You play as D-9341, one of many Class-D test subjects used by the SCP Foundation, an organization dedicated to containing and safe-guarding anomalous creatures and artifacts from the rest of the world.

Not long after receiving your first assignment, the facility undergoes a massive containment breach, leaving you alone in the darkness with the escaped entities roaming around the facility.

Your goal throughout the whole game is to escape the facility alive, while trying to avoid any hazards along the way. The most prominent hazards being SCPs which have escaped containment.

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Hello guys and girls!

It's time to make an announcement about the current update progress of this mod.


The first thing about this update is that it is ported to the newest SCP: Containment Breach version which means that certain bugs from the 0.1.0/0.1.1 version have been fixed. But other bugs about this mod (like ClassDs being invulnerable) had been fixed as well.

The mod in general now runs with a more stable framerate than before which should also fix the texture flickering glitch. For that we also added a system called "TextureCache" which stores all the textures while loading and prevents the game from loading certain textures multiple times which helps preventing a RAM overload.


But not only bugs and stability issues had been fixed:

New rooms also had been added as well and even some new small mechanics and even game modes!

Here are some screenshots which show some of the newly added content in this mod:

NTFScreenshot1

This screenshot shows the new 3D menu and 3 game modes that are planned for this version ("Challenge Mode" will however most likely not being available until another version). The "[REDACTED]" mode is a secret as of yet ;)


NTFScreenshot2

This is a screenshot of your MTF comrades looking at you. The AI of the MTF units had been heavily modified and they now follow you instead of just walking where they want.


NTFScreenshot3

This is a screenshot of the new checkpoint's design which is now designed to look more like an airlock now. The SZL (Seperate Zone Loading) mechanics had been adjusted and modified to suit this checkpoint style which also means that no loading screen will pop up when switching the zones.


NTFScreenshot4

This is one of the new rooms that will be implemented in this mod. It basically shows an entrance to an area with 2 new floors in this area instead of just one. You can also see that you can partially see the elevator shaft in the background which also means that you can actually see the elevator moving.


NTFScreenshot5

A screenshot of the new "Mission Mode" gamemode. The task bar you see at the top right-hand corner is a placeholder as of now and will most likely not match the final's design.

Regarding updates about SCP CB - Project Resurrection Mod

Regarding updates about SCP CB - Project Resurrection Mod

SCP:CB - "Project Resurrection" Mod

Updates and Sneak Peaks to let you guys know about it.

HALLOWEEN UPDATE

HALLOWEEN UPDATE

News 1 comment

Some news about the next minor update. Expect it this Halloween!

SCP – CONTAINMENT BREACH V1.3

SCP – CONTAINMENT BREACH V1.3

News 4 comments

Update v1.3.0 of SCP - Containment Breach has been released!

SCP-CB’S 4TH ANNIVERSARY!

SCP-CB’S 4TH ANNIVERSARY!

News 2 comments

Regalis talks about SCP - Containment Breach's fourth anniversary in addition to some news about what to expect in the next update!

RSS Files
SCP -  Containment Breach v1.3.8

SCP - Containment Breach v1.3.8

Full Version 1 comment

Update v1.3.8 of SCP - Containment Breach. Full changelog available in the description.

SCP -  Containment Breach v1.3.7

SCP - Containment Breach v1.3.7

Full Version 10 comments

Update v1.3.7 of SCP - Containment Breach. Full changelog available in the description.

SCP - Containment Breach v1.3.6

SCP - Containment Breach v1.3.6

Full Version 10 comments

Update v1.3.6 of SCP - Containment Breach. Full changelog available in the description.

SCP -  Containment Breach v1.3.3

SCP - Containment Breach v1.3.3

Full Version

Update v1.3.3 of SCP - Containment Breach. Full changelog available in the description. Happy Halloween!

SCP - Containment Breach v1.3.2

SCP - Containment Breach v1.3.2

Full Version 2 comments

Update v1.3.2 of SCP - Containment Breach. Full changelog available in the description.

SCP - Containment Breach v1.3.1

SCP - Containment Breach v1.3.1

Full Version 6 comments

Update v1.3.1 of SCP - Containment Breach. Full changelog available in the description.

Comments  (0 - 10 of 112)
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Shia_Surprise
Shia_Surprise

I would love a revival, series and pasta so great.

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AnimaMike
AnimaMike

For everyone who has been having problems trying to load the game, which gives an errror named 0xc0000022, i've found the solution;

1. Go To Control Panel on your PC
2. Click on ''Uninstall Programs'' right under ''Programs''
3. Click on ''Turn Windows features on or off'' located on the left upper side.
4. Find a folder named ''Legacy Components'' which has ''Direct Play'' inside of it.
5. It probably is unmarked, mark the ''Direct Play'' which will mark both, then save.
6.Go to the SCP folder and click on ''options''
7.Right on the upper notes, there'll be fullscreen, switch the ''true'' for ''false'' and then save it.
8.Play it.

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minecraft4181
minecraft4181

so hard

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Vancer2
Vancer2

When I start it I get "Your pc does not support the rendering of 3D graphics within a Window" What do I do?

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supersonicbros369
supersonicbros369

Tesla gates are killin' me man. No not because I'm walking through them, but because they knock out my graphics card for some reason, whenever they toggle on and off for the MTF.

A game with such simple aesthetics shouldn't really need a top-dollar card, right?

I can't force you to do it, and wouldn't if I could, but I only ask that you do some stress testing graphics-wise with the lightmap system or whatever this engine uses, for optimization for those unfortunate people stuck with Intel Integrated Graphics cards.

Perhaps bake the lightmapping during the precache so it is not entirely dynamic and heavy on realtime lighting, but I don't know much about the programming tools you have with Blitz3D.

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Greepon
Greepon

I dont know, if the Team reads this, but you could cooperate with Mod Developers for this Game like the Nine Tailed Fox Mod, on English: Play with different Characters, and not just D-9341. Is it a cool idea?

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SCP - Containment Breach
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Windows
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Highest Rated (10 agree) 10/10

An intense atmoshere that keeps you nervous from the containment breach till your demise. Requires some logical thinking such as placing the gas mask on your face so as to avoid blinking faster in smoke. The creature chasing you is not particularly scary until it starts speeding towards you to break your neck. A game that keeps a nervous, paranoid player such as me looking behind you for threats and jumping at the slightest sound. The randomised maps also keep things intersting as you have to ind…

Mar 9 2013 by rails2

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