While the TEC, Advent and Vasari are embroiled in their own struggles for survival a new threat has emerged, intent on spreading it's infectious plague throughout the universe. The sickening ruthlessness in which entire populations are infected or destroyed is alarming to the TEC, Advent and Vasari alike. If the Plague wasn't enough they were immediately followed yet another race calling themselves the Nephilim. The initial encounter with the "Nephilim" held promise they would unite in defeating the Plague. However, Initial attempts at diplomacy have failed as the Nephilim seem single purposed in their pursuit of the Plague.

Report abuse Sins of the Fallen: Rebellion R1
Filename
SinsoftheFallenReb.1.1.13.7z
Type
Full Version
Uploader
ZombiesRus5
Date
Jan 19th, 2013
Size
255.98mb (268,418,068 bytes)
Downloads
3,934 (1 today)
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Description

Sins of the Fallen: Rebellion(v1.1) R1 version is the first installment of for Rebellion which includes the Rogue faction as well as the Advent, TEC and Vasari enhancements. This version also contains additional mini-mods for the planet, and militia extensions.


SotF Logo Fall of Transhumanity

Character_RogueRogue


Compatibility
:
Rebellion 1.1

Factions:
Rogue Trader (Loyalist)
Hudicon_Rogue Hudicon_Rogue
Rogue Syndicate (Rebel)
Hudicon_Rogue Hudicon_Rogue
Other fallen factions are TBD

This full version contains the Rogue faction only in addition to the Vasari, TEC and Advent new capital ships. Release Notes: See the readme.txt for a complete list of all changes. Please fully read the feature How To Install Sins of the Fallen before attempting to activate the mod. This version of the mod has very specific activation rules that if not followed will likely result in unexpected/unsupported behavior or a mini-dump (trust me you need to read the instructions to avoid these issues).

This release is what I would consider a playable release of the Rogue faction. It should run fairly well for most people in other words but could still have some issues. There are aspects of Rogue I want to improve such as better loyalist/rebel research and particle effects. I also am not real happy with the hard points on the Rebel titan. The best way to get feedback though is to release something playable. If there's anything else you'd like to see improved/changed especially in the area of Loyalist/Rebel I'm game.

Thanks, ZombiesRus5

Why only Rogue?
I don't have the other factions to a releasable/playable point yet.

I can activate the mod, but it mini-dumps shortly after starting a game. Why?
This seems to be a problem with most mods now. You should restart Sins after activating the mod to ensure all modded files load properly.

Is Rogue compatible with Fall of Kobol?
Yes, In fact I included them in the download available of the Sins forum so you only have to download from there if you want Fall of Kobol. The download on moddb will not include any of Fall of Kobol.

The game mini-dumps when I try to deactivate mods. How do I manually deactivate a mod?
In my tests I haven't had any problem deactivating this mod, but this can happen. In the Rebellion Mod folder delete the EnabledMods.txt file.

Release History 

Preview Image
Sins of the Fallen: Rebellion R1
Post comment Comments
wombatleader
wombatleader Jan 19 2013, 7:11pm says:

Thank you Zombie! I've been waiting for this! This is truly art :D

+5 votes     reply to comment
Wolfkane
Wolfkane Jan 19 2013, 8:42pm replied: Online

Everyone has been. This mod is one of the best. :D

+6 votes     reply to comment
MrPerson
MrPerson Jan 19 2013, 9:02pm says:

cool, cant wait for the other factions. does this include the cool main menu things you made?

+2 votes     reply to comment
Afrojason
Afrojason Jan 19 2013, 9:54pm says:

can this be played with the fall of kobal races?

+1 vote     reply to comment
GoaFan77
GoaFan77 Jan 19 2013, 10:33pm replied:

Reading the full description is usually a good idea. ;)

+2 votes     reply to comment
ZombiesRus5
ZombiesRus5 Jan 20 2013, 7:34am replied:

Yes. From the read more + above:

"Is Rogue compatible with Fall of Kobol?
Yes, In fact I included them in the download available of the Sins forum so you only have to download from there if you want Fall of Kobol. The download on moddb will not include any of Fall of Kobol."

+2 votes     reply to comment
lightningcount
lightningcount Jan 20 2013, 3:10am says:

Are you planning on giving your races an additional capital ship to match with the caps added in rebellion?

+2 votes     reply to comment
ZombiesRus5
ZombiesRus5 Jan 20 2013, 7:35am replied:

All six new factions (Nephilim, Plague, Rogue, Hypercorp, Colonial and Cylon) have an additional Capital Ship making at-least 6 total.

+2 votes     reply to comment
Sarus
Sarus Jan 20 2013, 8:20am says:

cant wait for hypercorp :D

+2 votes     reply to comment
Doshka17
Doshka17 Jan 23 2013, 10:36pm says:

so excited to see a hypercorp titan!

+1 vote     reply to comment
Rashnish
Rashnish Jan 27 2013, 1:23am says:

YES! all that needs to be said:)

+1 vote     reply to comment
KatashiKatsu
KatashiKatsu Jan 27 2013, 6:48pm says:

doesnt work ¬_¬

+1 vote     reply to comment
ZombiesRus5
ZombiesRus5 Jan 28 2013, 2:44pm replied:

more info would be nice as it works for hundreds of others.

+1 vote     reply to comment
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TheRebellingLoyalist
TheRebellingLoyalist Feb 16 2013, 2:36pm says:

Hmmm, I cant seem to get it to work. Crashes before it gets to the main menu.

+1 vote     reply to comment
ZRated
ZRated Feb 21 2013, 11:32am says:

After getting everything put in place, the mod hangs up after activating. It hangs on the title screen for the mod. Have to alt+tab it and close.

I see it is for rebellion but everything mentioned states diplomacy....?

+1 vote     reply to comment
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Sarus
Sarus Feb 26 2013, 2:07pm replied:

^ that was my comment btw.. forgot to login

+1 vote     reply to comment
AwesomeBismarck
AwesomeBismarck Mar 9 2013, 10:53am says:

I have Rebellion 1.1 what bloody file should i activate?

+1 vote     reply to comment
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KNightshift
KNightshift Mar 12 2013, 1:18pm says:

remembered my login!

I just saw that you're aware of that issue allready:

Forums.sinsofasolarempire.com

+1 vote     reply to comment
KNightshift
KNightshift Mar 12 2013, 1:36pm says:

will try to change names to default tecreblls

+1 vote     reply to comment
GeneralSam
GeneralSam Apr 8 2013, 9:13am says:

is this mod compatable with crazy?

+1 vote     reply to comment
kadmoore236
kadmoore236 Apr 15 2013, 3:36pm says:

is it just me or can other people build the ragnarov titan? keeps telling me research parameters are not met even though I've done all 4 researches. shall try again tomorrow and see if it happens again

+1 vote     reply to comment
dremedios
dremedios Jul 29 2013, 6:43pm says:

Hi everybody. I have downloaded the mod version SinsoftheFallenReb.1.1.13.7z, for sins of a solar empire rebellion. I have the version 1.5. I tried to install it unsuccessfully. There is a PDF file with an explanation of how to install it, but it refers to version R5, but when I unzipped the file I have only 12 folders all of them ended with QA, for example: SotF Core Reb.QA, SotF Militia Advent Reb.QA, etc.

Could somebody help me with that? I'm pretty new with modding.

Thanks in advance

+1 vote     reply to comment
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Platform
Windows
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Release Date
Released Oct 6, 2013
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MD5 Hash
85781a2f452e3038aa6efd872ac56cf5
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