While the TEC, Advent and Vasari are embroiled in their own struggles for survival a new threat has emerged, intent on spreading it's infectious plague throughout the universe. The sickening ruthlessness in which entire populations are infected or destroyed is alarming to the TEC, Advent and Vasari alike. If the Plague wasn't enough they were immediately followed yet another race calling themselves the Nephilim. The initial encounter with the "Nephilim" held promise they would unite in defeating the Plague. However, Initial attempts at diplomacy have failed as the Nephilim seem single purposed in their pursuit of the Plague.

Report abuse Sins of the Fallen: Reb (Patch Version)
Nov 14th, 2013
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Patches Disable Titans and Disable Superweapons to work properly with Rebellion 1.80. Rebellion 1.80 (DLC Compatible). Please read feature for How to Install Sins of the Fallen for instructions on the correct order of activation for the mod. Please delete or backup any previous version of the mod prior to installing the latest version.

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Change Log (Build 29 Patch 1)

  • Fixes Disable Titans to properly hide all Titan research.
  • Fixes Disable Superweapons to properly hide all Superweapon research.
  • Prevents AI and player from building Titans
  • Prevents AI and player from building Superweapons
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Sins of the Fallen: Reb (Patch Version)
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Sarus Nov 20 2013, 10:17pm says:

It might just be the map im playing on (Gateway) or the mods,
I think the "crashing/minidumping" im getting is when a ship travels to a "Neutron" star from the dlc
Could anyone confirm/deny this by checking out a Neutron star?

+1 vote     reply to comment
ZombiesRus5 Author
ZombiesRus5 Nov 22 2013, 4:13am replied:

Correct- Neutron star is broke due to a mini-patch 1.80 stardock released last week :(

I'm working on a patch for it and a couple other issues.

+1 vote   reply to comment
Sarus Dec 30 2013, 8:30am says:

the download for this patch is gone/broken

+1 vote     reply to comment
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Released Oct 6, 2013
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