The audio quality in the pc port of Silent Hill 3 on Pc is subpar to say the least. Audio is converted incorrectly due to oversights and unique nature of these sounds. Under normal circumstances converting a sound to a new format is just that and it plays fine without issue. But due to the PS2’s unique nature the playback speed of these sounds could be changed in real-time from what the original speed is.

This creates entirely new sounds on the fly. This technique is also used in Silent Hill 2. When it came time to port this game to pc the porting house simply converted the sounds from .vag(Sony’s preprimary format to wav and ADX respectively) without going back and adjusting the playback speed of each sound individually. This oversight leads to sounds not playing at the right speed or pitch or some sounds being lower pitched then they should be. Going forward these sounds would be used for the Xbox port of the game as well as the dreaded HD Collection which is a conversion of a conversion of a conversion (PC>Xbox>Xma/atarc3) Furthermore the sounds of the PC version are also highly compressed compared to their PS2 counterpart leading to a muddy sound. This is most likely because the game had to fit on CD-ROM. However the files for the cutscenes and background music are actually copy pasted from the PS2 version byte for byte. And are already converted to ADX and AHX properly. SO the only issue that was left to fix were the in game sound effects.

The Pc Version of Silent Hill 3 uses wav…. Yes regular wavs and ADX files for it sound effects. A small little fix by Pscyho-S initially fixed the pitch for a lot of the sounds but the compression still remained.

So I extracted all PS2 audio using some old python scripts and set out to recreate the sounds perfectly. The result is this little project I put together alongside the Silent Hill 2/3 HD Voice Packs. I hope you all enjoy! If you have any issues feel free to contact me.

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Silent Hill 3 Audio Enhancement Pack Version 3.3

Silent Hill 3 Audio Enhancement Pack Version 3.3

Full Version 18 comments

This mod aims to improve the overall audio quality of Silent Hill 3 on PC, by porting the Ps2 Audio to PC.

Post comment Comments  (0 - 10 of 116)
superdoughboy4
superdoughboy4 - - 48 comments

Another crash:
At the nightmare office bldg, before burning the picture with all 3 items.

[FileSliceStreamW32] Failed to read all requested bytes. This isn't good.
Current Pos: 0, Num To Read: 51200
Slice: FileSlice { Path: I:\Silent Hill 3\Reloaded-II\Mods\Silent Hill 3 Audio Enhancement Pack\FEmulator\AFS\bu5f.afs\5_e115.adx, Offset: 0, Length: 1506622, Handle: 6624 }
[Reloaded] Crashed. Generating Crash Dump. Might take a while.

Also:
Crash Address: 7BB65472
Faulting Module: D3D9on12.dll

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MarioTainaka Creator
MarioTainaka - - 376 comments

Actually scratch that! if you're using the latest version of Steam006 you can grab now make that 0. I repeat make that 0. IF you still get crashes please get your copy of SH3 from somewhere else. There might be hash mismatches.

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superdoughboy4
superdoughboy4 - - 48 comments

The mod crashed for me after finding the radio in the mall elevator and entering the nightmare elevator.
Reloaded gave this error:

[FileSliceStreamW32] Failed to read all requested bytes. This isn't good.
Current Pos: 0, Num To Read: 51200
Slice: FileSlice { Path: I:\Silent Hill 3\Reloaded-II\Mods\Silent Hill 3 Audio Enhancement Pack\FEmulator\AFS\mr2fmu1f.afs\11_e007.adx, Offset: 0, Length: 3383194, Handle: 5908 }

I am using the latest v. of Steam006 PC fix (2.6.2), HD Voice Pack 5.2, and the SH3 ENB on moddb.

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MarioTainaka Creator
MarioTainaka - - 376 comments

Just tested it. Uh please update both packs to the latest versions you can download em here. Please delete any old versions as well and do a clean install.

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superdoughboy4
superdoughboy4 - - 48 comments

Yup that fixed it for that particular area. Thanks!

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MarioTainaka Creator
MarioTainaka - - 376 comments

Thanks for the bug report i'll look into it tomorrow morning!

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MarioTainaka Creator
MarioTainaka - - 376 comments

Update is now live, It contains a fix to minimize footstep audio bugging out and updated Readme's and docs with updated links for Netcore

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Guest
Guest - - 689,966 comments

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MarioTainaka Creator
MarioTainaka - - 376 comments

UPDATE: The project hasn't been abandoned. I'll be doing an update updating the readme and Reloaded II prereqs in the future. IF there's any bugs or updates you'd like to see in the future sound off below.

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Guest
Guest - - 689,966 comments

Must I launch the game with Reloaded II to use this mod or can I launch the exe and still get the mod to work?

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MarioTainaka Creator
MarioTainaka - - 376 comments

Yes! you gotta launch the game through Reloaded II. you can make a shortcut in the GUI to make it easier

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