A revised gameplay format. Large scaled surface and space maps to accommodate massive military movement. Totally revised unit functions for a more in depth, complicated, and realistic game. Nearly every script has been reviewed and altered to bring out the true nature of the game. and bring it to its full potential.

Report abuse Star Wars: Empire At War - Full Mod - Super Beta 3
Filename
SWEAWFMSB3_.rar
Type
Patch
Uploader
jawnkwan
Date
Jul 29th, 2012
Size
1,286.78mb (1,349,284,911 bytes)
Downloads
3,763 (1 today)
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Description

The Star Wars: Empire At War - Full Mod - Super Beta 3 Plus, with revised scripts, naming conventions, structures, new and updated maps, and gameplay. This version is super beta and unrefined. It includes the contents of the Map Pack 2 with exception to the new Skirmish Maps. Comment as you see fit.



Star Wars: Empire At War
Full Mod
Super Beta 3 Plus

Date: July 29, 2012
File: SWEAWFMSB3+
Version: Super 3.0+
Size: 1.25GB
Full: 4.05GB
Type: rar

This version is unrefined and incomplete,  It is an add-on meant to supplement Beta 2,  Therefore Beta 2 is required.  Please leave comments, any suggestions will be noted.  Feedback is important in helping me improve this project.  I am not able to find all of the issues by myself.  It is up to you, the beta testers, to help me.

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Star Wars: Empire At War - Full Mod - Super Beta 3
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jawnkwan
jawnkwan Jul 29 2012, 5:38pm says:

This is an unrefined and incomplete version specifically meant for those interested in QA. However, it is open to everyone as it is a major step up from Beta 2 and is still fully functional.

+2 votes     reply to comment
Big_A_Gaming
Big_A_Gaming Jul 30 2012, 2:36am says:

is this GC or skirmish or both?

Ive never really enjoyed skirmish

+2 votes     reply to comment
jawnkwan
jawnkwan Jul 30 2012, 3:19am says:

Primarily conquest, skirmish is a work in progress but still functional.

+2 votes     reply to comment
Big_A_Gaming
Big_A_Gaming Jul 31 2012, 1:42am replied:

sweet

+2 votes     reply to comment
fenix02
fenix02 Jul 30 2012, 12:20pm says:

been looking forward to this, no mod has captured the movies like youve achieved here great job!

+4 votes     reply to comment
IrishRebelJedi
IrishRebelJedi Aug 3 2012, 4:38am says:

I love it. I really like this beta. I cannot wait till the mod is complete. Its a enjoyable with the new text and enjoyable battles. I love your mod.

+4 votes     reply to comment
DarthJokerFett
DarthJokerFett Aug 3 2012, 11:00am says:

Just now downloading. I'm really eager to see the enhancements that have been made over Beta 2!

+3 votes     reply to comment
CaptainAdlai
CaptainAdlai Aug 3 2012, 3:28pm says:

First off, I'd like to say this is a great mod. I have a few questions though.

- First, will descriptions and weak/strong columns be added?

- Second, I think that space units should be able to shoot as far as they can see, the way land units can, can you implement that?

- Third, I think that AT-ATs should not have their health chipped away by infantry, turrets, small tanks, etc. Is that something you plan on changing?

- Fourth, while deploying my troops on Naboo, I got a CTD as soon as I capped the unit count, is that a known issue?

- Fifth, what is the difference between the two Hoth maps with odd names?

- Sixth, can you remove the TIE craft from the list of build-able ships in Conquest, Campaign, and Skirmish (since TIE craft don't have a hyper-drive, and have to be carried by a cruiser)?

- Seventh, are there plans to reintroduce the Interdictor and Victory?

~~~

- The name of the Gunboat is incorrect, currently you have it listed as a B-Wing.

- The names of the various Star Destroyers are all "Star Destroyer" during the battle, and so I don't know which type is which.

Thanks.

+2 votes     reply to comment
jawnkwan
jawnkwan Aug 9 2012, 12:45am says:

In anwer to your questions briefly:

1) probably not
2) its still a work in progress.
3) what other way would you suggest?
4) not as far as I know. I have not encountered such a bug in this mod.
But I will keep a lookout.
5) nothing, one is a test map.
6) the TIEs will remain.
7) unlikely, despite their canon.

Gunboat? not suppose to be a buildable unit in this mod.
Still working on naming conventions.

Thank you for your input.

+2 votes     reply to comment
packy21
packy21 Aug 17 2012, 11:32am says:

going to try if this version works. i don't think its my video card. it never refused anything. but still i get an exception

+1 vote     reply to comment
packy21
packy21 Aug 17 2012, 12:59pm says:

is it a standalone? i can't find a shortcut

+1 vote     reply to comment
jawnkwan
jawnkwan Aug 17 2012, 3:17pm replied:

It is a patch, meant to overwrite existing files.

+1 vote     reply to comment
packy21
packy21 Aug 17 2012, 1:14pm says:

why is the camera so over sensitive?

+1 vote     reply to comment
jawnkwan
jawnkwan Aug 17 2012, 3:18pm replied:

I haven't fixed that yet.

+1 vote     reply to comment
packy21
packy21 Aug 17 2012, 1:26pm says:

i don't like it. maybe i like the full version but. sirry. i don't like it

+1 vote     reply to comment
jawnkwan
jawnkwan Aug 17 2012, 3:14pm says:

Maybe try give it more than three hours. I didn't like Project Reality when I first tried it, but after some time, I hit the curve and it grew on me... But what-ever, I appreciate your, insight, and input...

+1 vote     reply to comment
packy21
packy21 Aug 18 2012, 10:19am replied:

i will try. but it is just. over sensitive camera, only one foghter per squad. units have unlimited range. that are verry anoying things

+1 vote     reply to comment
Tophatwizard
Tophatwizard Aug 18 2012, 10:41am says:

where is the download for one that isn't a mirrior???

+1 vote     reply to comment
Tophatwizard
Tophatwizard Aug 18 2012, 10:42am says:

nvm i found it :D

+1 vote     reply to comment
Atchkizz
Atchkizz Aug 18 2012, 2:09pm says:

in conquest when you build fighters as rebellion, does it build a squadron or a single unit?

+1 vote     reply to comment
jawnkwan
jawnkwan Aug 18 2012, 6:51pm replied:

All fighters are single units in this mod.

+1 vote     reply to comment
Atchkizz
Atchkizz Aug 18 2012, 6:58pm replied:

So can the price for them be lowered in galactic conquest, or is it already lowered?

Don't know if this is possible but instead of all single units for fighters what if you had the option to split up the squadron into single units?

+1 vote     reply to comment
jawnkwan
jawnkwan Aug 19 2012, 5:13pm replied:

The prices are all lowered, including build times, So far, I have not found a way to make squadrons of independent fighters. However if I do find a way, I will likely use it instead of the current setting.

+1 vote     reply to comment
Atchkizz
Atchkizz Aug 19 2012, 9:41pm says:

in the beta 2 there are planets with no description and many of the planets i travelled to didnt allow me to build anything or land units on the surface. I think some planets did allow me to build land buildings but i believe that was intended. Did I install wrong or is it supposed to be like that?

+1 vote     reply to comment
jawnkwan
jawnkwan Aug 20 2012, 3:10am says:

There are allot more restrictions for building structures, all of the parameters and prerequisites are listed in the features section.

+1 vote     reply to comment
IrishRebelJedi
IrishRebelJedi Aug 27 2012, 12:13am says:

Is there a reason the icons are random? Cause I can't see what I'm choosing.

+1 vote     reply to comment
jawnkwan
jawnkwan Aug 29 2012, 4:59pm says:

The Icons should not be scrambled. Try overwriting the MAIN files with a BACKUP, and then overwrite that with the MAIN files, this should solve the issue, If you have further issues, please contact me.

+1 vote     reply to comment
Schipwrk
Schipwrk Sep 19 2012, 8:45pm says:

I look forward to testing this mod out. It looks promising.

+2 votes     reply to comment
squalla
squalla Oct 20 2012, 6:06pm says:

cant dl form game front :P eny other way to dl it

+1 vote     reply to comment
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goodcaptinkirk
goodcaptinkirk Mar 24 2014, 10:32pm says:

Hey... um any reason why i get this error?

(xml parse error-File./Data/XML/GroundStructures.xml:file only has a root node with no other content) i tried to over ride with the backups but that just crashed my PC. Any help?

+1 vote     reply to comment
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Platform
Windows
Developer
BORG Cyber-Games
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702080e138b8b0490461ba27953b6ba6
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