the Christmas music yet, otherwise we all might drive ourselves to suicide.

Firstly I'd like to give a warm welcome to our new modeller TheMightySpud who is working on some great models. One which will be showcased later in the post. It's amazing!

Media showcasing

This month our media is courtesy of TheMightySpud and also Furling

Furling has been working on a new reincarnation of the classic Temple map.

Looks lovely doesn't it?

Moving onto what TheMightySpud has been working on in less than 3 weeks, he has created a few props and nice models. One which is truly special.

And for the model that you will absolutely love:

That's right, TheMightySpud is creating us a new stargate!

Achievement Contest

Finally we have a competition update which we talked about in last month's news.
As we said the competition was supposed to be held in 2 stages, however, due to lack of entries in Achievement contest and no entries in Achievement Icon contest we decided to end the this after stage one. This means that we already have a winner!

And that honour as well as a free copy of Half-Life2 and a guaranteed position in our upcoming SGL: Beta2 internal beta test stage goes to:

Alexander Straczek

Congratulations Alex! To everyone else who entered- thank you and good luck next time :)

As for those who didn't even bother sending your applications, I'd just liked to point out that the Beta2 internal testing stage will not have as many positions as our Beta1, meaning that with each guaranteed position chance of getting into the test team grows smaller and smaller.
So blame yourself if you don't get in ;)

Well that's all for this month. Hope you have a good November.

The Stargate Legacy Team

Downloads RSS Feed Latest Downloads
Stargate Legacy: 1.0.0 to 1.0.5 Server Patch

Stargate Legacy: 1.0.0 to 1.0.5 Server Patch

Jul 31, 2008 Patch 0 comments

This is the 1.0.0 to 1.0.5 server patch fixing numerous bugs and game play problems. Please make sure you have BETA 1 installed before installing this...

Stargate Legacy: 1.0.0 to 1.0.5 Client Patch

Stargate Legacy: 1.0.0 to 1.0.5 Client Patch

Jul 31, 2008 Patch 2 comments

This is the 1.0.0 to 1.0.5 client patch fixing numerous bugs and game play problems. Please make sure you have BETA 1 installed before installing this...

Stargate Legacy - Beta 1 Installer (Client)

Stargate Legacy - Beta 1 Installer (Client)

Jul 13, 2008 Full Version 4 comments

Important Notice for Downloaders THIS IS A PUBLIC TEST BETA ONLY. IT USES LOW-LOD MODELS AS PLACEHOLDERS IF YOU DO NOT UNDERSTAND THIS PLEASE DO NOT DOWNLOAD...

Stargate Legacy **Server Version** (Beta 1 RC1)

Stargate Legacy **Server Version** (Beta 1 RC1)

Jul 10, 2008 Server 1 comment

Stargate Legacy Server Version (Beta 1 RC1) Please do not attempt to install on client, this version is for servers only, please visit www.stargatelegacy.info...

Comments  (10 - 20 of 277)
pbpayer
pbpayer Oct 28 2009, 3:58pm says:

This mod is great. I even transferred the files to my G Mod game. Doing this fixed a lot of missing textures on other maps and it is fun to play with aVoN's SG mod. I can't wait for v2 to be released because there are no servers right now.

+1 vote     reply to comment
reconman
reconman Oct 14 2009, 8:31am says:

this looks great a co op in sigle campain??

+1 vote     reply to comment
NoodlesUK
NoodlesUK Oct 14 2009, 11:34am replied:

"Single player will not be started until we are satisfied we have reached a multiplayer release that requires minimal attention from the devs, allowing us to focus on other projects."

Read the summary. In short, my answer to your question is thus: no fucking idea! ;)

+1 vote     reply to comment
PwettyPony
PwettyPony Oct 9 2009, 10:24pm says:

Cant wait anymore!

Really looking forward to a good SG mod, the last few dissappointed me really :/. Dev's werent really nice either ;p at least on that Stargate The last *cough* mod.

*cough cough*

Anyhow! Really looking forward to this ;P.
Especially to how the weapons are gonna work with its gadgets, almost feels like Infiltration(for UT) by looking at it.

<3<3

+1 vote     reply to comment
Freeman551
Freeman551 Oct 7 2009, 1:17pm says:

Website might have been down today, had to renew our domain :p Should be back soon

+1 vote     reply to comment
NoodlesUK
NoodlesUK Oct 8 2009, 4:40pm replied:

back now :)

+1 vote     reply to comment
reconman
reconman Oct 6 2009, 9:52am says:

the blur on the second pic (with the gun) look really pretty i hope the will a weapons depot so i can choose what weapon i take..

+1 vote     reply to comment
Undying_Zombie
Undying_Zombie Oct 4 2009, 5:27pm says:

I have to say I both liked.. and hated the first beta release. The 2end one is looking better.. so I will try it out for sure when you guys put it out. ( No pun of any kind intended.. even though it sounds like I did.. 0.o )

+1 vote     reply to comment
-[SOA]-Apollo
-[SOA]-Apollo Oct 4 2009, 6:31am says:

so guys i have really hated your beta 1 but the beta 2 looks so awesome....
the first beta have an bad grafik and bad sounds ... but the second looks very nice kepp the work up...
:D
did it have the orange box engine??

+1 vote     reply to comment
NoodlesUK
NoodlesUK Sep 30 2009, 2:31pm replied:

Well the only download available at the moment is the old beta! Most of the images on here are now of the upcoming Beta2 version of our game.

+2 votes     reply to comment
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