SGI Reb v0.1.4
Dec 25, 2012 Full Version 132 commentsThe Invasion has started... Finally here it is, our first release for Sins of a Solar Empire: Rebellion. We are sorry that it took so long, but now we...
FINAL ENTRENCHMENT RELEASE IS COMPILED AND RELEASED.
SGI DIP 1.011A RELEASED FOR TESTING
DEBUG PAGE FOR IDEALS
THOUGHTS DEBUG REPORTS
AND GENERAL SUBMISSIONS
CLICK PIC BELOW
The following is a history of our conflicts.
Location Classified
Milky way date 1/20/2018
One of the most powerful enemies of life itself the Wraith now have the means of interstellar
hyperspace. There initial invasion forces were massive and the battles took many ships and
people from both sides. The wraith had defeated the ancients, however they were not prepared
for humanities perseverance and deter.mination to defend life. We now know that they have access
Location Classified
Pegasus date 3/5/2018
We are on a routine patrol mission when we stumbled upon them. We had discovered a massive planet the size of Jupiter swarming with nanite life. The Asurans once thought to be entirely wiped from existence are now back with a Vengeance. They are hell bent on destroying all of carbon based life. There single goal and directive is to destroy anything and everything the Ancients had created.
They have managed to take several worlds and destroy and ravage countless others. We are coordinating with several other fleets for a counter offensive. We are due to meet at Starbase Athena soon.
Location Classified
Pegasus date 5/1/2018
It has been some time since we had last encountered the rogue Asgard of the Pegasus. But we knew it to be only a matter of time, with the Wraith busy fighting us on many fronts. There initial invasion fleets were massive with every major class of Asgard vessel. We had hoped that
we may be able to form a alliance with them. However they are different breed of Asgard, they do not seek peace, knowledge and friendship. Instead they seek to only better there genetic code at any means necessary. We were ill prepared for the opening salvos that started the war with them. We did manage to destroy a large number of there fleets. However they were able to form a strategic beach head and take several worlds.
Communication with fleet lost!! Signal faded. Invasion
forces inbound.
The Map of Earth Below shows all active Stargate Teams Worldwide.
Will you join the Invasion????
16 comments by Epytron_Omega on Mar 14th, 2013
Hello everyone,
So this is a 'little' update. I have received a load of maps created by Patrick-xl, and will be incorporating them into the mod for the next release. But that is not the only new thing that we have. Along with working on some new models, like a Titan Yard among other things for the Goa'uld, we have recently received permission to use the Infinite Spaces mod planets in SGI, and I will be incorporating them for the next release.
Speaking of the next release, as soon as the coding is done for these new planets, as well as a few more models are imported, I will be proceeding with scaling the model files down by 60%, so that the scale is more realistic, and a Daedalus isn't the size of Mexico. What does this mean for you our faithful followers? Well it means that the next release you will be playing will not only be scaled correctly, have amazing looking planets, but will also include the Goa'uld, and the Asgard.
Currently nothing has been done with the research trees for both these races, but we will be incorporating at least the Goa'uld Titans for the release. I also hope to have another capital ship for the Goa'uld done by then as well.
That is all for now, have a good time.
The Invasion has started... Finally here it is, our first release for Sins of a Solar Empire: Rebellion. We are sorry that it took so long, but now we...
This is the SGI DIP 1.34A Patch please download uzip with 7zip and place contents of zip file into your SGI DIP 1.34 DIR. If prompted please merge and...
SGI DIPLOMACY 1.34 BUILD. IT WILL ONLY WORK FOR DIP 1.34 PLEASE DOWNLOAD THE MOD , 7 ZIP , the readme file for full install directions, and Smart exception...
This is the patch for SGI DIP 1.32. This patch only addresses a dump issue with the Tauri and planet bombing. Simply donwload unzip file and place the...
THIS IS THE SGI DIP 1.32 BUILD . IT WILL ONLY WORK FOR DIP 1.32 PLEASE DOWNLOAD THE MOD , 7 ZIP , the readme file for full install directions, and Smart...
Here is the highly requested SGI Soundtrack. The files are in mp3 format and also include the original artist to make finding there music easier. The...
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for some reason when inplay this mod the "Texture" of objects dont seem to load i have ohther mods and they sseem to work wfantastic...
iv reinstalled this mod 3 times to the same effect....idk whats goin on...
does any one know when the next update comes out
probably somewhere in july as i need more time for the campaign, but dont hold me on it.
there a a lot of rumors flying around about a campaign for Stargate Invasion. We deny everything, like we deny the roswell incident
helo i would like to ask something?
stargates allow you to travel without phase lane to any planet?.I tried to jump from my planet to another planet in a far away star. On both sides i have a stragate but i cant? Are thy distance limited or am i missing something?
Stargates allow you to travel between any plant (when both planet have a stargate) IN THE SAME STAR SYSTEM. So it won't work when u try to go to another star.
It might work if the stars are connected with eachother with planets, but i don't think that is the case here
"It might work if the stars are connected with eachother with planets, but i don't think that is the case here"
Your intuition is right. It doesn't work. You can try the Gemini map for confirmation which is how I tested it. It's a two star with phase lanes connecting planets from each star.
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they havent completed all of them yet .. we are all on the same level as you
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