Full concept MODIFICATION of S.T.A.L.K.E.R. Call of Pripyat that touches every game aspect including textures, sfx, music, weapons, A.I., items, weather, mutants, difficulty and much much more!

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Enter the Darkness
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N.Aaroe Author
N.Aaroe Feb 4 2014 says:

Give it up for Yastiandrie and trojanuch for this never-seen-before Stalker mod feature.
You have never played S.T.A.L.K.E.R. like this before!
(Currently in the testing phase and will be available soon in the official MISERY 2.1 release)

+18 votes   reply to comment
[TZP]LoNer1 Creator
[TZP]LoNer1 Feb 4 2014 replied:

This looks very brutal. I'm sure it'll be liked by many players who're currently saying 2.1 is too easy.

+9 votes   reply to comment
legionostra Feb 4 2014 replied:

Those people are crazy...

+7 votes     reply to comment
Swirekster Feb 4 2014 replied:

...we are :)

+11 votes     reply to comment
deadplug Feb 14 2014 replied:


+1 vote     reply to comment
lasar Mar 26 2014 replied:

is not that hard really. its all about the element of surprise.

+1 vote     reply to comment
rafmc1989 Apr 14 2014 replied:

It's a badass! :D

+2 votes     reply to comment
Serbian.Warrior Mar 9 2014 replied:

I cant get this mod. I became a member and pressed the link but it did not work, what am i doing wrong?

+1 vote     reply to comment
Predator_828 Feb 4 2014 says:

Way too difficult a feature for me personally. I would just get frustrated with something like this! Excellent creativity though and I am sure people who like hardcore difficulty will dig into this new feature. As always, great work MDT :)

+12 votes     reply to comment
DoctorSpanky Feb 4 2014 replied:

I second this, most likely a bridge too far for me, will at least try it out though.

+9 votes     reply to comment
GabeTheKid Feb 4 2014 says:

Holy crap! i never knew but i allways wanted this :D

i allways loved playing at night from dusk till dawn with this mod but to be honest i never done it when i didnt have the right gear :D sunlight was a welcoming award for the battered soul of the night, and now its the sinister sign of death and the quote to run like hell. just thinking about it gives me chills! :D
count me in :D

+3 votes     reply to comment
[TZP]LoNer1 Creator
[TZP]LoNer1 Feb 4 2014 replied:

Hmm, sounds like the perfect mode for people who're like me, a psychopathically fueled killing machine! I practically KOS, so sleep over day, kill in the night and trade before sleeping.


+4 votes   reply to comment
7ty7 Feb 4 2014 says:

Looks pretty immersive, but I don't know if it's going to be too annoying to open inventory every 3 minutes to take antirad meds.

+3 votes     reply to comment
[TZP]LoNer1 Creator
[TZP]LoNer1 Feb 4 2014 replied:

You can bind them through quick slots :) And having a good suit will allow you to venture out, just don't do so in very, very sunny days. It's recommended to do your stuff at night, in this game mode, if you dare so ;)

+2 votes   reply to comment
7ty7 Feb 4 2014 replied:

got it, sounds good. I'll have to play at night irl as well, since that annoying sun doesn't let me see what's on screen.

Now I just need to do something insane like play with gas mask on a drunk on vodka for the full immersion XD

+2 votes     reply to comment
JasonHelm Feb 4 2014 replied:

Don't forget to have your weapon next to you.

+2 votes     reply to comment
Skylarkoverthesunset Feb 5 2014 replied:

Yeah, that was what I was thinking. I think I'll watch some footage and see how it fares before taking the plunge. If the flow of the game is hampered too much, then I probably won't bother.

+1 vote     reply to comment
TheTarman Feb 6 2014 replied:

Oh you are a party pooper...Try it out! What will it hurt to test your limits and see? They test these things before release you know to see if they blow balls or not! ;)

+2 votes     reply to comment
Yastiandrie Feb 4 2014 says:

This game mode mainly promotes going out during night hours instead of day hours. If you have to go out during the day avoid the midday hours and/or go out during stormy or foggy weather.

On a side note this mode will also benefit the Recon class greatly. I'm not sure if its in the guides but in 2.1 they inherently get similiar bonus's as the ghillie suit does but during the night time hours (it also stacks with ghillie)

+5 votes     reply to comment
TheTarman Feb 6 2014 replied:

THANKS for that info Yasti! I had no idea and as recon has become my favorite class I am now excited to head into the zone once again!

+1 vote     reply to comment
Drag0 Feb 4 2014 says:

Hell YEAH!

+1 vote     reply to comment
CrommCruac Creator
CrommCruac Feb 4 2014 says:

Now is the time to bring back AtmosFear's 3 radioactive fallouts and there will be no good time to leave the bunker :D

+6 votes   reply to comment
durundallives Feb 4 2014 replied:

that and your psy storms!

+1 vote     reply to comment
GabeTheKid Feb 4 2014 says:

i would like to ask a question if i may :D
how would the engine handle "detectors" with durability? becouse you have that repair system that could easily be used on batteries to "repair" these items :)

+3 votes     reply to comment
marsalandrei Feb 4 2014 says:

Interesting. I liked the radiated water and vegetation, and random radiation spots in Swartz mod.

+1 vote     reply to comment
Macan.666 Feb 4 2014 says:

I love this mod. But i think that adding this will be a mistake. The game is fine with this balance. Anyhow i was wondering if you could adjust tha the HKmp5 or atleast the Frazier has the ability to mount ACOG 1.6 sights. Or atleast have a red dot sight like the Cobra. And why are there no Uzi's in the Zone?

0 votes     reply to comment
Trikzter Feb 4 2014 replied:

It's completely optional, so you can have "vanilla" Misery experience if you don't fancy being killed by radiation during the day and by mutants during the night.

+5 votes     reply to comment
ShotgunSurgeon Feb 4 2014 replied:

MP5's lack a standard optics rail. There are hackjobs out there, but their still hackjobs. No native picatinny = no acog. The Kobra sight is of soviet design, and thus relies on a soviet sidemount.

+3 votes     reply to comment
roro66 Oct 28 2015 replied:

Duck tape, Duck tape fixes everything

+1 vote     reply to comment
Beez-one Feb 4 2014 says:

10. Jax Briggs foot appears randomly at daytime and crushes player.

+4 votes     reply to comment
Raygoza Feb 4 2014 says:

I'm sure this will be fun because even on hard difficulty I get too many med kits vodka and rad meds.

+2 votes     reply to comment
Str8Z Feb 4 2014 says:

The famous invisible enemy is back !

+2 votes     reply to comment
VikCleDoom Feb 4 2014 says:

holy wat! very hardcore indeed.. i'll probably give it a try :p

+2 votes     reply to comment
CelicetheGreat Feb 4 2014 says:

Interesting, but now it feels like there will be even less NPC battles than vanilla CoP, which is already incredibly barren.

+1 vote     reply to comment
TheTarman Feb 6 2014 replied:

Maybe we should all try it out first and see?

+1 vote     reply to comment
deadplug Feb 4 2014 says:

This gives me happy feelings in my tummy.

+2 votes     reply to comment
FreedomS.T.A.L.K.E.R Feb 4 2014 replied:

here, have some anti-rads

+5 votes     reply to comment
kcs123 Feb 4 2014 says:

Download link is available in MDT test lab, for anyone brave enough to try it :)

+2 votes     reply to comment
theTops Feb 4 2014 replied:

The link does not work... Says I can't access the forum only administrators can...

+2 votes     reply to comment
kcs123 Feb 4 2014 replied:

Then ask for access to the test lab :)

+2 votes     reply to comment
mrsirr Feb 4 2014 says:

HA I love this :D
I never use anirad drugs enough, I feel like they don't get enough use.

+1 vote     reply to comment
☣GenezisO☢ Feb 4 2014 says:

Nice idea.

+1 vote     reply to comment
Lito.LV Feb 4 2014 says:

Can it get harder than this? Wowzies.

+1 vote     reply to comment
POOTISMAN22 Feb 4 2014 says:

uuhh wheres the download link? i cant find

+1 vote     reply to comment
[TZP]LoNer1 Creator
[TZP]LoNer1 Feb 5 2014 replied:

Please look around before posting. It's both on the front page, description and in the comments

+1 vote   reply to comment
ajbaj Feb 5 2014 says:

This sounds awesome!Seriously,more survivalistic challenge?YES PLEASE!!On a sidenote,if the selling prices are fixed,with this mode i think i can die a happy man.

+1 vote     reply to comment
grifoelmes Feb 6 2014 says:


+2 votes     reply to comment
TheTarman Feb 6 2014 says:

cooooooooooooool! I somehow missed this the other day so off I go now to get fried by black hole sun!

hardcore = YES PLEASE!

+1 vote     reply to comment
Ights Feb 7 2014 says:

Clear sky is dead :(

+1 vote     reply to comment
N.Aaroe Author
N.Aaroe Feb 7 2014 replied:

You mean *Clear Sky is death*

+3 votes   reply to comment
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New optional game mode introduced with upcoming Official MISERY 2.1.

NEW! Try it now, if you dare (First go to the group's profile and become a member, only members can visit the forums of the MDT Testing Lab)


1. There is a constant, day-time background radiation affecting the player everywhere on the maps except for places which normally are surge hideouts,

2. Intensity of this radiation is primarily dependent on the amount of sunlight,

3. The more sunlight, the more severe radiation, meaning the sunniest days being the most deadly ones,

4. Radiation is severely decreased in rain or fog and it's dependent on the time of day and ceases completely during nights,

5. The player can shield himself from this radiation with normal means (suits, helmets, drugs) however, attaining a complete protection on a sunny / lightly clouded day is impossible,

6. Major changes to made to the Alife to support the above: regular NPC squads only venture out at nights, and during day remain in secure factional hideouts (locations of some factional bases moved to more secluded places). Well-equipped scientific squads have wider hours of activity,

7. Story-related NPC squads who're bound to stay outside permanently dress in proper protective suits to justify their presence there,

8. Increased mutant spawns and activity to fill the now deserted locations, previously lived in by humans,

9. Starting hour of all PC classes moved to the same hour in which the Black Road usually starts.

Yastiandrie + trojanuch

Feb 4th, 2014
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