Afraid of Monsters: Director's Cut
Oct 31, 2007 Full Version 64 commentsThe full version of Afraid of Monsters: Director's Cut.
Afraid of Monsters DCHalf-Life mod | Released Oct 31, 2007
They keep coming, and you can't stop taking them. Lately you have started to experience illusions, dreams picking at your deepest and darkest fears. Finally, you go to the Hospital, skeeking help. First, however, you make a stop into the bathroom, where another bottle of pills awaits you, standing out like a beacon in the night in your depraved eyes. When will it all stop? Afraid of Monsters: Director's Cut is a survival horror mod for Half-Life 1. It is an enhanced version of the original Afraid of Monsters. What's new?
Latest News: Error fix and celebrations
34 comments by ruMpel on Nov 4th, 2009 digg this super bookmark ![]() It has been 2 years since this mod got released, so I wanted to somehow celebrate it. The only way I can think of how, is to show you ModDB members, who might have missed this mod, that it exists! As it has been Halloween, I thought that this would be quite interesting to post, as this is a horror mod. Well fitting for this kind of weather and atmosphere that is going on right now. Some quick info about the mod:You play a guy named David, who is a drug-addict. He can no longer stand it out, so he decides to seek help at a hospital. When he's there, as addicted he is, he goes into a restroom and takes some more pills. But this time, it goes very wrong. From the pills you take, you start to experience hallucinations, and those hallucinations are your enemies. But you can't stop take the pills, because then you will die. The mod has four different endings and altarnate routes, which makes it interesting to replay it. And if you see all those endings, you will be rewarded with a secret neat item. There are also plenty of secret hidden things that you can find. You can download this mod here:With good things comes even better thingsAs you might understand, this mod is an improvement of the older version Afraid of Monsters. I made Afraid of Monsters alone, so it didn't turn out that well. So with Afraid of Monsters: Director's Cut, I got help from James Marchant, Minuit, with very much things. You can find Afraid of Monsters here:Currently, me and James and some other people, are working with a new Half-Life 1 horror mod called Cry of Fear. It has the same theme, and we think you might like it if you like this mod. You can find Cry of Fear here:Error fixI know some people have complained about an error which says: "Cache_TryAlloc: 12708976 is greater than free hunk" There is a simple fix to that error if you're using Steam. Right click the game in Steam, click properties, click "Set Launch Options", then type; "-heapsize 512000" Co-opThere is one more thing I would like to say before this news ends, and that is; how many people would like to see a proper Co-op "expansion" to this mod? If you want, we might be able to make it. That was it for this news. I hope you like Afraid of Monsters: Director's Cut, and my other upcoming project. /ruMpel
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Afraid of Monsters: Director's CutOct 31, 2007 Full Version 64 commentsThe full version of Afraid of Monsters: Director's Cut.
Afraid of Monsters: Director's Cut GameplayJun 11, 2007 Movies 8 commentsThis is just some very small gameplay, so you can see how it's kinda going to be. The quality is very bad, that's because I just don't want to spoil so...
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This mod works with both steam and won isn`t it?
It only works on Steam.
nah...it runs on my steam-less half-life just fine...LOL
Id love to see a coop mode coming to this mod! :D
i hope someday this game can go to source engine! :)
Heck no!
Classic :D
Heck yeah.
In some parts of the game i really got spooked when those..illusions and zombies popped out from nowhere...Plus the fact that you need to conserve your batteries and ammo makes it even more challenging...Now thats what i call a real horror mod!
If you do make a co-op of this game. You should make it where only one player equips a flashlight and the other players shoot where he is pointing. It will keep the scare factor of the game.