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This mod will be a full space and land conversion for the Forces of Corruption expansion to Empire at War. I plan to have three different GC maps, each a different era in star trek. For skirmish battles, each upgrade(to a total of 3) will allow you access to new ships, there will be 3 factions for skirmish as well(star fleet, klingons, and a third faction) I hope to get more members to help make this mod, we need another coder and modeler, and a skinner, so if u wish to join and help develop this mod, send me a pm OR an email @ q789983 @ yahoo .com all help is welcome, and if you wish to "donate" some models, textures, maps, codes, ideas,ect. please feel free to do so. Yes, we have moved to FoC because it was finally added to moddb.com

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RSS Articles

Progress

News

Hello my dear friends, welcome to the first Star Trek at War update in ages. I know you are all bursting with anticipation waiting for this mod to be completed. While at first the mod started out at a steady pace, it's now going at a slow, unsteady pace. Nothing has been done as far as the gameplay, such as models or codes, but I have finished what I believe will be the splash screen for when the mod loads up. I'm pleased with how it looks overall, if anyone thinks they can add in a cool logo behind the ships and captain busts, go ahead and send me the end result in a PM here on moddb, i'll credit you fully if it makes it in.

On a different note, you know that the mod's been inactive, and not much will be done for a while still, until a few friends of mine are finished with their own stuff. As I've said before in comments, I'm hopefully going to be getting help from some really good people, the leaders of Sci Fi at War, and Galaxies at War. Congratulations to both of them on their successful mods, and I wish them the best of luck.

Finally, on this update, I'm going to again ask you, the community of Star Trek at War, for help. If you have any ability to pitch in with a little bit of work, be it just one model ready for use in the game, or a full part place in the development of the mod, let me know in either a PM here on moddb. I really need help for this mod to become a reality, I've had quite a few people tell me that they really count on this mod to do something that is not seen in the Star Wars Empire at War modding community - a full Star Trek conversion.

Thank you all for your loyalty to this project.

Sincerely,
[R3v0]obliterator789

Inactive

Inactive

News 3 comments

Must read, important stuff here. Just some information on the status of the mod and other sutff...................

Small Update

Small Update

News 4 comments

Hi community. Its me again, and sorry for the lack of updates.

Progress Update

Progress Update

News 6 comments

Progress Update in precentages, and update on what we are shooting for

Petrolution.net

Petrolution.net

News 2 comments

The team has recieved a message from the head of petrolution.net asking....

RSS Files
SFX 1a

SFX 1a

Audio 3 comments

This is a combined pack of SFX to ST:at war this pack contain SFX group 1 and 2, I'm hunting down a some more Fx's and will be posted as a DL at a latter...

Constitution model

Constitution model

Full Version 2 comments

Model done for the Star Trek at War mod for FoC this is not a perfect model but as close to the real thing as I could make it. Feel free to tweak it...

Post comment Comments  (0 - 10 of 200)
DEATH_TROOPER
DEATH_TROOPER - - 197 comments

gess wut people thsi mod is part of the mod "Galaxies at War" so u can play with obliterator789's models in that mod

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U3Fcommand3r
U3Fcommand3r - - 79 comments

Go Star Trek im new to this universe so far im loving it :)

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TheMic609
TheMic609 - - 40 comments

Its a Shame that this mod is not active as it would be amazing im hoping you will be come back from the dead in future and if you need any help with audio ill chip in an help ;P

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death2falcon
death2falcon - - 592 comments

sad to see this dead. a star trek conversion would have made alot of fans happy. if possible try and get this mod back up and going again. :,(

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obliterator789 Creator
obliterator789 - - 1,052 comments

We have no team. I'm the only one who was even dedicated to this project for long enough of a time. If I had the time and resources, I'd continue it, but sadly, I don't :(

Reply Good karma+1 vote
darth_fauxt
darth_fauxt - - 149 comments

still looking forward to this one! good luck

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obliterator789 Creator
obliterator789 - - 1,052 comments

-----This mod is dead as of now------

Reply Good karma+1 vote
Pingu2212
Pingu2212 - - 247 comments

how do i innstall the mod ???

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obliterator789 Creator
obliterator789 - - 1,052 comments

I have good news, the effect when people and objects are teleported from the T.V. series is also possible (most likely) here in the EaW engine. Sometime in the future of the mod that will be worked on, but that's after all the space stuff is done, or at least mostly done.

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Forloftol
Forloftol - - 516 comments

you could make the transport for the land units like a constutution class ship or something, but add hardpoints, or something =)

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obliterator789 Creator
obliterator789 - - 1,052 comments

constitution is way too big for atmospheric landings, and it's not even built do land on planets. If I cannot get a "Beam" effect like they are being teleported to the surface, then I'll have them land in a shuttle

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mapayne
mapayne - - 621 comments

Actually the Constitution wouldn't be to big to land on a planet surface as its only 289 metres long (remember that the Intrepid Class is 344 metres and that is atmospheric capable), the thing which stops it is the fact it has no landing struts.

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obliterator789 Creator
obliterator789 - - 1,052 comments

no landing struts, too big to be a landing craft espically in the EaW engine... (if you think when units in vanilla are landed, and replacing them landing shuttles with a gigantic constitution....it would NOT fit on the screen and would look ******)

Reply Good karma+1 vote
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