You play as D-9341, one of many Class-D test subjects used by the SCP Foundation, an organization dedicated to containing and safe-guarding anomalous creatures and artifacts from the rest of the world.

Not long after receiving your first assignment, the facility undergoes a massive containment breach, leaving you alone in the darkness with the escaped entities roaming around the facility.

Your goal throughout the whole game is to escape the facility alive, while trying to avoid any hazards along the way. The most prominent hazards being SCPs which have escaped containment.

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Hello people,

in this article, we, the Third Subvision Studio, show the current progress on the ntf mod 0.2.0 version.

Disclaimer: The mod is still not ready to be released and no release date is known for it as well. Please be more patient about it.


Current features which we either already worked on or we still work on:

  • The mod has been ported to the newest version of SCP:CB (1.3.9) and will also be ported to the 1.3.10 version once it's released.
  • Fixed timesteps are working fine, with the exception of a few little things that still need to be adjusted (fixed timesteps means that the game updates according to a certain framerate instead of using a FPSFactor and thus making the rendering more stable).
  • The rmesh (the file format for the maps used in this mod) loading has been adjusted in order to boost the FPS.
  • The MTF AI has been improved.
  • The intro has also been changed and tweaked.
  • We started to add endings for Gate-A.
  • Credits at the end of the game.
  • The SZL feature (Seperate zone loading which is a feature that only loads one zone at a time instead of all 3 zones) has been improved even more.
  • We re-added the gasmask overlay that was present in the pre0.2.0 version (BTW: It was NEVER publically released so please don't ask about it) but we plan to change the gasmask overlay.
  • We also started reworking the SCP-457 area and we plan something for it ;)
  • Some soundtracks have been replaced by new ones as well as new ambient sounds.
  • Worked more on the sewers area.

Remember: Not all of those features are finished as of yet.

Those are the most important features we have been working on and we are still working on. There are also a lot of others, but we either didn't worked on them much or they are still a secret as of yet.


Here are some screenshots showing some of the progress:

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If you have any questions regarding anything about it, please write them in the comments section. But please try not to ask the same things over and over again as well as when the ntf mod gets released or such.

Thank you for reading this article about the progress of our mod :D

Yours sincerely,

Third Subvision Studio

HALLOWEEN UPDATE

HALLOWEEN UPDATE

News 1 comment

Some news about the next minor update. Expect it this Halloween!

SCP – CONTAINMENT BREACH V1.3

SCP – CONTAINMENT BREACH V1.3

News 4 comments

Update v1.3.0 of SCP - Containment Breach has been released!

SCP-CB’S 4TH ANNIVERSARY!

SCP-CB’S 4TH ANNIVERSARY!

News 2 comments

Regalis talks about SCP - Containment Breach's fourth anniversary in addition to some news about what to expect in the next update!

RSS Files
SCP - Containment Breach v1.3.9

SCP - Containment Breach v1.3.9

Full Version 7 comments

Update v1.3.9 of SCP - Containment Breach. Full changelog available in the description.

SCP -  Containment Breach v1.3.8

SCP - Containment Breach v1.3.8

Full Version 7 comments

Update v1.3.8 of SCP - Containment Breach. Full changelog available in the description.

SCP -  Containment Breach v1.3.7

SCP - Containment Breach v1.3.7

Full Version 13 comments

Update v1.3.7 of SCP - Containment Breach. Full changelog available in the description.

SCP - Containment Breach v1.3.6

SCP - Containment Breach v1.3.6

Full Version 9 comments

Update v1.3.6 of SCP - Containment Breach. Full changelog available in the description.

SCP -  Containment Breach v1.3.3

SCP - Containment Breach v1.3.3

Full Version

Update v1.3.3 of SCP - Containment Breach. Full changelog available in the description. Happy Halloween!

SCP - Containment Breach v1.3.2

SCP - Containment Breach v1.3.2

Full Version 3 comments

Update v1.3.2 of SCP - Containment Breach. Full changelog available in the description.

Comments  (0 - 10 of 119)
HelloModder
HelloModder

it would be cool if you added 087 to this one. :)

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DEADPYRO
DEADPYRO

It won't start

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ArmyHD
ArmyHD

Omg i can't wait to test it! ^^

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Honza5544
Honza5544

Wow. So far it looks pretty good. I can't wait!

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Shia_Surprise
Shia_Surprise

I would love a revival, series and pasta so great.

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AnimaMike
AnimaMike

For everyone who has been having problems trying to load the game, which gives an errror named 0xc0000022, i've found the solution;

1. Go To Control Panel on your PC
2. Click on ''Uninstall Programs'' right under ''Programs''
3. Click on ''Turn Windows features on or off'' located on the left upper side.
4. Find a folder named ''Legacy Components'' which has ''Direct Play'' inside of it.
5. It probably is unmarked, mark the ''Direct Play'' which will mark both, then save.
6.Go to the SCP folder and click on ''options''
7.Right on the upper notes, there'll be fullscreen, switch the ''true'' for ''false'' and then save it.
8.Play it.

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SCP - Containment Breach
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Windows
Engine
Blitz3D
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Highest Rated (10 agree) 10/10

An intense atmoshere that keeps you nervous from the containment breach till your demise. Requires some logical thinking such as placing the gas mask on your face so as to avoid blinking faster in smoke. The creature chasing you is not particularly scary until it starts speeding towards you to break your neck. A game that keeps a nervous, paranoid player such as me looking behind you for threats and jumping at the slightest sound. The randomised maps also keep things intersting as you have to ind…

Mar 9 2013 by rails2

Style
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Theme
Horror
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Single Player
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Indie
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