Your name is David Leatherhoff, and you're addicted to a new painkiller from a company unknown

They keep coming, and you can't stop taking them.

Lately you have started to experience illusions, dreams picking at your deepest and darkest fears.

Finally, you go to the Hospital, seeking help. First, however, you make a stop into the bathroom, where another bottle of pills awaits you, standing out like a beacon in the night in your depraved eyes.

When will it all stop?

Afraid of Monsters: Director's Cut is a survival horror mod for Half-Life 1. It is an enhanced version of the original Afraid of Monsters.

What's new?

  • New monsters (no Half-Life reskin) and weapons
  • Flashlight can only work with batteries that you pick up
  • Improved maps and totally new maps
  • 4 different endings and altarnate routes
  • Random monster spawns
  • New hud, sprites, textures, sounds, models and animations
  • And a lot of other improvements!
Image RSS Feed Latest Screens
Sick hallway Wheelchair-guy David looks out
Blog RSS Feed Report abuse Latest News: Error fix and celebrations

38 comments by ruMpel on Nov 4th, 2009 digg this super bookmark



It has been 2 years since this mod got released, so I wanted to somehow celebrate it. The only way I can think of how, is to show you ModDB members, who might have missed this mod, that it exists! As it has been Halloween, I thought that this would be quite interesting to post, as this is a horror mod. Well fitting for this kind of weather and atmosphere that is going on right now.

Some quick info about the mod:

You play a guy named David, who is a drug-addict. He can no longer stand it out, so he decides to seek help at a hospital. When he's there, as addicted he is, he goes into a restroom and takes some more pills. But this time, it goes very wrong. From the pills you take, you start to experience hallucinations, and those hallucinations are your enemies. But you can't stop take the pills, because then you will die.

Sick hallway
David looks out


The mod has four different endings and altarnate routes, which makes it interesting to replay it. And if you see all those endings, you will be rewarded with a secret neat item. There are also plenty of secret hidden things that you can find.

You can download this mod here:


With good things comes even better things

As you might understand, this mod is an improvement of the older version Afraid of Monsters. I made Afraid of Monsters alone, so it didn't turn out that well. So with Afraid of Monsters: Director's Cut, I got help from James Marchant, Minuit, with very much things.

You can find Afraid of Monsters here:

Moddb.com


Currently, me and James and some other people, are working with a new Half-Life 1 horror mod called Cry of Fear. It has the same theme, and we think you might like it if you like this mod.

You can find Cry of Fear here:

Moddb.com


Error fix

I know some people have complained about an error which says: "Cache_TryAlloc: 12708976 is greater than free hunk" There is a simple fix to that error if you're using Steam. Right click the game in Steam, click properties, click "Set Launch Options", then type;

"-heapsize 512000"

Co-op

There is one more thing I would like to say before this news ends, and that is; how many people would like to see a proper Co-op "expansion" to this mod? If you want, we might be able to make it. That was it for this news. I hope you like Afraid of Monsters: Director's Cut, and my other upcoming project.

/ruMpel

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Afraid of Monsters: Director's Cut

Afraid of Monsters: Director's Cut

Oct 31, 2007 Full Version 68 comments

The full version of Afraid of Monsters: Director's Cut.

Afraid of Monsters: Director's Cut Gameplay

Afraid of Monsters: Director's Cut Gameplay

Jun 11, 2007 Movies 8 comments

This is just some very small gameplay, so you can see how it's kinda going to be. The quality is very bad, that's because I just don't want to spoil so...

Moving fog

Moving fog

Mar 27, 2007 Movies 5 comments

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Comments  (0 - 10 of 1,581)
zpendam
zpendam Jan 22 2010, 10:56pm says:

NOOO I don't wanna play this mod, its creepy

+2 votes     reply to comment
Willyman
Willyman Jan 31 2010, 1:28pm replied:

yes its creepy, but AMAZING!!!!

+1 vote     reply to comment
death5421
death5421 Jan 31 2010, 4:15pm replied:

agreed!

+1 vote     reply to comment
Ballsopt
Ballsopt Jan 13 2010, 6:14pm says: Online

Am i the only one who got a David Firth vibe from this mod?

+1 vote     reply to comment
Uridon
Uridon Jan 4 2010, 7:57pm says:

I've had a glitch in the forest level, at the point where you need to hit the two buttons on the ground near the small house that opens up the blue gate and turns on the field lights that lead u to the underground area. every time i hit one of the buttons the autosave loads up and i just keep doing it all over again with no prevail. How can i fix this D: ?

+1 vote     reply to comment
Uridon
Uridon Jan 8 2010, 8:40pm replied:

um hello? can anyone give me any help or words of advice to fix this?

+1 vote     reply to comment
Uridon
Uridon Jan 4 2010, 8:23pm replied:

the problem i think is
'Couldn't open file overviews/1carforest.txt. Using default values for overiew mode'

+1 vote     reply to comment
maxen1416
maxen1416 Jan 4 2010, 8:19am says:

The trailer is enough to scare me away off the mod 0_0 ...

+1 vote     reply to comment
CosmicElement
CosmicElement Jan 3 2010, 1:13am says:

I remember playing this mod a hell of a long time ago (back before there any branching paths, at least I don't remember any branching paths), and I gotta say, this mod still scares the living **** out of me.

Thanks for the endless nights of fright [and extremely quick monsters]!

+1 vote     reply to comment
ruMpel
ruMpel Dec 25 2009, 6:42am replied:

Lol! Sounds a bit ****** up.

-1 votes     reply to comment
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Platform
PC
Game
Half-Life
Developer
Team Psykskallar
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Release Date
Released Oct 31, 2007
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Adventure
Theme
Horror
Players
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