Using this small utility you can easily explore the structure of .DAT and Bundle. data files, also with the same easiness extract any resource from these...
For more than ten years Star Wars: Rogue Squadron 3D, which became a Star Wars arcade game classics, was a source of inspiration for many and many fans. Unfortunately unlike some other Star Wars games there is not any tool available which would let fan community to expand the game by developing additional levels and modifications. But lots of work has been done already for understanding the game data structures and the ultimate goal is to make new Rogue Squadron addons a reality. FOR ALL QUESTIONS/COMMUNICATIONS PLEASE USE THE FORUM.
The petition asking LucasArts and Factor 5 to make the Star Wars: Rogue Squadron 3D level editor available to the fan community has been started in March 2009. After more than a year we have hit the bar of 200 signatures today. Factor 5 has been passing through dramatic decline which left its US office closed and many unfinished project canned. Recent news about president of LucasArts leaving the company cast a shadow on hopes for a Rogue Squadron revival project similar to highly successful Monkey Ireland Special Editions series.
In September 2009 there was some correspondence with a game developer from White Harvest regarding our petition. What that person said about Rogue Squadron was that "...LucasArts owns all rights, assets and tools to all Rogue Squadron games, and are the only ones who can authorize this. I'm glad that you're still enjoying the old Rogue Squadron,... but I doubt that anybody will ever release the tools. It's actually quite a bit of work, and the interest isn't big enough (not unless the number of petitioners reaches 5 or 6 digits). Regardless, the request would most likely have to go through LEC."
Our last year call for joining forces to develop Star Wars: Rogue Squadron 3D Editor by ourselves was not a success to put it mildly. But there were few interesting ideas floating around e.g. using an existing engine/game to start a Rogue Squadron mod/total conversion project. What do you think about it? Which engine/game is the best for such a project? Would you be interested in joining it?
Unfortunately this was not much of a positive news, but it is encouraging to see that there are so many devoted Star Wars: Rogue Squadron fans around. Nevertheless a message with updates on petition is to be sent to LucasArts with a hope that this might result in their positive decision.