While the TEC, Advent and Vasari are embroiled in their own struggles for survival a new threat has emerged, intent on spreading it's infectious plague throughout the universe. The sickening ruthlessness in which entire populations are infected or destroyed is alarming to the TEC, Advent and Vasari alike. If the Plague wasn't enough they were immediately followed yet another race calling themselves the Nephilim. The initial encounter with the "Nephilim" held promise they would unite in defeating the Plague. However, Initial attempts at diplomacy have failed as the Nephilim seem single purposed in their pursuit of the Plague.

Report abuse Sins of the Fallen R3 (Entrenchment & Diplomacy)
Filename
Sins_of_the_Fallen_R3.7z
Type
Full Version
Uploader
ZombiesRus5
Date
Jun 3rd, 2011
Size
258.41mb (270,962,081 bytes)
Downloads
4,442 (1 today)
Embed Button
Mirrors
Download now
Description

Sins of the Fallen for Entrenchment and Diplomacy Introduces two new races Nephilim and Plague to the Sins of a Solar Empire Universe. Sins of the Fallen: Transhumans first installment introduces the Rogue Traders to the Sins of a Solar Empire Universe. Or play both mods together with the Sins of the Fallen Complete bridge mods for Entrenchment and Diplomacy. See the "read more +" for more information.


Sins of the Fallen Logo

Sins of the Fallen: Release 3 for Entrenchment and Diplomacy

Change History:

  • Release 3 completely reorganizes the development environment and build process making it easier to develop, test and release new content.
  • Release 3 packages both Entrenchment and Diplomacy mods in the same download. This actually uses less bandwidth as two downloads are now longer required with duplicate content.
  • Fixes issue with trailing particle effects on nephilim fighter
  • Adds new destroyer capital ships to Advent, Tech and Vasari
  • Compatible with Distant Stars B3 using the SOTF Distant Stars (D) R3 bridge mod (Coming Soon)
  • Custom Pacts have been removed from Nephilim and Plague and replaced with stock Pacts. Pacts will be redesigned for all races in a future release. If you like the custom pacts in Alpha 0.2.6.x then you might not want to update until a later release. This does not affect Distant Stars as only stock pacts were used in the bridge mod.

Races included: Plague and Nephilim

Sins of the Fallen Logo

Sins of the Fallen Nephilim Logo

Sins of the Fallen: Transhumans Release 3 for Entrenchment and Diplomacy

Change History:

  • Adds many new module structures (many of the new structures have basic textures, nightclub is untextured).
  • Adds new destroyer capital ships to Advent, Tech and Vasari
  • Major balance tweaks on ships, abilities and research
  • No Distant Stars support yet, though I may if any interest is shown.

Race included: Rogue Traders

Rogue Traders Logo

Instructions for downloading and enabling mods.

  • Download Sins of the Fallen R3.7z from the moddb link.
  • Extract the contents into your Entrenchment 1.051 or Diplomacy 1.21 mod folder. 
  • You should now have 6 folders in your mod directory

SOTF (D) R3
SOTF (E) R3
SOTF Complete (D) R3
SOTF Complete (E) R3
SOTF Transhumans (D) R3
SOTF Transhumans (E) R3

  • (D) = Diplomacy and can be ignored or removed for Entrenchment only users.
  • (E) = Entrenchment and IS required for Diplomacy users (See below)

Entrenchment 1.051 Instructions

Sins of the Fallen

  • Select SOTF (E) R3 and press "Enable Mod" and then press "Apply Changes"

Sins of the Fallen Transhumans

  • Select SOTF Transhumans (E) R3 and press "Enable Mod" and then press "Apply Changes"

Sins of the Fallen Complete (all three new races)

  • Select SOTF Complete (E) R3 and press "Enable Mod"
  • Select SOTF (E) R3 and press "Enable Mod"
  • Select SOTF Transhumans (E) R3 and press "Enable Mod"
  • Press "Apply Changes"

Diplomacy/Trinity 1.21 Instructions

Sins of the Fallen

  • Select SOTF (D) R3 and press "Enable Mod" 
  • Select SOTF (E) R3 and press "Enable Mod"
  • and then press "Apply Changes"


Sins of the Fallen Transhumans

  • Select SOTF Transhumans (D) R3 and press "Enable Mod"
  • Select SOTF Transhumans (E) R3 and press "Enable Mod"
  • and then press "Apply Changes"

Sins of the Fallen Complete (all three new races)

  • Select SOTF Complete (D) R3 and press "Enable Mod"
  • Select SOTF (D) R3 and press "Enable Mod"
  • Select SOTF (E) R3 and press "Enable Mod"
  • Select SOTF Transhumans (D) R3 and press "Enable Mod" 
  • Select SOTF Transhumans (E) R3 and press "Enable Mod"
  • Press "Apply Changes"

Preview Image
Sins of the Fallen R3 (Entrenchment & Diplomacy)
Post comment Comments
aeronid
aeronid Jun 8 2011, 5:09pm says:

How do I get it to stop showing the 404 error so that I can download this awesome game

+1 vote     reply to comment
ZombiesRus5
ZombiesRus5 Jun 8 2011, 11:39pm says:

I've had to use Internet Explorer and click on the mirrors. There seems to be a problem with moddb right now.

+1 vote     reply to comment
zephspacer
zephspacer Jun 13 2011, 2:49pm says:

ok im new to this mod is there one complete mod or are there many different mods here im confused?

+1 vote     reply to comment
ZombiesRus5
ZombiesRus5 Jun 13 2011, 4:35pm replied:

This particular release has three mods essentially: Sins of the Fallen (original two races), Sins of the Fallen: Transhumans (Rogue race currently), and you can play them both together (system specs permitting).

The reason for the stacking is two fold. If I were to release this mod without stacking it would require 6 separate uploads all around the same size to accomplish the same thing. By supporting stacking I can make one download that allows all three versions to be played.

The core sins game operates in a similar fashion. If you look in the install directory there is an Entrenchment and Diplomacy directory structured. The Diplomacy directory only contains new or modified resources, which is the same thing my mod is mirroring.

I will continue to operate this way going forward unless or until I drop Entrenchment as a supported expansion (most likely when Rebellion comes out).

+1 vote     reply to comment
zephspacer
zephspacer Jun 20 2011, 8:59am says:

ok

+1 vote     reply to comment
dskaar
dskaar Jun 27 2011, 11:27pm says:

will this work with maelstrom??

+1 vote     reply to comment
ZombiesRus5
ZombiesRus5 Jun 28 2011, 12:34am replied:

nope, Maelstrom and this mod are both hitting the limits of Sins. Maelstrom has already hit the hardcoded limits for sound and is close for textures. My mod will hit the sound limit as well when I release all the races I have planned. It's just not possible with the current engine.

+1 vote     reply to comment
dskaar
dskaar Jun 28 2011, 1:32am says:

I think i saw something about Distant Stars, but didn't bother to read it... Does it work for distant stars?

+1 vote     reply to comment
dskaar
dskaar Jun 28 2011, 2:01am says:

What you don't have distant stars support yet??? You should it'll make gameplay that much more intense. Btw your mod is amazing.

+1 vote     reply to comment
ZombiesRus5
ZombiesRus5 Jun 28 2011, 12:30pm replied:

I will have distant stars support for Diplomacy 1.21. Though both my mod and DS has made some changes since my last integration for Diplomacy 1.2. I'm not sure when I'll release the new DS addon but it will happen. I want to make sure all the new features of my mod and changes from DS are encoporated correctly.

+1 vote     reply to comment
Just~a~Guy
Just~a~Guy Jul 9 2011, 10:38am says:

guys where can i find the patch 1.21 ... :|

+1 vote     reply to comment
ZombiesRus5
ZombiesRus5 Jul 11 2011, 4:39pm replied:

The Diplomacy 1.21 patch is available from Impulse. Download Impulse, register your game and you should be able to get it easily enough. Also, Diplomacy 1.3 is being worked on right now according to the Sins forum...

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Sins of a Solar Empire: Rebellion Icon
Platform
Windows
Contact
Send Message
Release Date
Released Oct 6, 2013
Mod Watch
Track this mod
Download
Browse
Downloads
Add Download
Members only
Report Abuse
Report download
MD5 Hash
e76d5d3dd8be4acd7b60745f8dbfc4c7
Related Mods
Sins of the Fallen (Sins of a Solar Empire: Rebellion)
Sins of the Fallen Sins of a Solar Empire: Rebellion - Single & Multiplayer Real Time Strategy
Related Games
Sins of a Solar Empire
Sins of a Solar Empire Single & Multiplayer Real Time Strategy